Player Matchup

Skadi
Skadi
Druuke
Skadi
Level 103
God Stats
18W - 18L
1,499 SR
Queue Stats
186W - 204L
1,469 Elo+
Party 1
Achilles
Achilles
Insipidloner
Achilles
Level 67
God Stats
42W - 33L
1,547 SR
Queue Stats
101W - 103L
1,441 Elo+
Party 1
Chang'e
Chang'e
Notabanana321
Chang'e
Level 66
God Stats
7W - 9L
1,638 SR
Queue Stats
448W - 415L
1,542 Elo+
Party 2
Freya
Freya
PEPEGABOI
Freya
Level 69
God Stats
1W - 1L
1,394 SR
Queue Stats
434W - 404L
1,525 Elo+
Party 2
Nike
Nike
mrboogernose
Nike
Level 121
God Stats
6W - 8L
1,422 SR
Queue Stats
423W - 388L
1,527 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,501 Elo+

VS

Team Averages
Level 111
1,617 SR
1,490 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CannaMana
Surtr
Level 84
God Stats
0W - 2L
1,399 SR
Queue Stats
96W - 105L
1,493 Elo+
Solo
Agni
Agni
IMM4R4GEQU1T
Agni
Level 84
God Stats
2W - 3L
1,718 SR
Queue Stats
132W - 154L
1,433 Elo+
Party 3
Izanami
Izanami
ShaqAtThe2
Izanami
Level 118
God Stats
15W - 4L
1,920 SR
Queue Stats
487W - 479L
1,448 Elo+
Party 3
Bakasura
Bakasura
ryanexpress34
Bakasura
Level 122
God Stats
23W - 20L
1,549 SR
Queue Stats
517W - 484L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Druuke
Skadi
11
0 / 1 / 1
6,583
470
3,307
5,748
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Insipidloner
Achilles
11
2 / 0 / 0
7,378
527
4,604
9,302
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
15
4 / 1 / 1
9,124
652
9,766
11,609
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
PEPEGABOI
Freya
14
2 / 0 / 2
8,075
577
3,611
7,847
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 0 / 1
9,341
667
9,593
11,990
7,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 4 / 1
6,585
470
5,458
8,938
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
CannaMana
Surtr
14
0 / 3 / 0
7,156
511
5,330
15,420
15,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 1
5,814
415
2,655
4,544
2,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
ShaqAtThe2
Izanami
13
0 / 1 / 1
6,917
494
5,802
8,944
3,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
ryanexpress34
Bakasura
12
2 / 1 / 0
7,069
505
4,696
12,012
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
11
Kills
2
2
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
1
0.13
L
Surtr
CannaMana
Surtr
0
3
0
0
W
Skadi
Druuke
Skadi
0
1
1
0.5
L
0
2
1
0.25
W
Achilles
Insipidloner
Achilles
2
0
0
2
W
Chang'e
4
1
1
4.5
W
Freya
PEPEGABOI
Freya
2
0
2
3
L
Izanami
ShaqAtThe2
Izanami
0
1
1
0.5
W
3
0
1
3.5
L
Bakasura
ryanexpress34
Bakasura
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,881
Damage
23,941
46,496
Taken
49,858
23,858
Mitigated
32,074
24,314
Healing
13,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,458
527
67
1,882
8,938
4,805
0
6,339
2,412
45,215
0
L
Surtr
CannaMana
Surtr
5,330
2,536
0
5,281
15,420
15,796
0
1,378
14,042
420
64,255
W
Skadi
Druuke
Skadi
3,307
1,181
0
1,655
5,748
1,890
842
1,493
4,255
0
41,606
L
2,655
535
0
339
4,544
2,519
0
1,486
3,024
24,092
0
W
Achilles
Insipidloner
Achilles
4,604
1,458
0
3,507
9,302
6,858
279
1,367
7,895
0
26,191
W
Chang'e
9,766
937
514
6,057
11,609
4,507
203
4,859
6,494
76,550
0
W
Freya
PEPEGABOI
Freya
3,611
1,532
0
6,650
7,847
3,107
0
394
7,453
61,031
0
L
Izanami
ShaqAtThe2
Izanami
5,802
4,700
0
3,094
8,944
3,832
0
718
7,925
0
71,852
W
9,593
2,346
0
5,931
11,990
7,496
172
121
11,759
0
87,367
L
Bakasura
ryanexpress34
Bakasura
4,696
3,531
0
2,682
12,012
5,122
0
3,115
8,821
0
47,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,501
Gold Earned
33,541
502
Minions Killed
442
0
Camps Cleared
0
1,353,222
Distance Traveled
1,356,679
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,585
470
75
5
0
257,793
0
L
Surtr
7,156
511
104
7
0
271,771
0
W
Skadi
6,583
470
79
6
0
240,324
0
L
Agni
5,814
415
31
2
0
250,571
5
W
Achilles
7,378
527
27
2
0
248,334
0
W
Chang'e
9,124
652
144
10
0
279,910
0
W
Freya
8,075
577
106
8
0
337,241
1
L
Izanami
6,917
494
145
10
0
247,108
1
W
Nike
9,341
667
146
10
0
247,413
0
L
Bakasura
7,069
505
87
6
0
329,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role