Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Rowdyman09
Anhur
Level 159
God Stats
2W - 3L
1,786 SR
Queue Stats
129W - 127L
1,500 Elo+
Solo
Mulan
Mulan
Viper-die
Mulan
Level 157
God Stats
51W - 50L
1,558 SR
Queue Stats
425W - 451L
1,408 Elo+
Solo
Ne Zha
Ne Zha
maxfadedmf
Ne Zha
Level 96
God Stats
0W - 5L
1,490 SR
Queue Stats
71W - 49L
1,649 Elo+
Solo
Team Averages
Level 128
1,567 SR
1,512 Elo+

VS

Team Averages
Level 153
1,533 SR
1,542 Elo+
Loki
Loki
O0o_TiN0XiDo_o0O
Loki
Level 183
God Stats
51W - 56L
1,533 SR
Queue Stats
232W - 261L
1,556 Elo+
Party 2
Shiva
Shiva
PumkinSoup
Shiva
Level 107
God Stats
5W - 7L
1,485 SR
Queue Stats
295W - 311L
1,505 Elo+
Party 1
Ix Chel
Ix Chel
Redghosthunter77
Ix Chel
Level 185
God Stats
14W - 5L
1,531 SR
Queue Stats
170W - 203L
1,517 Elo+
Party 2
Nox
Nox
SindriMyrr
Nox
Level 124
God Stats
25W - 22L
1,518 SR
Queue Stats
363W - 361L
1,548 Elo+
Party 1
Baba Yaga
Baba Yaga
a090587
Baba Yaga
Level 164
God Stats
5W - 1L
1,600 SR
Queue Stats
86W - 74L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 3
6,160
1,232
6,240
2,937
1,004
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
 
Raijin
11
1 / 3 / 1
5,983
1,197
4,389
5,276
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
11
4 / 1 / 1
6,861
1,372
4,019
3,636
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Viper-die
Mulan
8
0 / 0 / 0
3,476
695
0
0
0
Ne Zha
maxfadedmf
Ne Zha
11
0 / 2 / 6
6,128
1,226
5,611
6,187
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

371

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
6,219
1,244
5,958
6,482
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
10
1 / 1 / 3
5,689
1,138
3,158
6,163
4,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 3
6,004
1,201
2,769
4,369
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 3
5,747
1,149
2,354
1,700
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
a090587
Baba Yaga
11
0 / 0 / 4
5,803
1,161
2,444
3,637
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
6
Kills
6
6
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
0
3
2.5
L
Raijin
 
Raijin
1
3
1
0.5
W
3
3
2
1.33
W
Shiva
1
1
3
2.5
W
1
2
3
1.25
L
Anhur
4
1
1
4.5
W
1
0
3
2.5
L
Mulan
Viper-die
Mulan
0
0
0
0
W
Baba Yaga
a090587
Baba Yaga
0
0
4
2
L
Ne Zha
maxfadedmf
Ne Zha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,259
Damage
16,683
18,036
Taken
22,351
6,275
Mitigated
9,483
1,099
Healing
3,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,240
493
0
19
2,937
1,004
0
1,352
1,505
15,933
0
L
Raijin
 
Raijin
4,389
387
0
120
5,276
1,503
0
1,353
3,923
9,386
0
W
5,958
1,924
0
250
6,482
1,960
0
3,148
3,058
0
9,302
W
Shiva
3,158
451
0
831
6,163
4,304
0
2,955
3,036
0
6,206
W
2,769
0
459
613
4,369
1,372
0
1,937
2,282
14,411
0
L
Anhur
4,019
1,916
0
565
3,636
1,291
0
1,523
2,036
0
13,768
W
2,354
60
0
250
1,700
609
0
608
1,092
8,188
0
L
Mulan
Viper-die
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
a090587
Baba Yaga
2,444
128
0
868
3,637
1,238
0
1,369
1,954
16,518
0
L
Ne Zha
maxfadedmf
Ne Zha
5,611
736
0
395
6,187
2,477
0
3,189
2,681
0
18,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
29,462
107
Minions Killed
97
5
Camps Cleared
4
407,394
Distance Traveled
561,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,160
1,232
25
5
2
108,242
0
L
Raijin
5,983
1,197
21
4
1
85,325
0
W
Loki
6,219
1,244
5
1
1
112,341
0
W
Shiva
5,689
1,138
9
2
0
110,744
0
W
Ix Chel
6,004
1,201
30
6
1
104,279
0
L
Anhur
6,861
1,372
32
6
2
97,436
0
W
Nox
5,747
1,149
20
4
1
119,843
0
L
Mulan
3,476
695
0
0
0
0
0
W
Baba Yaga
5,803
1,161
33
7
1
114,672
0
L
Ne Zha
6,128
1,226
29
6
0
116,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role