Player Matchup

Arachne
Arachne
Silver IV
Matteyou
Arachne
Silver IV
Level 54
God Stats
3W - 4L
1,237 SR
Queue Stats
15W - 33L
646 MMR
Party 2
Charon
Charon
Silver IV
SAITAMA44_33
Charon
Silver IV
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 109L
577 MMR
Solo
Charybdis
Charybdis
Bronze III
TonyFR44
Charybdis
Bronze III
Level 51
God Stats
31W - 45L
1,425 SR
Queue Stats
54W - 97L
765 MMR
Party 2
Janus
Janus
Silver IV
jonsa08
Janus
Silver IV
Level 102
God Stats
2W - 2L
1,578 SR
Queue Stats
28W - 42L
826 MMR
Party 1
Anubis
Anubis
Silver IV
titotuky
Anubis
Silver IV
Level 94
God Stats
2W - 1L
1,309 SR
Queue Stats
46W - 60L
733 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,410 SR
709 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,579 SR
1,085 MMR
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver IV
KING_OF_DEMONS-5
Atlas
Silver IV
Level 137
God Stats
2W - 3L
1,510 SR
Queue Stats
97W - 117L
833 MMR
Solo
Thanatos
Thanatos
Silver IV
Rulfer_10
Thanatos
Silver IV
Level 104
God Stats
5W - 3L
1,883 SR
Queue Stats
211W - 252L
855 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
mabbam06
Sun Wukong
Silver V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 82L
735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Matteyou
Arachne
12
9 / 1 / 0
7,799
709
8,352
10,912
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
9
1 / 0 / 4
6,137
558
3,312
5,278
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
TonyFR44
Charybdis
10
0 / 1 / 4
5,968
543
2,361
5,854
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
jonsa08
Janus
11
0 / 1 / 3
6,522
593
4,905
5,717
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
titotuky
Anubis
13
4 / 0 / 1
7,728
703
9,844
6,700
3,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
KaliBellonaAo Kuang

VS

Bans
IzanamiThorBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 3 / 0
6,073
552
6,027
8,651
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
 
Sol
10
1 / 1 / 0
5,628
512
3,506
5,362
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 2 / 0
5,176
471
2,743
9,268
6,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Rulfer_10
Thanatos
10
0 / 4 / 0
5,574
507
2,711
10,689
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
mabbam06
Sun Wukong
10
0 / 4 / 0
5,947
541
3,978
11,828
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
3
3
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
0
0.67
L
Sol
 
Sol
1
1
0
1
L
0
2
0
0
W
Arachne
Matteyou
Arachne
9
1
0
9
L
Thanatos
Rulfer_10
Thanatos
0
4
0
0
W
Charon
1
0
4
3
W
Charybdis
TonyFR44
Charybdis
0
1
4
2
W
Janus
jonsa08
Janus
0
1
3
1.5
L
Sun Wukong
mabbam06
Sun Wukong
0
4
0
0
W
Anubis
titotuky
Anubis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,774
Damage
18,965
34,461
Taken
45,798
16,112
Mitigated
21,059
11,444
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,027
193
174
2,237
8,651
2,903
0
3,247
5,216
37,833
0
L
Sol
 
Sol
3,506
944
0
1,795
5,362
1,670
1,022
833
4,529
40,878
0
L
2,743
1,043
0
1,174
9,268
6,529
0
3,504
5,686
15,050
0
W
Arachne
Matteyou
Arachne
8,352
6,327
0
3,106
10,912
4,405
0
2,994
7,918
0
54,821
L
Thanatos
Rulfer_10
Thanatos
2,711
1,161
0
7,245
10,689
3,899
0
2,076
8,559
0
40,649
W
Charon
3,312
596
0
864
5,278
4,379
237
2,770
2,508
13,174
0
W
Charybdis
TonyFR44
Charybdis
2,361
1,201
0
2,341
5,854
1,887
295
2,435
3,419
0
39,304
W
Janus
jonsa08
Janus
4,905
493
0
375
5,717
2,062
0
4,238
1,479
46,510
0
L
Sun Wukong
mabbam06
Sun Wukong
3,978
834
0
1,710
11,828
6,058
0
8,065
3,747
0
40,753
W
Anubis
titotuky
Anubis
9,844
551
0
4,758
6,700
3,379
0
521
6,179
62,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
28,398
338
Minions Killed
324
0
Camps Cleared
0
1,040,400
Distance Traveled
1,056,981
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,073
552
72
7
0
203,334
4
L
Sol
5,628
512
72
7
0
213,847
3
L
Atlas
5,176
471
23
2
0
203,849
2
W
Arachne
7,799
709
75
7
0
235,637
0
L
Thanatos
5,574
507
74
7
0
231,342
0
W
Charon
6,137
558
19
2
0
207,803
0
W
Charybdis
5,968
543
62
6
0
185,015
0
W
Janus
6,522
593
87
8
0
225,861
0
L
Sun Wukong
5,947
541
83
8
0
204,609
2
W
Anubis
7,728
703
95
9
0
186,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role