Player Matchup

Izanami
Izanami
DwarfGrumpy
Izanami
Level 115
God Stats
3W - 4L
1,520 SR
Queue Stats
163W - 172L
1,437 Elo+
Party 1
Ah Puch
Ah Puch
Rygern
Ah Puch
Level 76
God Stats
5W - 0L
1,885 SR
Queue Stats
128W - 144L
1,410 Elo+
Solo
Ix Chel
Ix Chel
Tadzii
Ix Chel
Level 88
God Stats
1W - 0L
1,716 SR
Queue Stats
75W - 95L
1,355 Elo+
Party 1
Geb
Geb
biizzz
Geb
Level 127
God Stats
2W - 4L
1,251 SR
Queue Stats
110W - 111L
1,494 Elo+
Solo
Raijin
Raijin
eG x AnCiEnT
Raijin
Level 106
God Stats
2W - 1L
1,521 SR
Queue Stats
69W - 89L
1,393 Elo+
Solo
Team Averages
Level 102
1,579 SR
1,418 Elo+

VS

Team Averages
Level 115
1,500 SR
1,402 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Bbf234
Camazotz
Level 104
God Stats
3W - 5L
1,433 SR
Queue Stats
381W - 481L
1,376 Elo+
Solo
Amaterasu
Amaterasu
DEMON_Kuraama
Amaterasu
Level 130
God Stats
0W - 2L
1,232 SR
Queue Stats
117W - 118L
1,392 Elo+
Party 2
Tiamat
Tiamat
Gamayouky_70
Tiamat
Level 64
God Stats
1W - 1L
1,714 SR
Queue Stats
65W - 82L
1,340 Elo+
Party 2
Lancelot
Lancelot
SoraGaming70
Lancelot
Level 149
God Stats
3W - 2L
1,621 SR
Queue Stats
290W - 289L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DwarfGrumpy
Izanami
14
3 / 4 / 13
9,066
824
13,277
9,540
4,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Rygern
Ah Puch
16
4 / 2 / 13
9,557
869
15,737
8,174
3,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ix Chel
Tadzii
Ix Chel
16
8 / 4 / 10
9,766
888
10,995
9,083
4,285
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
biizzz
Geb
18
6 / 1 / 16
10,786
981
11,670
16,027
13,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
13
2 / 2 / 9
8,566
779
8,467
6,026
2,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 3 / 6
7,400
673
2,920
12,419
10,814
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Camazotz
Bbf234
Camazotz
13
3 / 5 / 3
8,082
735
7,076
11,570
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
DEMON_Kuraama
Amaterasu
17
4 / 4 / 7
8,754
796
7,155
13,007
8,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
13
1 / 8 / 3
7,518
683
5,914
12,454
7,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
SoraGaming70
Lancelot
13
3 / 3 / 6
8,269
752
10,550
18,328
10,543
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
23
Kills
12
13
Deaths
23
61
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
6
1.33
L
Camazotz
Bbf234
Camazotz
3
5
3
0.9
L
Amaterasu
DEMON_Kuraama
Amaterasu
4
4
7
1.88
W
Izanami
DwarfGrumpy
Izanami
3
4
13
2.38
L
Tiamat
1
8
3
0.31
W
Ah Puch
Rygern
Ah Puch
4
2
13
5.25
L
Lancelot
SoraGaming70
Lancelot
3
3
6
2
W
Ix Chel
Tadzii
Ix Chel
8
4
10
3.25
W
Geb
biizzz
Geb
6
1
16
14
W
Raijin
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,146
Damage
33,615
48,850
Taken
67,778
28,023
Mitigated
42,148
17,659
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,920
1,628
2,892
3,020
12,419
10,814
0
8,882
3,537
12,526
0
L
Camazotz
Bbf234
Camazotz
7,076
956
0
2,105
11,570
5,211
0
8,175
3,395
0
12,027
L
Amaterasu
DEMON_Kuraama
Amaterasu
7,155
2,535
395
3,667
13,007
8,125
0
8,773
4,234
0
18,756
W
Izanami
DwarfGrumpy
Izanami
13,277
7,588
557
1,234
9,540
4,281
891
1,451
8,089
0
23,744
L
Tiamat
5,914
1,077
1,401
894
12,454
7,455
44
10,075
2,379
9,952
0
W
Ah Puch
Rygern
Ah Puch
15,737
1,525
500
2,173
8,174
3,952
1,430
1,076
7,098
31,192
0
L
Lancelot
SoraGaming70
Lancelot
10,550
1,307
457
7,101
18,328
10,543
0
10,964
7,364
0
14,984
W
Ix Chel
Tadzii
Ix Chel
10,995
2,618
1,684
1,396
9,083
4,285
684
2,456
6,627
17,734
0
W
Geb
biizzz
Geb
11,670
1,831
1,166
7,565
16,027
13,077
156
3,223
12,804
21,661
0
W
Raijin
8,467
1,229
734
650
6,026
2,428
592
628
5,398
15,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,741
Gold Earned
40,023
132
Minions Killed
86
0
Camps Cleared
0
1,036,404
Distance Traveled
934,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,400
673
31
3
0
142,776
0
L
Camazotz
8,082
735
9
1
0
163,545
0
L
Amaterasu
8,754
796
22
2
0
221,623
0
W
Izanami
9,066
824
37
3
0
194,789
0
L
Tiamat
7,518
683
16
1
0
164,985
0
W
Ah Puch
9,557
869
39
4
0
207,457
0
L
Lancelot
8,269
752
8
1
0
241,091
0
W
Ix Chel
9,766
888
16
1
0
194,932
0
W
Geb
10,786
981
14
1
0
247,510
0
W
Raijin
8,566
779
26
2
0
191,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role