Player Matchup

Thanatos
Thanatos
Ak3mo
Thanatos
Level 22
God Stats
1W - 4L
1,216 SR
Queue Stats
13W - 20L
1,368 Elo+
Party 4
Cupid
Cupid
CivilSniper2010
Cupid
Level 85
God Stats
3W - 1L
1,651 SR
Queue Stats
11W - 11L
1,289 Elo+
Party 4
Bacchus
Bacchus
Malechoker
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Janus
Janus
jbusyup
Janus
Level 86
God Stats
2W - 0L
1,678 SR
Queue Stats
29W - 29L
1,554 Elo+
Party 3
Freya
Freya
xXLeOnArD7u7Xx
Freya
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 144L
1,367 Elo+
Solo
Team Averages
Level 49
1,509 SR
1,416 Elo+

VS

Team Averages
Level 38
1,591 SR
1,406 Elo+
Gilgamesh
Gilgamesh
Floorstreet
Gilgamesh
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 75L
1,267 Elo+
Party 2
Thanatos
Thanatos
JellyJam9220
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 124L
1,217 Elo+
Party 2
Bacchus
Bacchus
ScrubbyDoo22
Bacchus
Level 44
God Stats
23W - 21L
1,580 SR
Queue Stats
45W - 41L
1,518 Elo+
Party 1
Janus
Janus
SpegetOnSauce
Janus
Level 37
God Stats
9W - 11L
1,623 SR
Queue Stats
43W - 57L
1,423 Elo+
Solo
Poseidon
Poseidon
thirteensecondFG
Poseidon
Level 48
God Stats
1W - 3L
1,751 SR
Queue Stats
18W - 18L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ak3mo
Thanatos
12
5 / 2 / 2
7,714
551
4,781
9,873
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 4
6,625
473
6,039
6,317
2,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Malechoker
Bacchus
15
6 / 1 / 3
8,945
639
9,271
7,828
5,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
jbusyup
Janus
15
8 / 0 / 3
8,965
640
8,652
4,199
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 4 / 1
7,440
531
4,555
11,980
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Floorstreet
Gilgamesh
10
0 / 6 / 1
6,193
442
2,197
11,752
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
JellyJam9220
Thanatos
7
0 / 2 / 3
5,461
390
721
6,821
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ScrubbyDoo22
Bacchus
9
1 / 2 / 6
6,553
468
3,673
9,132
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 7 / 0
6,325
452
1,681
9,627
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 3 / 1
8,497
607
11,551
10,569
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
20
Kills
8
8
Deaths
20
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ak3mo
Thanatos
5
2
2
3
W
0
1
4
2
L
Gilgamesh
Floorstreet
Gilgamesh
0
6
1
0.08
L
Thanatos
JellyJam9220
Thanatos
0
2
3
0.75
W
Bacchus
Malechoker
Bacchus
6
1
3
7.5
L
Bacchus
ScrubbyDoo22
Bacchus
1
2
6
2
L
1
7
0
0.14
W
Janus
jbusyup
Janus
8
0
3
9.5
L
6
3
1
2.17
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,298
Damage
19,823
40,197
Taken
47,901
18,383
Mitigated
22,758
11,386
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ak3mo
Thanatos
4,781
1,052
0
5,335
9,873
3,691
0
4,616
5,241
0
39,412
W
6,039
2,421
0
1,811
6,317
2,351
774
3,956
2,355
0
43,989
L
Gilgamesh
Floorstreet
Gilgamesh
2,197
464
0
943
11,752
5,640
0
6,164
4,992
0
34,949
L
Thanatos
JellyJam9220
Thanatos
721
116
0
2,841
6,821
2,445
0
2,116
4,571
0
18,296
W
Bacchus
Malechoker
Bacchus
9,271
1,072
0
943
7,828
5,952
341
1,479
6,010
49,504
0
L
Bacchus
ScrubbyDoo22
Bacchus
3,673
676
0
1,421
9,132
8,459
0
3,676
5,230
17,112
0
L
1,681
48
0
860
9,627
2,754
0
5,809
3,493
45,995
0
W
Janus
jbusyup
Janus
8,652
394
0
581
4,199
1,634
510
1,674
2,525
72,074
0
L
11,551
2,861
0
3,157
10,569
3,460
0
3,156
7,137
64,433
0
W
4,555
1,553
0
2,716
11,980
4,755
304
6,373
5,607
43,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,689
Gold Earned
33,029
389
Minions Killed
294
0
Camps Cleared
0
1,449,733
Distance Traveled
1,293,608
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,714
551
44
3
0
303,214
1
W
Cupid
6,625
473
64
5
0
282,214
0
L
Gilgamesh
6,193
442
61
4
0
288,314
0
L
Thanatos
5,461
390
31
2
0
190,172
0
W
Bacchus
8,945
639
93
7
0
286,679
0
L
Bacchus
6,553
468
26
2
0
291,253
0
L
Janus
6,325
452
74
5
0
257,135
0
W
Janus
8,965
640
113
8
0
282,039
0
L
Poseidon
8,497
607
102
7
0
266,734
0
W
Freya
7,440
531
75
5
0
295,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role