Player Matchup

Anhur
Anhur
CannedEase
Anhur
Level 121
God Stats
18W - 10L
1,513 SR
Queue Stats
251W - 255L
1,517 Elo+
Party 1
Thanatos
Thanatos
CoxieNormus
Thanatos
Level 83
God Stats
34W - 22L
1,621 SR
Queue Stats
159W - 170L
1,515 Elo+
Party 1
Anubis
Anubis
DingleMyWingle
Anubis
Level 125
God Stats
135W - 97L
1,554 SR
Queue Stats
275W - 262L
1,525 Elo+
Party 1
Athena
Athena
Sethodin
Athena
Level 131
God Stats
34W - 29L
1,558 SR
Queue Stats
196W - 203L
1,506 Elo+
Party 1
Nike
Nike
temp-447593
Nike
Level 140
God Stats
39W - 18L
1,732 SR
Queue Stats
615W - 580L
1,445 Elo+
Solo
Team Averages
Level 120
1,596 SR
1,501 Elo+

VS

Team Averages
Level 146
1,584 SR
1,497 Elo+
Geb
Geb
 
Geb
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ErNeotron420
Morgan Le Fay
Level 88
God Stats
20W - 24L
1,545 SR
Queue Stats
496W - 468L
1,481 Elo+
Solo
Ymir
Ymir
Sup_Diizen
Ymir
Level 125
God Stats
2W - 1L
1,839 SR
Queue Stats
99W - 83L
1,531 Elo+
Solo
Hou Yi
Hou Yi
W1993C
Hou Yi
Level 140
God Stats
2W - 5L
1,536 SR
Queue Stats
272W - 263L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 0 / 6
9,500
594
10,301
8,380
4,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
CoxieNormus
Thanatos
16
6 / 3 / 4
9,917
620
5,598
15,247
7,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 2 / 4
10,196
637
12,580
10,819
6,562
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Sethodin
Athena
13
3 / 1 / 6
8,850
553
5,078
13,297
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 4
9,613
601
8,906
9,831
8,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 3 / 0
7,707
482
4,224
15,110
10,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
 
Cabrakan
12
3 / 5 / 1
7,638
477
7,441
16,689
9,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
ErNeotron420
Morgan Le Fay
14
3 / 2 / 3
8,646
540
14,737
9,888
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 3
7,179
449
3,107
13,624
10,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
W1993C
Hou Yi
11
0 / 1 / 0
6,990
437
2,798
5,666
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
6
6
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
L
Cabrakan
 
Cabrakan
3
5
1
0.7
W
Anhur
2
0
6
5
W
Thanatos
CoxieNormus
Thanatos
6
3
4
2.67
W
4
2
4
3
L
Morgan Le Fay
ErNeotron420
Morgan Le Fay
3
2
3
2.25
W
Athena
Sethodin
Athena
3
1
6
6
L
0
5
3
0.3
L
Hou Yi
W1993C
Hou Yi
0
1
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,463
Damage
32,307
57,574
Taken
60,977
38,864
Mitigated
36,277
25,345
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,224
224
0
4,405
15,110
10,260
0
3,478
11,632
60,167
122
L
Cabrakan
 
Cabrakan
7,441
1,284
0
5,122
16,689
9,760
0
5,060
11,629
52,369
0
W
Anhur
10,301
5,829
0
4,577
8,380
4,072
2,552
2,900
5,444
0
79,998
W
Thanatos
CoxieNormus
Thanatos
5,598
1,534
0
8,517
15,247
7,189
704
5,712
9,335
0
73,651
W
12,580
283
0
5,710
10,819
6,562
544
8,192
2,289
110,011
0
L
Morgan Le Fay
ErNeotron420
Morgan Le Fay
14,737
1,346
0
1,401
9,888
3,833
0
3,747
6,141
66,930
0
W
Athena
Sethodin
Athena
5,078
1,914
0
3,028
13,297
12,864
0
7,851
5,158
19,578
0
L
3,107
798
0
3,164
13,624
10,976
0
5,064
8,560
18,650
0
L
Hou Yi
W1993C
Hou Yi
2,798
1,675
0
1,884
5,666
1,448
0
309
5,357
0
45,052
W
8,906
890
0
3,513
9,831
8,177
150
3,873
5,850
0
81,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,076
Gold Earned
38,160
592
Minions Killed
426
0
Camps Cleared
0
1,700,198
Distance Traveled
1,527,341
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,707
482
108
7
0
371,895
1
L
Cabrakan
7,638
477
75
5
0
296,667
0
W
Anhur
9,500
594
129
8
0
312,278
0
W
Thanatos
9,917
620
109
7
0
400,843
6
W
Anubis
10,196
637
189
12
0
320,930
4
L
Morgan Le Fay
8,646
540
130
8
0
335,627
4
W
Athena
8,850
553
28
2
0
353,965
5
L
Ymir
7,179
449
27
2
0
321,192
2
L
Hou Yi
6,990
437
86
5
0
201,960
6
W
Nike
9,613
601
137
9
0
312,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role