Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bayamax09
Apollo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 125L
1,344 Elo+
Solo
Nemesis
Nemesis
Maverick649
Nemesis
Level 115
God Stats
0W - 1L
1,873 SR
Queue Stats
34W - 43L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
SSBBPanther4
Danzaburou
Level 103
God Stats
141W - 155L
1,520 SR
Queue Stats
958W - 1,059L
1,453 Elo+
Party 2
Zeus
Zeus
altoveros
Zeus
Level 61
God Stats
7W - 10L
1,378 SR
Queue Stats
453W - 506L
1,428 Elo+
Solo
Team Averages
Level 80
1,554 SR
1,462 Elo+

VS

Team Averages
Level 53
1,467 SR
1,376 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ARNILEVIG
Amaterasu
Level 14
God Stats
3W - 2L
1,262 SR
Queue Stats
5W - 7L
1,276 Elo+
Party 1
Xbalanque
Xbalanque
Deathosw
Xbalanque
Level 63
God Stats
82W - 70L
1,488 SR
Queue Stats
198W - 208L
1,430 Elo+
Solo
Nox
Nox
ShokoBeShoko
Nox
Level 5
God Stats
3W - 1L
1,585 SR
Queue Stats
5W - 6L
1,328 Elo+
Party 1
Medusa
Medusa
iSIayer
Medusa
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 48L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 4 / 5
8,231
1,176
4,786
15,020
13,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Bayamax09
Apollo
13
0 / 3 / 5
7,805
1,115
6,844
9,214
4,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Maverick649
Nemesis
14
7 / 7 / 2
9,781
1,397
11,664
14,111
7,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SSBBPanther4
Danzaburou
13
2 / 4 / 4
8,156
1,165
5,684
11,259
5,490
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
12
0 / 6 / 2
7,220
1,031
4,881
8,449
3,509
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Team 1 Tickets

220

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 1 / 12
9,517
1,360
12,783
8,097
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
ARNILEVIG
Amaterasu
14
1 / 1 / 10
8,088
1,155
5,702
7,713
3,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Deathosw
Xbalanque
14
0 / 4 / 6
7,841
1,120
5,258
8,564
3,244
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 13
8,774
1,253
7,797
4,487
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
iSIayer
Medusa
16
17 / 2 / 2
11,997
1,714
22,555
9,325
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
9
Kills
24
24
Deaths
9
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
5
0.63
W
Kukulkan
 
Kukulkan
4
1
12
10
W
Amaterasu
ARNILEVIG
Amaterasu
1
1
10
6
L
Apollo
Bayamax09
Apollo
0
3
5
0.83
W
Xbalanque
Deathosw
Xbalanque
0
4
6
0.75
L
Nemesis
Maverick649
Nemesis
7
7
2
1.14
L
Danzaburou
SSBBPanther4
Danzaburou
2
4
4
1
W
2
1
13
8.5
L
Zeus
0
6
2
0.17
W
Medusa
iSIayer
Medusa
17
2
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,859
Damage
54,095
58,053
Taken
38,186
34,171
Mitigated
16,648
3,162
Healing
2,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,786
872
0
390
15,020
13,430
0
4,445
10,275
9,426
184
W
Kukulkan
 
Kukulkan
12,783
1,730
0
0
8,097
3,248
0
1,790
6,157
21,695
0
W
Amaterasu
ARNILEVIG
Amaterasu
5,702
3,219
0
0
7,713
3,960
0
2,899
4,664
0
9,315
L
Apollo
Bayamax09
Apollo
6,844
3,564
0
168
9,214
4,432
0
3,521
5,543
0
24,953
W
Xbalanque
Deathosw
Xbalanque
5,258
3,708
0
379
8,564
3,244
0
1,715
6,699
0
19,787
L
Nemesis
Maverick649
Nemesis
11,664
3,675
0
1,211
14,111
7,310
0
5,388
8,573
0
20,320
L
Danzaburou
SSBBPanther4
Danzaburou
5,684
2,002
100
1,293
11,259
5,490
0
3,543
7,716
0
19,530
W
7,797
524
0
250
4,487
1,957
0
876
3,611
13,829
0
L
Zeus
4,881
906
0
0
8,449
3,509
0
3,683
4,766
10,865
0
W
Medusa
iSIayer
Medusa
22,555
14,319
0
1,405
9,325
4,239
0
2,053
7,272
0
39,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,193
Gold Earned
46,217
125
Minions Killed
137
3
Camps Cleared
4
590,397
Distance Traveled
644,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,231
1,176
5
1
2
115,721
0
W
Kukulkan
9,517
1,360
25
4
0
155,318
0
W
Amaterasu
8,088
1,155
11
2
0
130,996
0
L
Apollo
7,805
1,115
36
5
0
133,652
0
W
Xbalanque
7,841
1,120
38
5
4
107,741
0
L
Nemesis
9,781
1,397
24
3
0
150,014
0
L
Danzaburou
8,156
1,165
37
5
0
116,260
0
W
Nox
8,774
1,253
17
2
0
126,329
0
L
Zeus
7,220
1,031
23
3
1
74,750
0
W
Medusa
11,997
1,714
46
7
0
124,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role