Player Matchup

Ah Puch
Ah Puch
CheekClappington
Ah Puch
Level 64
God Stats
22W - 20L
1,620 SR
Queue Stats
61W - 63L
1,562 Elo+
Party 1
Xbalanque
Xbalanque
F_uckbronbron23
Xbalanque
Level 146
God Stats
3W - 6L
1,781 SR
Queue Stats
85W - 99L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LethalSkeet
Tsukuyomi
Level 136
God Stats
6W - 10L
1,616 SR
Queue Stats
88W - 97L
1,516 Elo+
Party 1
Surtr
Surtr
a1Daddy1Son
Surtr
Level 154
God Stats
19W - 12L
1,877 SR
Queue Stats
469W - 474L
1,502 Elo+
Solo
Discordia
Discordia
evannguyen7
Discordia
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,591 Elo+
Solo
Team Averages
Level 132
1,679 SR
1,537 Elo+

VS

Team Averages
Level 147
1,545 SR
1,543 Elo+
Ganesha
Ganesha
 
Ganesha
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Sеrotonin
Thor
Level 219
God Stats
38W - 24L
1,632 SR
Queue Stats
678W - 325L
1,746 Elo+
Party 2
Nox
Nox
Ugly Abe 68
Nox
Level 122
God Stats
23W - 11L
1,607 SR
Queue Stats
118W - 114L
1,472 Elo+
Solo
Guan Yu
Guan Yu
yyung_boosie
Guan Yu
Level 105
God Stats
3W - 1L
1,487 SR
Queue Stats
65W - 69L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,436
1,239
10,718
6,679
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
F_uckbronbron23
Xbalanque
11
0 / 1 / 4
6,034
1,006
2,302
1,593
488
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
LethalSkeet
Tsukuyomi
11
2 / 1 / 2
6,523
1,087
2,543
1,640
589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
0 / 2 / 3
6,152
1,025
1,361
5,306
2,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
evannguyen7
Discordia
12
2 / 0 / 2
7,051
1,175
7,812
4,626
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

327

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 6
7,506
1,251
3,525
4,931
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
11
1 / 2 / 3
6,609
1,102
2,598
6,070
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 1 / 0
7,215
1,203
7,157
5,473
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 0 / 3
6,807
1,135
1,876
2,376
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
yyung_boosie
Guan Yu
12
1 / 3 / 3
6,406
1,068
2,861
9,671
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
6
Kills
7
7
Deaths
6
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
W
Izanami
 
Izanami
1
2
3
1.25
L
2
3
4
1.33
L
Xbalanque
F_uckbronbron23
Xbalanque
0
1
4
2
L
Tsukuyomi
LethalSkeet
Tsukuyomi
2
1
2
3
W
4
1
0
4
W
1
0
3
2.5
L
0
2
3
0.75
L
Discordia
evannguyen7
Discordia
2
0
2
3
W
Guan Yu
yyung_boosie
Guan Yu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,736
Damage
18,017
19,844
Taken
28,521
6,826
Mitigated
14,556
266
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,525
235
0
756
4,931
3,505
0
2,364
2,191
8,333
0
W
Izanami
 
Izanami
2,598
1,498
0
781
6,070
2,488
0
3,420
2,442
0
17,927
L
10,718
114
0
0
6,679
1,745
0
1,720
4,809
27,485
0
L
Xbalanque
F_uckbronbron23
Xbalanque
2,302
475
0
75
1,593
488
0
647
946
0
5,717
L
Tsukuyomi
LethalSkeet
Tsukuyomi
2,543
695
0
37
1,640
589
0
560
807
0
3,237
W
7,157
955
0
178
5,473
2,212
0
3,245
1,960
0
12,765
W
1,876
278
0
160
2,376
1,024
0
1,694
496
16,451
0
L
1,361
268
0
154
5,306
2,690
0
1,337
3,969
0
5,733
L
Discordia
evannguyen7
Discordia
7,812
285
0
0
4,626
1,314
0
1,137
3,339
21,068
0
W
Guan Yu
yyung_boosie
Guan Yu
2,861
153
1,673
1,417
9,671
5,327
0
6,779
2,584
0
7,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
34,543
109
Minions Killed
142
3
Camps Cleared
5
455,575
Distance Traveled
599,952
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,506
1,251
2
0
0
134,236
0
W
Izanami
6,609
1,102
55
9
3
111,544
0
L
Ah Puch
7,436
1,239
53
9
0
107,814
0
L
Xbalanque
6,034
1,006
6
1
1
60,608
0
L
Tsukuyomi
6,523
1,087
5
1
0
71,564
0
W
Thor
7,215
1,203
21
4
2
120,936
0
W
Nox
6,807
1,135
42
7
0
111,672
0
L
Surtr
6,152
1,025
9
2
2
95,481
3
L
Discordia
7,051
1,175
36
6
0
120,108
0
W
Guan Yu
6,406
1,068
22
4
0
121,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role