Player Matchup

Da Ji
Da Ji
Christ-Neh-Panne
Da Ji
Level 79
God Stats
1W - 3L
1,208 SR
Queue Stats
94W - 83L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
Lickable noodle
Danzaburou
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 68L
1,389 Elo+
Solo
Mulan
Mulan
O2Skengz
Mulan
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,280 Elo+
Solo
Maui
Maui
ivanmr2006_
Maui
Level 77
God Stats
1W - 0L
1,300 SR
Queue Stats
1W - 2L
1,133 Elo+
Solo
Agni
Agni
luna1901
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,336 Elo+
Party 1
Team Averages
Level 88
1,402 SR
1,303 Elo+

VS

Team Averages
Level 109
1,367 SR
1,412 Elo+
Izanami
Izanami
CrazyRachii
Izanami
Level 124
God Stats
8W - 8L
1,473 SR
Queue Stats
295W - 333L
1,390 Elo+
Party 2
Cernunnos
Cernunnos
Koco974
Cernunnos
Level 166
God Stats
1W - 8L
1,076 SR
Queue Stats
433W - 475L
1,401 Elo+
Solo
Zeus
Zeus
Xplosive Zay
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 58L
1,344 Elo+
Party 2
Rama
Rama
YamilAtrMoises
Rama
Level 128
God Stats
1W - 4L
1,285 SR
Queue Stats
442W - 431L
1,439 Elo+
Solo
Agni
Agni
keiwa_P0LL0KITO
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 12
11,712
732
11,149
10,178
6,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Lickable noodle
Danzaburou
20
7 / 1 / 19
13,466
842
23,299
14,254
8,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
O2Skengz
Mulan
20
12 / 5 / 12
12,792
800
24,479
24,689
26,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 2 / 13
9,888
618
1,965
13,045
14,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
20
4 / 1 / 16
11,709
732
16,054
14,536
6,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrazyRachii
Izanami
17
2 / 7 / 3
9,973
623
8,991
16,248
7,805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Koco974
Cernunnos
15
0 / 4 / 6
9,456
591
10,548
10,425
5,120
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 10 / 1
10,088
631
12,160
16,673
7,516
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 5
12,511
782
9,906
27,450
17,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 5 / 2
9,506
594
14,422
10,364
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
30
Kills
11
12
Deaths
30
72
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
L
Izanami
CrazyRachii
Izanami
2
7
3
0.5
L
Cernunnos
Koco974
Cernunnos
0
4
6
0.75
W
Danzaburou
Lickable noodle
Danzaburou
7
1
19
16.5
W
Mulan
O2Skengz
Mulan
12
5
12
3.6
L
3
10
1
0.35
L
3
4
5
1.38
W
1
2
13
3.75
L
3
5
2
0.8
W
Agni
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,946
Damage
56,027
76,702
Taken
81,160
62,904
Mitigated
42,940
25,670
Healing
20,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,149
2,603
1,628
615
10,178
6,805
1,091
3,148
7,030
0
16,652
L
Izanami
CrazyRachii
Izanami
8,991
5,333
453
2,019
16,248
7,805
0
3,411
12,837
0
20,379
L
Cernunnos
Koco974
Cernunnos
10,548
4,283
1,019
2,300
10,425
5,120
0
1,911
8,514
0
22,136
W
Danzaburou
Lickable noodle
Danzaburou
23,299
6,753
2,480
7,038
14,254
8,667
3,868
3,425
10,829
0
52,041
W
Mulan
O2Skengz
Mulan
24,479
3,503
1,535
6,350
24,689
26,144
459
6,563
18,126
0
39,743
L
12,160
1,331
682
630
16,673
7,516
0
5,091
11,582
24,076
0
L
9,906
6,600
898
11,372
27,450
17,918
23
4,931
22,519
0
29,083
W
1,965
342
0
0
13,045
14,528
642
5,564
7,481
6,788
0
L
14,422
348
318
1,005
10,364
4,581
0
2,675
7,689
26,877
0
W
Agni
16,054
1,022
1,563
4,461
14,536
6,760
2,321
7,882
6,654
44,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,567
Gold Earned
51,534
169
Minions Killed
167
0
Camps Cleared
0
1,444,502
Distance Traveled
1,129,878
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,712
732
7
0
0
298,544
2
L
Izanami
9,973
623
49
3
0
258,270
0
L
Cernunnos
9,456
591
20
1
0
216,770
0
W
Danzaburou
13,466
842
60
4
0
307,607
0
W
Mulan
12,792
800
36
2
0
303,492
0
L
Zeus
10,088
631
24
2
0
217,161
0
L
Rama
12,511
782
41
3
0
222,894
0
W
Maui
9,888
618
8
1
0
230,919
0
L
Agni
9,506
594
33
2
0
214,783
0
W
Agni
11,709
732
58
4
0
303,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role