Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ItzTavv_-
Bacchus
Level 69
God Stats
27W - 24L
1,419 SR
Queue Stats
163W - 191L
1,390 Elo+
Party 1
Chang'e
Chang'e
ObiSidian2019
Chang'e
Level 87
God Stats
2W - 3L
1,655 SR
Queue Stats
38W - 58L
1,323 Elo+
Party 1
Team Averages
Level 68
1,525 SR
1,404 Elo+

VS

Team Averages
Level 35
1,513 SR
1,472 Elo+
Artemis
Artemis
ISuckFarts94
Artemis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
TheBKburrito
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
redwolfjhaz
Kukulkan
Level 65
God Stats
38W - 37L
1,539 SR
Queue Stats
53W - 53L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 0 / 3
9,301
775
5,374
7,023
3,795
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ItzTavv_-
Bacchus
12
1 / 0 / 8
8,747
729
6,979
11,092
11,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
13
3 / 0 / 6
9,390
783
7,178
8,944
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ISuckFarts94
Artemis
10
0 / 3 / 0
7,616
635
7,021
5,185
1,907
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
TheBKburrito
Cerberus
10
0 / 3 / 0
7,680
640
6,293
14,090
10,870
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
redwolfjhaz
Kukulkan
11
0 / 3 / 0
8,350
696
7,179
6,229
2,530
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
3
6.5
L
Artemis
ISuckFarts94
Artemis
0
3
0
0
W
Bacchus
ItzTavv_-
Bacchus
1
0
8
5
W
Chang'e
3
0
6
6
L
Cerberus
TheBKburrito
Cerberus
0
3
0
0
L
Kukulkan
redwolfjhaz
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
20,493
27,059
Taken
25,504
19,419
Mitigated
15,307
14,821
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,374
4,333
0
3,425
7,023
3,795
0
3,941
3,082
0
22,944
L
Artemis
ISuckFarts94
Artemis
7,021
2,500
0
0
5,185
1,907
30
3,979
1,181
0
26,256
W
Bacchus
ItzTavv_-
Bacchus
6,979
1,758
0
537
11,092
11,911
49
4,675
6,417
24,344
0
W
Chang'e
7,178
781
4,723
6,136
8,944
3,713
0
5,368
3,576
35,983
0
L
Cerberus
TheBKburrito
Cerberus
6,293
909
0
2,888
14,090
10,870
0
7,000
6,425
17,202
320
L
Kukulkan
redwolfjhaz
Kukulkan
7,179
409
0
1,424
6,229
2,530
0
3,771
2,238
44,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,438
Gold Earned
23,646
125
Minions Killed
135
0
Camps Cleared
0
688,431
Distance Traveled
577,522
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,301
775
46
4
0
220,991
0
L
Artemis
7,616
635
25
2
0
172,892
0
W
Bacchus
8,747
729
26
2
0
231,257
6
W
Chang'e
9,390
783
53
4
0
236,183
2
L
Cerberus
7,680
640
40
3
0
198,155
0
L
Kukulkan
8,350
696
70
6
0
206,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role