Player Matchup

Thoth
Thoth
Grd-TORINO-85
Thoth
Level 157
God Stats
12W - 10L
1,597 SR
Queue Stats
631W - 640L
1,510 Elo+
Solo
Odin
Odin
Gwerarin
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,351 Elo+
Party 2
Yemoja
Yemoja
Hadriendel
Yemoja
Level 121
God Stats
4W - 10L
1,197 SR
Queue Stats
443W - 460L
1,469 Elo+
Solo
Chernobog
Chernobog
Piskota
Chernobog
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 43L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
SoDaEfFeKt
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 44L
1,402 Elo+
Solo
Team Averages
Level 105
1,459 SR
1,418 Elo+

VS

Team Averages
Level 70
1,479 SR
1,404 Elo+
Aphrodite
Aphrodite
Dödar
Aphrodite
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 28L
1,330 Elo+
Solo
Izanami
Izanami
E_nigma666
Izanami
Level 125
God Stats
1W - 1L
1,730 SR
Queue Stats
123W - 100L
1,466 Elo+
Solo
Scylla
Scylla
Jregh2021
Scylla
Level 97
God Stats
1W - 9L
961 SR
Queue Stats
285W - 300L
1,464 Elo+
Party 1
Sobek
Sobek
ZeroFoxGG
Sobek
Level 55
God Stats
6W - 3L
1,705 SR
Queue Stats
264W - 281L
1,443 Elo+
Party 1
Nemesis
Nemesis
kittycattycat
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 126L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 5
13,944
775
40,474
15,277
8,407
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
17
0 / 6 / 11
10,313
573
6,261
29,543
30,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yemoja
Hadriendel
Yemoja
19
0 / 1 / 14
10,860
603
6,921
13,002
13,146
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Piskota
Chernobog
20
4 / 2 / 9
11,812
656
27,126
14,716
8,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SoDaEfFeKt
Cthulhu
19
3 / 5 / 11
11,879
660
20,373
29,152
19,425
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dödar
Aphrodite
18
3 / 5 / 7
11,053
614
11,806
22,750
11,793
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
E_nigma666
Izanami
20
8 / 3 / 8
12,785
710
31,707
14,820
7,344
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Jregh2021
Scylla
19
1 / 3 / 11
11,472
637
17,396
11,511
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
ZeroFoxGG
Sobek
18
1 / 4 / 14
11,863
659
16,467
42,603
46,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
19
4 / 4 / 11
11,137
619
9,148
19,184
15,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
68
19
Kills
17
17
Deaths
19
50
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dödar
Aphrodite
3
5
7
1.3
L
Izanami
E_nigma666
Izanami
8
3
8
4
W
12
3
5
4.83
W
Odin
0
6
11
0.92
W
Yemoja
Hadriendel
Yemoja
0
1
14
7
L
Scylla
Jregh2021
Scylla
1
3
11
2.17
W
Chernobog
Piskota
Chernobog
4
2
9
4.25
W
Cthulhu
SoDaEfFeKt
Cthulhu
3
5
11
1.7
L
Sobek
ZeroFoxGG
Sobek
1
4
14
2
L
Nemesis
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,155
Damage
86,524
101,690
Taken
110,868
79,883
Mitigated
85,715
45,701
Healing
53,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dödar
Aphrodite
11,806
2,194
9,935
10,048
22,750
11,793
117
15,650
7,100
33,401
0
L
Izanami
E_nigma666
Izanami
31,707
23,082
3,946
4,966
14,820
7,344
1,363
9,092
5,728
0
64,372
W
40,474
1,920
0
934
15,277
8,407
272
8,314
6,816
76,378
0
W
Odin
6,261
1,492
879
3,473
29,543
30,464
341
9,983
19,065
0
10,728
W
Yemoja
Hadriendel
Yemoja
6,921
2,298
30,188
4,903
13,002
13,146
465
6,281
6,625
10,254
0
L
Scylla
Jregh2021
Scylla
17,396
1,676
1,396
813
11,511
4,526
147
7,651
3,860
30,789
0
W
Chernobog
Piskota
Chernobog
27,126
13,951
1,132
711
14,716
8,441
3,129
6,078
8,252
0
41,808
W
Cthulhu
SoDaEfFeKt
Cthulhu
20,373
2,780
329
3,152
29,152
19,425
485
14,161
14,905
41,286
0
L
Sobek
ZeroFoxGG
Sobek
16,467
1,200
1,801
15,932
42,603
46,512
56
21,773
20,830
25,827
852
L
Nemesis
9,148
2,974
1,900
2,755
19,184
15,540
75
13,602
5,582
0
13,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,808
Gold Earned
58,310
175
Minions Killed
203
0
Camps Cleared
0
1,364,222
Distance Traveled
1,542,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,053
614
51
3
0
269,759
0
L
Izanami
12,785
710
84
5
0
300,979
0
W
Thoth
13,944
775
75
4
0
265,790
0
W
Odin
10,313
573
6
0
0
262,020
0
W
Yemoja
10,860
603
10
1
0
313,968
0
L
Scylla
11,472
637
36
2
0
304,980
0
W
Chernobog
11,812
656
21
1
0
230,039
0
W
Cthulhu
11,879
660
63
4
0
292,405
0
L
Sobek
11,863
659
25
1
0
329,143
0
L
Nemesis
11,137
619
7
0
0
337,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role