Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
LouTheOne
Cernunnos
Silver I
Level 66
God Stats
8W - 4L
1,730 SR
Queue Stats
20W - 23L
1,564 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,577 SR
1,521 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,582 SR
1,495 MMR
Merlin
Merlin
Silver I
ForeverNaDay
Merlin
Silver I
Level 118
God Stats
9W - 7L
1,710 SR
Queue Stats
132W - 162L
1,369 MMR
Party 1
Chiron
Chiron
Gold I
MrsTerrifiëd
Chiron
Gold I
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,600 MMR
Party 1
Horus
Horus
Gold V
SirBooj
Horus
Gold V
Level 164
God Stats
18W - 22L
1,536 SR
Queue Stats
564W - 598L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 1 / 4
10,384
865
13,174
10,994
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
12
3 / 4 / 4
9,453
788
4,850
11,745
5,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
LouTheOne
Cernunnos
13
4 / 2 / 7
10,158
847
7,796
11,146
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Baron SamediAchillesXbalanqueNe ZhaMartichoras

VS

Bans
CharonMorgan Le FayThothDiscordiaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 6 / 5
8,669
722
7,308
9,512
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 6 / 0
10,540
878
13,531
14,911
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
SirBooj
Horus
7
0 / 0 / 4
7,315
610
1,815
5,187
3,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
7
7
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
4
7
W
Bakasura
 
Bakasura
3
4
4
1.25
L
Merlin
1
6
5
0.58
W
Cernunnos
LouTheOne
Cernunnos
4
2
7
3.75
L
6
6
0
1
L
Horus
SirBooj
Horus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
22,654
33,885
Taken
29,610
13,095
Mitigated
12,330
8,185
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,174
852
0
1,732
10,994
3,771
860
2,791
8,097
49,956
0
W
Bakasura
 
Bakasura
4,850
4,125
0
3,111
11,745
5,230
264
1,823
9,810
0
21,885
L
Merlin
7,308
206
0
403
9,512
3,461
0
3,596
5,831
30,438
0
W
Cernunnos
LouTheOne
Cernunnos
7,796
4,365
0
3,342
11,146
4,094
2,067
3,965
7,069
0
32,472
L
13,531
5,293
15
2,579
14,911
5,445
0
7,236
7,220
0
47,997
L
Horus
SirBooj
Horus
1,815
770
240
1,374
5,187
3,424
0
2,637
2,450
0
8,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
26,524
141
Minions Killed
122
0
Camps Cleared
0
668,973
Distance Traveled
528,802
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,384
865
63
5
0
229,437
1
W
Bakasura
9,453
788
46
4
0
228,998
0
L
Merlin
8,669
722
49
4
0
190,868
1
W
Cernunnos
10,158
847
32
3
0
210,538
2
L
Chiron
10,540
878
62
5
0
197,326
4
L
Horus
7,315
610
11
1
0
140,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role