Player Matchup

Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ByStrauss
Neith
Level 148
God Stats
1W - 2L
1,437 SR
Queue Stats
188W - 176L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Jepolanco
Cthulhu
Level 46
God Stats
1W - 1L
1,707 SR
Queue Stats
165W - 166L
1,417 Elo+
Party 2
Thor
Thor
Locoburrito321
Thor
Level 69
God Stats
2W - 4L
1,197 SR
Queue Stats
183W - 154L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
The_Bros_Gamer
Sun Wukong
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 155L
1,506 Elo+
Party 1
Team Averages
Level 103
1,468 SR
1,489 Elo+

VS

Team Averages
Level 76
1,534 SR
1,499 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Gay4Smite
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,649 Elo+
Party 3
Neith
Neith
JaChrispy5
Neith
Level 46
God Stats
2W - 0L
1,822 SR
Queue Stats
3W - 6L
1,298 Elo+
Solo
Erlang Shen
Erlang Shen
T Schwasty
Erlang Shen
Level 119
God Stats
2W - 3L
1,350 SR
Queue Stats
84W - 78L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 1 / 0
5,260
526
2,290
4,592
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ByStrauss
Neith
9
0 / 1 / 0
4,683
468
3,197
4,833
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Jepolanco
Cthulhu
9
0 / 0 / 0
5,311
531
2,319
4,248
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 3 / 0
5,264
526
3,130
9,110
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
The_Bros_Gamer
Sun Wukong
9
0 / 3 / 0
5,330
533
4,336
10,011
6,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
3 / 0 / 2
5,926
593
3,796
7,582
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
 
Kuzenbo
8
1 / 0 / 0
5,173
517
2,888
6,527
5,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
11
4 / 0 / 3
6,670
667
6,592
3,867
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
9
0 / 0 / 1
4,914
491
2,535
3,880
1,413
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
T Schwasty
Erlang Shen
10
0 / 0 / 3
5,705
571
5,144
9,946
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
8
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
W
Ao Kuang
 
Ao Kuang
3
0
2
4
W
Kuzenbo
 
Kuzenbo
1
0
0
1
L
Neith
ByStrauss
Neith
0
1
0
0
W
Agni
4
0
3
5.5
W
Neith
0
0
1
0.5
L
Cthulhu
Jepolanco
Cthulhu
0
0
0
0
L
0
3
0
0
W
Erlang Shen
T Schwasty
Erlang Shen
0
0
3
1.5
L
Sun Wukong
The_Bros_Gamer
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,272
Damage
20,955
32,794
Taken
31,802
16,621
Mitigated
17,917
7,775
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,290
0
0
1,328
4,592
1,534
0
2,425
2,167
40,070
0
W
Ao Kuang
 
Ao Kuang
3,796
975
0
2,003
7,582
2,521
0
1,013
6,569
37,381
0
W
Kuzenbo
 
Kuzenbo
2,888
1,134
915
1,950
6,527
5,025
0
1,257
5,270
15,802
0
L
Neith
ByStrauss
Neith
3,197
1,617
0
1,539
4,833
1,777
0
1,923
2,910
0
39,479
W
Agni
6,592
459
0
750
3,867
1,255
23
858
3,009
46,966
0
W
Neith
2,535
1,048
0
1,426
3,880
1,413
0
1,062
2,818
0
30,086
L
Cthulhu
Jepolanco
Cthulhu
2,319
130
0
1,222
4,248
3,311
0
965
3,283
18,633
0
L
3,130
1,104
0
546
9,110
3,366
0
4,399
4,711
0
38,057
W
Erlang Shen
T Schwasty
Erlang Shen
5,144
2,708
0
4,765
9,946
7,703
0
419
9,527
0
39,970
L
Sun Wukong
The_Bros_Gamer
Sun Wukong
4,336
1,594
0
3,140
10,011
6,633
0
3,564
6,447
0
31,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
28,388
293
Minions Killed
285
0
Camps Cleared
0
958,489
Distance Traveled
988,141
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,260
526
80
8
0
173,923
2
W
Ao Kuang
5,926
593
60
6
0
228,330
0
W
Kuzenbo
5,173
517
16
2
0
205,284
3
L
Neith
4,683
468
71
7
0
173,411
0
W
Agni
6,670
667
98
10
0
214,293
0
W
Neith
4,914
491
58
6
0
151,061
0
L
Cthulhu
5,311
531
28
3
0
197,571
2
L
Thor
5,264
526
61
6
0
233,154
0
W
Erlang Shen
5,705
571
53
5
0
189,173
0
L
Sun Wukong
5,330
533
53
5
0
180,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role