Player Matchup

Tyr
Tyr
 
Tyr
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BrokenSelfe
Aphrodite
Level 45
God Stats
8W - 4L
1,725 SR
Queue Stats
129W - 135L
1,534 Elo+
Solo
Jormungandr
Jormungandr
Invisible5
Jormungandr
Level 151
God Stats
212W - 143L
1,650 SR
Queue Stats
821W - 793L
1,484 Elo+
Solo
Janus
Janus
SwobuSwagins
Janus
Level 128
God Stats
4W - 11L
1,333 SR
Queue Stats
198W - 190L
1,532 Elo+
Solo
Neith
Neith
lowksta714_
Neith
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 64L
1,500 Elo+
Solo
Team Averages
Level 111
1,541 SR
1,510 Elo+

VS

Team Averages
Level 134
1,675 SR
1,523 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DamianChisChis
Kuzenbo
Level 127
God Stats
26W - 21L
1,581 SR
Queue Stats
491W - 463L
1,504 Elo+
Solo
Serqet
Serqet
El_Primo_Luis_
Serqet
Level 120
God Stats
6W - 5L
1,854 SR
Queue Stats
252W - 247L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fl4kk0
Tsukuyomi
Level 76
God Stats
5W - 6L
1,458 SR
Queue Stats
398W - 397L
1,504 Elo+
Party 1
Shiva
Shiva
Ober_Fussmeister
Shiva
Level 220
God Stats
13W - 5L
1,981 SR
Queue Stats
539W - 517L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 4 / 2
6,550
504
5,785
13,877
13,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
BrokenSelfe
Aphrodite
12
3 / 2 / 7
7,753
596
3,592
10,651
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jormungandr
Invisible5
Jormungandr
15
12 / 0 / 5
9,230
710
12,741
9,098
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 8
8,106
624
9,213
8,094
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 3
6,935
533
4,605
9,139
3,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 4 / 2
6,766
520
5,051
8,754
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 4
6,099
469
5,569
11,661
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
2 / 3 / 1
6,654
512
3,876
11,056
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Fl4kk0
Tsukuyomi
11
2 / 4 / 1
6,818
524
4,028
9,562
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 3 / 0
8,321
640
10,836
14,029
8,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
18
Kills
9
9
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
4
2
0.25
L
Kukulkan
 
Kukulkan
1
4
2
0.5
W
Aphrodite
BrokenSelfe
Aphrodite
3
2
7
3.25
L
0
4
4
0.5
L
2
3
1
0.83
L
Tsukuyomi
Fl4kk0
Tsukuyomi
2
4
1
0.63
W
Jormungandr
Invisible5
Jormungandr
12
0
5
14.5
L
4
3
0
1.33
W
2
1
8
6
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,936
Damage
29,360
50,859
Taken
55,062
33,313
Mitigated
31,245
24,665
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,785
740
0
6,019
13,877
13,835
303
742
13,135
2,385
41,561
L
Kukulkan
 
Kukulkan
5,051
98
0
1,100
8,754
3,282
0
7,012
1,546
58,030
0
W
Aphrodite
BrokenSelfe
Aphrodite
3,592
808
1,787
5,764
10,651
7,896
229
5,935
4,716
20,810
0
L
5,569
1,557
347
1,599
11,661
12,063
0
6,832
4,693
15,918
0
L
3,876
758
0
731
11,056
4,181
0
4,618
6,297
0
57,672
L
Tsukuyomi
Fl4kk0
Tsukuyomi
4,028
508
0
1,702
9,562
3,578
0
3,150
6,412
0
48,636
W
Jormungandr
Invisible5
Jormungandr
12,741
3,989
0
3,840
9,098
5,143
0
1,124
7,974
60,822
0
L
10,836
1,701
0
4,273
14,029
8,141
0
4,457
9,525
818
67,955
W
9,213
922
0
2,317
8,094
3,114
307
3,192
4,662
72,558
0
W
4,605
2,353
0
4,938
9,139
3,325
594
430
8,709
0
53,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
34,658
391
Minions Killed
411
0
Camps Cleared
0
1,293,382
Distance Traveled
1,348,478
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,550
504
63
5
0
260,611
0
L
Kukulkan
6,766
520
111
9
0
254,446
0
W
Aphrodite
7,753
596
24
2
0
243,504
0
L
Kuzenbo
6,099
469
14
1
0
262,235
0
L
Serqet
6,654
512
85
7
0
323,594
0
L
Tsukuyomi
6,818
524
78
6
0
248,251
2
W
Jormungandr
9,230
710
85
7
0
292,580
0
L
Shiva
8,321
640
123
9
0
259,952
0
W
Janus
8,106
624
129
10
0
273,104
1
W
Neith
6,935
533
90
7
0
223,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role