Player Matchup

Mercury
Mercury
ImDaBabyNig
Mercury
Level 69
God Stats
5W - 5L
1,636 SR
Queue Stats
31W - 30L
1,539 Elo+
Party 1
Hades
Hades
R33kHavick
Hades
Level 121
God Stats
0W - 4L
1,249 SR
Queue Stats
101W - 103L
1,485 Elo+
Solo
Anubis
Anubis
SaucySooz
Anubis
Level 105
God Stats
21W - 11L
1,645 SR
Queue Stats
173W - 155L
1,544 Elo+
Party 1
Surtr
Surtr
Tordom
Surtr
Level 112
God Stats
36W - 33L
1,559 SR
Queue Stats
420W - 393L
1,532 Elo+
Solo
Skadi
Skadi
dburke30
Skadi
Level 110
God Stats
2W - 3L
1,673 SR
Queue Stats
174W - 161L
1,534 Elo+
Party 1
Team Averages
Level 103
1,552 SR
1,527 Elo+

VS

Team Averages
Level 93
1,500 SR
1,516 Elo+
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BashuUu
Anubis
Level 83
God Stats
200W - 178L
1,532 SR
Queue Stats
296W - 277L
1,423 Elo+
Solo
Skadi
Skadi
InvestedFire
Skadi
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
389W - 388L
1,553 Elo+
Solo
Thor
Thor
zeek6233
Thor
Level 120
God Stats
14W - 16L
1,467 SR
Queue Stats
222W - 195L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ImDaBabyNig
Mercury
10
0 / 5 / 1
6,086
468
2,358
11,465
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
14
1 / 2 / 0
8,116
624
7,511
11,821
7,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
SaucySooz
Anubis
13
4 / 4 / 1
7,764
597
9,033
11,101
5,119
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
Tordom
Surtr
8
0 / 3 / 2
5,977
460
5,450
11,398
9,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
dburke30
Skadi
12
1 / 4 / 0
6,999
538
5,441
9,066
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 2 / 6
7,831
602
9,507
14,536
11,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
 
Sobek
11
2 / 0 / 8
7,264
559
3,819
10,675
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
BashuUu
Anubis
12
5 / 3 / 3
7,751
596
7,560
7,146
3,149
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 0 / 5
8,163
628
8,561
5,596
2,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Thor
14
5 / 1 / 6
8,467
651
11,192
12,363
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
18
18
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
6
2.5
W
Sobek
 
Sobek
2
0
8
6
W
Anubis
BashuUu
Anubis
5
3
3
2.17
L
Mercury
ImDaBabyNig
Mercury
0
5
1
0.1
W
4
0
5
6.5
L
Hades
1
2
0
0.5
L
Anubis
SaucySooz
Anubis
4
4
1
1.13
L
Surtr
Tordom
Surtr
0
3
2
0.33
L
Skadi
dburke30
Skadi
1
4
0
0.25
W
Thor
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
40,639
54,851
Taken
50,316
29,279
Mitigated
30,649
17,227
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,507
1,959
0
3,586
14,536
11,893
390
7,897
6,639
0
52,632
W
Sobek
 
Sobek
3,819
285
0
3,261
10,675
8,409
81
2,428
8,247
18,599
0
W
Anubis
BashuUu
Anubis
7,560
228
0
2,967
7,146
3,149
461
3,964
3,182
57,850
0
L
Mercury
ImDaBabyNig
Mercury
2,358
627
0
770
11,465
3,795
0
1,631
9,834
0
36,071
W
8,561
3,855
0
2,144
5,596
2,254
742
125
5,471
0
66,574
L
Hades
7,511
1,329
20
8,165
11,821
7,782
0
0
11,821
72,510
0
L
Anubis
SaucySooz
Anubis
9,033
445
0
5,004
11,101
5,119
0
4,434
6,667
64,396
0
L
Surtr
Tordom
Surtr
5,450
1,357
0
2,370
11,398
9,110
0
4,121
7,277
332
15,361
L
Skadi
dburke30
Skadi
5,441
2,438
0
898
9,066
3,473
0
1,193
7,873
0
54,187
W
Thor
11,192
2,880
0
5,458
12,363
4,944
0
2,358
10,005
0
66,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,942
Gold Earned
39,476
402
Minions Killed
411
0
Camps Cleared
0
1,271,319
Distance Traveled
1,282,344
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,831
602
92
7
0
226,386
0
W
Sobek
7,264
559
17
1
0
268,986
0
W
Anubis
7,751
596
100
8
0
239,847
4
L
Mercury
6,086
468
59
5
0
301,393
0
W
Skadi
8,163
628
110
8
0
243,894
3
L
Hades
8,116
624
122
9
0
230,269
2
L
Anubis
7,764
597
114
9
0
235,882
2
L
Surtr
5,977
460
16
1
0
267,423
0
L
Skadi
6,999
538
91
7
0
236,352
1
W
Thor
8,467
651
92
7
0
303,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role