Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Elias1201_03
Ix Chel
Level 69
God Stats
4W - 5L
1,543 SR
Queue Stats
123W - 135L
1,459 Elo+
Party 2
Thor
Thor
Wardark_
Thor
Level 54
God Stats
0W - 3L
1,164 SR
Queue Stats
17W - 30L
1,353 Elo+
Party 3
Neith
Neith
barbosatf
Neith
Level 124
God Stats
56W - 63L
1,416 SR
Queue Stats
283W - 272L
1,416 Elo+
Solo
Cabrakan
Cabrakan
jln1
Cabrakan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,447 Elo+
Party 2
Team Averages
Level 66
1,425 SR
1,435 Elo+

VS

Team Averages
Level 48
1,546 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Daarkhos
Cliodhna
Level 27
God Stats
5W - 3L
1,523 SR
Queue Stats
34W - 34L
1,446 Elo+
Party 1
Osiris
Osiris
hapotter69
Osiris
Level 24
God Stats
2W - 0L
1,705 SR
Queue Stats
19W - 11L
1,507 Elo+
Party 1
Fenrir
Fenrir
jimmyuso565
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
8 / 4 / 0
6,958
633
10,551
6,824
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Elias1201_03
Ix Chel
8
0 / 5 / 0
4,581
416
2,824
7,207
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
0 / 1 / 2
5,415
492
2,912
8,006
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
barbosatf
Neith
7
1 / 1 / 0
4,808
437
3,227
3,804
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
jln1
Cabrakan
7
0 / 1 / 1
5,050
459
1,495
10,183
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 0 / 3
7,112
647
10,563
7,563
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
 
Thanatos
11
1 / 1 / 0
6,112
556
5,305
9,825
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Daarkhos
Cliodhna
11
3 / 1 / 4
6,973
634
2,982
6,255
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
hapotter69
Osiris
8
1 / 7 / 1
5,264
479
2,329
10,711
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
1 / 1 / 5
5,844
531
3,729
7,863
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
9
Kills
12
12
Deaths
10
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
8
4
0
2
W
Sol
 
Sol
6
0
3
7.5
W
Thanatos
 
Thanatos
1
1
0
1
W
Cliodhna
Daarkhos
Cliodhna
3
1
4
5
L
Ix Chel
Elias1201_03
Ix Chel
0
5
0
0
L
Thor
0
1
2
1
L
Neith
barbosatf
Neith
1
1
0
1
W
Osiris
hapotter69
Osiris
1
7
1
0.21
W
Fenrir
1
1
5
3.5
L
Cabrakan
jln1
Cabrakan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,009
Damage
24,908
36,024
Taken
42,217
16,336
Mitigated
18,381
4,666
Healing
20,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,551
1,813
0
625
6,824
2,105
162
878
5,946
43,247
0
W
Sol
 
Sol
10,563
3,230
0
4,832
7,563
2,557
296
3,807
3,650
53,273
0
W
Thanatos
 
Thanatos
5,305
783
0
6,339
9,825
3,772
1,190
649
9,176
0
43,512
W
Cliodhna
Daarkhos
Cliodhna
2,982
662
0
3,325
6,255
2,214
0
1,168
5,055
0
44,348
L
Ix Chel
Elias1201_03
Ix Chel
2,824
286
583
1,272
7,207
2,661
0
5,225
1,982
24,231
0
L
Thor
2,912
698
0
0
8,006
2,452
144
930
7,076
0
29,661
L
Neith
barbosatf
Neith
3,227
1,036
0
600
3,804
1,111
27
767
3,037
0
24,597
W
Osiris
hapotter69
Osiris
2,329
880
0
1,003
10,711
6,803
0
6,191
4,151
0
19,433
W
Fenrir
3,729
1,584
0
4,654
7,863
3,035
0
2,509
5,315
0
27,765
L
Cabrakan
jln1
Cabrakan
1,495
324
0
1,586
10,183
8,007
72
2,763
7,420
9,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
31,305
193
Minions Killed
306
0
Camps Cleared
0
942,964
Distance Traveled
1,022,225
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,958
633
69
6
0
188,124
0
W
Sol
7,112
647
88
8
0
210,285
1
W
Thanatos
6,112
556
65
6
0
177,593
0
W
Cliodhna
6,973
634
78
7
0
244,043
0
L
Ix Chel
4,581
416
27
2
0
177,143
0
L
Thor
5,415
492
50
5
0
228,423
0
L
Neith
4,808
437
36
3
0
141,042
0
W
Osiris
5,264
479
29
3
0
168,947
0
W
Fenrir
5,844
531
46
4
0
221,357
0
L
Cabrakan
5,050
459
11
1
0
208,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role