Player Matchup

Mulan
Mulan
BananaBlaze187
Mulan
Level 63
God Stats
13W - 15L
1,440 SR
Queue Stats
18W - 22L
1,364 Elo+
Solo
Freya
Freya
GOD_Okami5
Freya
Level 69
God Stats
8W - 3L
1,595 SR
Queue Stats
372W - 426L
1,427 Elo+
Solo
Thanatos
Thanatos
LoudHeroJoao
Thanatos
Level 45
God Stats
8W - 5L
1,347 SR
Queue Stats
179W - 190L
1,301 Elo+
Solo
Ganesha
Ganesha
RingFire
Ganesha
Level 63
God Stats
7W - 5L
1,190 SR
Queue Stats
155W - 138L
1,413 Elo+
Party 2
Scylla
Scylla
Wildrider75
Scylla
Level 43
God Stats
8W - 4L
1,469 SR
Queue Stats
179W - 145L
1,374 Elo+
Party 2
Team Averages
Level 57
1,408 SR
1,376 Elo+

VS

Team Averages
Level 64
1,447 SR
1,361 Elo+
Anubis
Anubis
AD903
Anubis
Level 48
God Stats
360W - 357L
1,381 SR
Queue Stats
395W - 395L
1,326 Elo+
Solo
Scylla
Scylla
PHANTOMSRISE-_-
Scylla
Level 88
God Stats
14W - 24L
1,456 SR
Queue Stats
489W - 535L
1,375 Elo+
Party 1
Ne Zha
Ne Zha
TSM-XxThyroshxX
Ne Zha
Level 58
God Stats
7W - 9L
1,469 SR
Queue Stats
55W - 63L
1,395 Elo+
Solo
Rama
Rama
bltaylor45
Rama
Level 84
God Stats
5W - 11L
1,423 SR
Queue Stats
507W - 564L
1,365 Elo+
Party 1
Bacchus
Bacchus
chefbreezy-_-
Bacchus
Level 43
God Stats
23W - 27L
1,508 SR
Queue Stats
225W - 314L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
7,086
644
4,688
7,662
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
11
6 / 0 / 0
6,414
583
8,386
7,986
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
LoudHeroJoao
Thanatos
10
1 / 6 / 1
5,753
523
4,278
10,539
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
RingFire
Ganesha
9
0 / 1 / 5
6,415
583
2,300
6,519
3,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
11
1 / 1 / 0
6,354
578
3,501
4,997
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AD903
Anubis
11
4 / 3 / 1
6,548
595
3,991
7,381
4,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 2
5,738
522
4,468
6,011
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 2
6,250
568
3,118
10,287
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 0
4,883
444
5,854
7,319
2,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
8
0 / 3 / 1
4,748
432
3,568
8,306
5,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
11
Kills
9
9
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
AD903
Anubis
4
3
1
1.5
W
3
1
1
3.5
W
Freya
6
0
0
6
W
Thanatos
LoudHeroJoao
Thanatos
1
6
1
0.25
L
2
1
2
3
W
Ganesha
RingFire
Ganesha
0
1
5
2.5
L
2
1
2
3
W
Scylla
1
1
0
1
L
1
3
0
0.33
L
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,153
Damage
20,999
37,703
Taken
39,304
14,883
Mitigated
17,653
14,684
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AD903
Anubis
3,991
730
0
2,353
7,381
4,231
0
50
7,331
40,049
0
W
4,688
866
0
1,875
7,662
3,636
575
2,703
4,959
0
42,979
W
Freya
8,386
3,351
0
3,630
7,986
3,258
594
1,931
6,055
45,527
0
W
Thanatos
LoudHeroJoao
Thanatos
4,278
2,168
0
4,009
10,539
3,288
0
2,782
7,757
0
27,382
L
4,468
366
0
0
6,011
1,901
59
2,775
3,236
29,831
0
W
Ganesha
RingFire
Ganesha
2,300
193
1,636
2,097
6,519
3,216
196
1,637
4,882
13,732
0
L
3,118
2,315
0
4,094
10,287
3,545
0
676
9,611
0
52,194
W
Scylla
3,501
591
0
1,437
4,997
1,485
0
2,974
2,023
42,561
0
L
5,854
4,830
0
1,190
7,319
2,638
367
5,057
2,262
0
24,198
L
Bacchus
3,568
238
0
1,006
8,306
5,338
120
5,629
2,677
22,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
28,167
255
Minions Killed
262
0
Camps Cleared
0
1,038,076
Distance Traveled
1,061,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,548
595
54
5
0
178,326
0
W
Mulan
7,086
644
70
6
0
191,406
0
W
Freya
6,414
583
79
7
0
215,956
0
W
Thanatos
5,753
523
35
3
0
223,409
0
L
Scylla
5,738
522
49
4
0
210,742
0
W
Ganesha
6,415
583
0
0
0
215,152
0
L
Ne Zha
6,250
568
78
7
0
251,850
0
W
Scylla
6,354
578
71
6
0
192,153
0
L
Rama
4,883
444
49
4
0
194,903
0
L
Bacchus
4,748
432
32
3
0
225,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role