Player Matchup

Da Ji
Da Ji
Silver IV
Helianthus227
Da Ji
Silver IV
Level 65
God Stats
2W - 0L
1,718 SR
Queue Stats
83W - 107L
759 MMR
Solo
Chang'e
Chang'e
Gold V
KofteeNecmi
Chang'e
Gold V
Level 129
God Stats
7W - 4L
1,859 SR
Queue Stats
310W - 329L
1,253 MMR
Party 2
Hades
Hades
Silver V
MKA BURGER
Hades
Silver V
Level 144
God Stats
149W - 136L
1,542 SR
Queue Stats
267W - 326L
585 MMR
Solo
Rama
Rama
Silver I
OguzhanAphrodite
Rama
Silver I
Level 61
God Stats
25W - 20L
1,499 SR
Queue Stats
77W - 78L
1,009 MMR
Party 2
Baron Samedi
Baron Samedi
Silver V
Walter_WhiTee_Kx
Baron Samedi
Silver V
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 92L
964 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,624 SR
914 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,477 SR
921 MMR
Ares
Ares
Silver III
AD___51
Ares
Silver III
Level 105
God Stats
43W - 53L
1,492 SR
Queue Stats
122W - 126L
1,335 MMR
Party 1
Freya
Freya
Bronze I
CK_Senju
Freya
Bronze I
Level 109
God Stats
9W - 11L
1,601 SR
Queue Stats
127W - 144L
901 MMR
Party 1
Zeus
Zeus
Silver V
KeMo___
Zeus
Silver V
Level 141
God Stats
0W - 1L
1,311 SR
Queue Stats
198W - 245L
534 MMR
Solo
Bakasura
Bakasura
Silver III
Matteyou
Bakasura
Silver III
Level 52
God Stats
0W - 2L
1,456 SR
Queue Stats
15W - 33L
874 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
Y0UNG FRASS
Ah Muzen Cab
Silver V
Level 126
God Stats
17W - 16L
1,526 SR
Queue Stats
91W - 116L
962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 3
9,247
661
12,254
13,562
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
KofteeNecmi
Chang'e
13
4 / 1 / 3
8,405
600
6,743
9,058
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
15
4 / 1 / 4
8,323
595
8,093
13,259
9,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 1
7,496
535
4,993
6,626
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
Walter_WhiTee_Kx
Baron Samedi
12
1 / 0 / 2
7,225
516
4,694
6,681
5,148
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThorArachneKaliBellona

VS

Bans
ThanatosAgniMartichorasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AD___51
Ares
11
0 / 1 / 1
6,739
481
4,809
9,847
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
CK_Senju
Freya
12
1 / 1 / 0
7,039
503
4,336
7,343
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
KeMo___
Zeus
11
0 / 5 / 1
6,821
487
5,073
8,061
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Matteyou
Bakasura
11
1 / 6 / 1
6,721
480
7,666
14,909
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Y0UNG FRASS
Ah Muzen Cab
14
2 / 6 / 0
8,284
592
7,393
14,177
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
19
Kills
4
4
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
AD___51
Ares
0
1
1
0.5
L
Freya
CK_Senju
Freya
1
1
0
1
W
9
1
3
10.5
L
Zeus
KeMo___
Zeus
0
5
1
0.1
W
Chang'e
KofteeNecmi
Chang'e
4
1
3
5.5
W
Hades
4
1
4
6
L
Bakasura
Matteyou
Bakasura
1
6
1
0.25
W
1
1
1
1.5
W
Baron Samedi
Walter_WhiTee_Kx
Baron Samedi
1
0
2
2
L
Ah Muzen Cab
Y0UNG FRASS
Ah Muzen Cab
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,777
Damage
29,277
49,186
Taken
54,337
26,601
Mitigated
28,631
20,485
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AD___51
Ares
4,809
106
0
2,468
9,847
8,671
0
4,385
5,202
16,882
0
L
Freya
CK_Senju
Freya
4,336
1,322
0
3,035
7,343
3,105
0
2,533
4,697
44,874
0
W
12,254
4,853
0
1,649
13,562
6,229
0
1,997
11,201
0
83,804
L
Zeus
KeMo___
Zeus
5,073
1,389
0
550
8,061
2,572
0
3,535
4,364
54,692
0
W
Chang'e
KofteeNecmi
Chang'e
6,743
271
584
3,210
9,058
3,734
0
5,543
3,265
61,097
0
W
Hades
8,093
726
661
9,057
13,259
9,178
644
1,091
11,690
55,995
0
L
Bakasura
Matteyou
Bakasura
7,666
5,306
0
2,340
14,909
6,164
0
1,884
12,959
0
42,875
W
4,993
3,619
0
1,903
6,626
2,312
833
2,803
3,114
0
59,866
W
Baron Samedi
Walter_WhiTee_Kx
Baron Samedi
4,694
751
356
3,065
6,681
5,148
0
2,295
4,095
28,036
0
L
Ah Muzen Cab
Y0UNG FRASS
Ah Muzen Cab
7,393
3,674
0
2,347
14,177
8,119
561
6,568
7,585
0
65,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,696
Gold Earned
35,604
501
Minions Killed
376
0
Camps Cleared
0
1,359,738
Distance Traveled
1,322,987
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,739
481
28
2
0
293,192
4
L
Freya
7,039
503
81
6
0
278,302
6
W
Da Ji
9,247
661
114
8
0
302,866
2
L
Zeus
6,821
487
92
7
0
243,553
2
W
Chang'e
8,405
600
129
9
0
277,654
0
W
Hades
8,323
595
111
8
0
238,606
1
L
Bakasura
6,721
480
70
5
0
284,354
0
W
Rama
7,496
535
105
8
0
254,205
4
W
Baron Samedi
7,225
516
42
3
0
286,407
0
L
Ah Muzen Cab
8,284
592
105
8
0
223,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role