Player Matchup

Apollo
Apollo
Serruchito
Apollo
Level 62
God Stats
50W - 42L
1,534 SR
Queue Stats
55W - 62L
1,493 Elo+
Party 1
Arachne
Arachne
lunita2311
Arachne
Level 24
God Stats
21W - 11L
1,581 SR
Queue Stats
67W - 72L
1,443 Elo+
Party 1
Vulcan
Vulcan
sergiocoque4
Vulcan
Level 91
God Stats
3W - 1L
1,455 SR
Queue Stats
135W - 177L
1,353 Elo+
Party 1
Team Averages
Level 59
1,523 SR
1,429 Elo+

VS

Team Averages
Level 65
1,469 SR
1,404 Elo+
Skadi
Skadi
LIL_DUBZZZ
Skadi
Level 73
God Stats
3W - 2L
1,440 SR
Queue Stats
66W - 62L
1,426 Elo+
Solo
Merlin
Merlin
avatar42069
Merlin
Level 27
God Stats
17W - 22L
1,428 SR
Queue Stats
39W - 56L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
crunchyMattress
Gilgamesh
Level 94
God Stats
30W - 20L
1,539 SR
Queue Stats
76W - 80L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Serruchito
Apollo
19
9 / 2 / 6
16,616
875
11,374
16,424
7,673
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
lunita2311
Arachne
16
3 / 8 / 8
13,611
716
10,499
25,879
15,293
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
19
5 / 6 / 11
15,789
831
29,887
16,484
8,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
1 / 11 / 5
12,616
664
12,547
19,948
6,866
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
17
9 / 4 / 5
15,214
801
17,478
15,866
6,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
crunchyMattress
Gilgamesh
18
6 / 2 / 8
15,245
802
21,343
25,933
27,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
17
Kills
16
16
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
11
5
0.32
W
Apollo
Serruchito
Apollo
9
2
6
6
L
Merlin
9
4
5
2.88
L
Gilgamesh
crunchyMattress
Gilgamesh
6
2
8
5
W
Arachne
lunita2311
Arachne
3
8
8
0.88
W
Vulcan
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,760
Damage
51,368
58,787
Taken
61,747
31,124
Mitigated
40,422
8,178
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
12,547
5,273
485
1,035
19,948
6,866
228
12,100
7,848
0
47,545
W
Apollo
Serruchito
Apollo
11,374
6,442
0
2,931
16,424
7,673
922
5,845
10,579
0
65,253
L
Merlin
17,478
1,136
0
3,179
15,866
6,133
354
8,442
7,424
77,899
0
L
Gilgamesh
crunchyMattress
Gilgamesh
21,343
7,636
0
4,501
25,933
27,423
391
9,881
16,052
0
73,784
W
Arachne
lunita2311
Arachne
10,499
7,906
0
3,285
25,879
15,293
0
7,906
17,973
0
44,248
W
Vulcan
29,887
8,609
0
1,962
16,484
8,158
1,122
4,306
12,178
92,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,016
Gold Earned
43,075
213
Minions Killed
295
0
Camps Cleared
0
1,025,277
Distance Traveled
958,153
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,616
664
63
3
0
262,767
0
W
Apollo
16,616
875
68
4
0
306,914
0
L
Merlin
15,214
801
153
8
0
301,285
0
L
Gilgamesh
15,245
802
79
4
0
394,101
0
W
Arachne
13,611
716
50
3
0
353,721
1
W
Vulcan
15,789
831
95
5
0
364,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role