Player Matchup

Hercules
Hercules
ACE2797
Hercules
Level 25
God Stats
4W - 17L
1,329 SR
Queue Stats
5W - 18L
1,196 Elo+
Party 3
Hun Batz
Hun Batz
AggroSavvyPro
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,212 Elo+
Party 2
Cernunnos
Cernunnos
Dopplers Wrath
Cernunnos
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 15L
1,415 Elo+
Party 2
Janus
Janus
Ten_Plagues17
Janus
Level 65
God Stats
1W - 4L
1,331 SR
Queue Stats
11W - 25L
1,260 Elo+
Party 3
Bacchus
Bacchus
The RocketMan3
Bacchus
Level 67
God Stats
4W - 3L
1,293 SR
Queue Stats
83W - 98L
1,434 Elo+
Party 2
Team Averages
Level 70
1,391 SR
1,303 Elo+

VS

Team Averages
Level 59
1,508 SR
1,397 Elo+
Ra
Ra
Hyperion828
Ra
Level 44
God Stats
24W - 36L
1,390 SR
Queue Stats
60W - 78L
1,400 Elo+
Solo
Jing Wei
Jing Wei
Kusami Hope
Jing Wei
Level 14
God Stats
1W - 4L
1,383 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Bacchus
Bacchus
Ldb Hunter
Bacchus
Level 68
God Stats
17W - 23L
1,554 SR
Queue Stats
105W - 161L
1,357 Elo+
Solo
Amaterasu
Amaterasu
SheikahOHM
Amaterasu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,367 Elo+
Party 1
Tiamat
Tiamat
TaG Indra
Tiamat
Level 58
God Stats
2W - 2L
1,713 SR
Queue Stats
8W - 20L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ACE2797
Hercules
12
2 / 0 / 1
6,147
768
2,199
3,289
2,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
AggroSavvyPro
Hun Batz
12
3 / 0 / 5
6,502
813
8,299
5,876
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
Dopplers Wrath
Cernunnos
12
1 / 1 / 6
6,158
770
7,638
6,466
2,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 0 / 4
6,646
831
5,199
2,419
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 5
7,070
884
5,897
10,669
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
6,429
804
7,747
3,663
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
Kusami Hope
Jing Wei
10
0 / 4 / 1
5,443
680
2,831
7,912
2,759
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Ldb Hunter
Bacchus
11
0 / 2 / 1
5,975
747
3,090
10,025
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
SheikahOHM
Amaterasu
10
0 / 3 / 0
5,292
662
2,825
10,441
6,120
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
TaG Indra
Tiamat
11
0 / 1 / 0
5,621
703
2,310
3,233
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
10
Kills
1
1
Deaths
10
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
ACE2797
Hercules
2
0
1
2.5
W
Hun Batz
AggroSavvyPro
Hun Batz
3
0
5
5.5
W
Cernunnos
Dopplers Wrath
Cernunnos
1
1
6
4
L
1
0
0
1
L
Jing Wei
Kusami Hope
Jing Wei
0
4
1
0.13
L
Bacchus
Ldb Hunter
Bacchus
0
2
1
0.25
L
Amaterasu
SheikahOHM
Amaterasu
0
3
0
0
L
Tiamat
TaG Indra
Tiamat
0
1
0
0
W
0
0
4
2
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
18,803
28,719
Taken
35,274
15,301
Mitigated
22,578
7,017
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ACE2797
Hercules
2,199
481
0
800
3,289
2,332
1,295
890
2,213
0
14,577
W
Hun Batz
AggroSavvyPro
Hun Batz
8,299
2,065
0
0
5,876
2,440
444
1,245
4,532
0
18,546
W
Cernunnos
Dopplers Wrath
Cernunnos
7,638
4,691
0
1,495
6,466
2,406
1,407
2,809
3,324
0
16,489
L
7,747
309
612
1,141
3,663
1,497
0
1,438
2,147
29,795
0
L
Jing Wei
Kusami Hope
Jing Wei
2,831
2,137
0
0
7,912
2,759
0
1,470
6,366
0
8,431
L
Bacchus
Ldb Hunter
Bacchus
3,090
395
119
2,453
10,025
10,408
0
4,199
5,465
8,558
0
L
Amaterasu
SheikahOHM
Amaterasu
2,825
1,152
0
1,060
10,441
6,120
0
2,634
7,603
0
6,704
L
Tiamat
TaG Indra
Tiamat
2,310
17
0
193
3,233
1,794
0
856
2,357
8,986
0
W
5,199
155
0
1,151
2,419
833
800
1,687
498
24,294
0
W
5,897
734
0
3,571
10,669
7,290
0
4,930
5,005
13,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
28,760
155
Minions Killed
112
0
Camps Cleared
0
867,791
Distance Traveled
770,595
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,147
768
22
3
0
169,916
0
W
Hun Batz
6,502
813
28
4
0
186,398
0
W
Cernunnos
6,158
770
26
3
0
160,417
0
L
Ra
6,429
804
58
7
0
182,635
0
L
Jing Wei
5,443
680
9
1
0
158,857
0
L
Bacchus
5,975
747
15
2
0
152,356
1
L
Amaterasu
5,292
662
5
1
0
179,559
0
L
Tiamat
5,621
703
25
3
0
97,188
0
W
Janus
6,646
831
67
8
0
168,226
0
W
Bacchus
7,070
884
12
2
0
182,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role