Player Matchup

Ne Zha
Ne Zha
Gladiator091
Ne Zha
Level 86
God Stats
1W - 3L
1,701 SR
Queue Stats
342W - 286L
1,568 Elo+
Solo
Loki
Loki
Jhonnysins32
Loki
Level 106
God Stats
23W - 18L
1,869 SR
Queue Stats
623W - 614L
1,495 Elo+
Solo
Apollo
Apollo
RicoFearNun
Apollo
Level 142
God Stats
4W - 6L
1,666 SR
Queue Stats
181W - 189L
1,523 Elo+
Party 2
Scylla
Scylla
chrisown123
Scylla
Level 158
God Stats
10W - 16L
1,390 SR
Queue Stats
304W - 298L
1,485 Elo+
Solo
Guan Yu
Guan Yu
dre-ambuster
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Team Averages
Level 99
1,625 SR
1,514 Elo+

VS

Team Averages
Level 115
1,478 SR
1,440 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Brandon-Kenobi
Bacchus
Level 57
God Stats
2W - 2L
1,714 SR
Queue Stats
3W - 6L
1,380 Elo+
Party 1
Chernobog
Chernobog
Mr-Take-ur-Gal
Chernobog
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,413 Elo+
Party 1
Jormungandr
Jormungandr
SomeWhiteGui
Jormungandr
Level 128
God Stats
1W - 2L
1,174 SR
Queue Stats
108W - 107L
1,485 Elo+
Party 3
Chronos
Chronos
WatchMyBat
Chronos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 48L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
4 / 2 / 4
6,593
599
6,720
9,986
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 1
5,273
479
3,250
9,289
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
10
1 / 4 / 2
5,886
535
4,133
9,905
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
12
3 / 0 / 5
7,164
651
6,213
3,341
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
dre-ambuster
Guan Yu
6
0 / 9 / 0
4,357
396
1,121
10,509
4,468
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 1 / 1
6,507
592
3,319
8,525
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 2 / 7
7,278
662
6,024
7,814
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
Mr-Take-ur-Gal
Chernobog
11
7 / 2 / 4
6,903
628
9,308
8,247
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
SomeWhiteGui
Jormungandr
13
1 / 0 / 1
7,492
681
4,773
6,516
4,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
WatchMyBat
Chronos
12
2 / 3 / 0
7,134
649
2,755
6,454
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
8
Kills
17
18
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
1
3.5
W
4
2
7
3.75
L
Ne Zha
4
2
4
3
L
0
3
1
0.17
W
Chernobog
Mr-Take-ur-Gal
Chernobog
7
2
4
4.5
L
Apollo
1
4
2
0.5
W
Jormungandr
SomeWhiteGui
Jormungandr
1
0
1
1.5
W
Chronos
WatchMyBat
Chronos
2
3
0
0.67
L
Scylla
3
0
5
5.5
L
Guan Yu
dre-ambuster
Guan Yu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,437
Damage
26,179
43,030
Taken
37,556
15,727
Mitigated
21,923
7,916
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,319
686
0
1,825
8,525
3,297
678
465
8,060
0
50,292
W
6,024
1,297
0
1,189
7,814
8,442
298
1,842
5,972
19,259
0
L
Ne Zha
6,720
2,254
0
2,916
9,986
3,728
0
1,494
8,492
0
41,964
L
3,250
481
0
1,267
9,289
3,190
0
4,293
4,996
0
31,901
W
Chernobog
Mr-Take-ur-Gal
Chernobog
9,308
5,777
0
3,645
8,247
3,124
1,433
722
7,525
0
51,067
L
Apollo
4,133
2,391
0
2,823
9,905
3,281
0
2,903
7,002
0
32,110
W
Jormungandr
SomeWhiteGui
Jormungandr
4,773
1,080
0
2,134
6,516
4,648
0
311
6,205
54,598
135
W
Chronos
WatchMyBat
Chronos
2,755
1,055
0
1,433
6,454
2,412
236
3,025
3,429
57,850
0
L
Scylla
6,213
702
0
580
3,341
1,060
102
673
2,668
57,363
0
L
Guan Yu
dre-ambuster
Guan Yu
1,121
535
74
256
10,509
4,468
0
4,054
6,455
0
8,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
35,314
269
Minions Killed
381
0
Camps Cleared
0
1,134,200
Distance Traveled
1,109,752
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,507
592
78
7
0
235,391
0
W
Bacchus
7,278
662
27
2
0
214,048
0
L
Ne Zha
6,593
599
68
6
0
264,409
0
L
Loki
5,273
479
47
4
0
227,223
0
W
Chernobog
6,903
628
64
6
0
195,801
0
L
Apollo
5,886
535
51
5
0
207,513
3
W
Jormungandr
7,492
681
95
9
0
239,347
2
W
Chronos
7,134
649
117
11
0
225,165
2
L
Scylla
7,164
651
91
8
0
222,726
6
L
Guan Yu
4,357
396
12
1
0
212,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role