Player Matchup

Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
GoodGas
Ganesha
Bronze III
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 83L
1,496 MMR
Solo
Eset
Eset
Gold II
Tecconex
Eset
Gold II
Level 137
God Stats
202W - 154L
1,666 SR
Queue Stats
373W - 365L
1,512 MMR
Solo
Martichoras
Martichoras
Gold III
ZFSSparta
Martichoras
Gold III
Level 147
God Stats
4W - 3L
1,700 SR
Queue Stats
346W - 342L
1,511 MMR
Solo
Arachne
Arachne
Gold III
conku24
Arachne
Gold III
Level 158
God Stats
28W - 21L
1,724 SR
Queue Stats
277W - 281L
1,536 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,618 SR
1,511 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,463 SR
1,512 MMR
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold II
 
Charon
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
El_PriMuS
Thanatos
Bronze III
Level 108
God Stats
2W - 10L
1,442 SR
Queue Stats
17W - 25L
1,500 MMR
Solo
Osiris
Osiris
Gold III
ShironTargarye94
Osiris
Gold III
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
476W - 482L
1,524 MMR
Solo
He Bo
He Bo
Silver II
byhector11
He Bo
Silver II
Level 76
God Stats
0W - 1L
1,373 SR
Queue Stats
6W - 7L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 1 / 0
6,494
590
3,840
6,924
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
GoodGas
Ganesha
10
1 / 1 / 3
6,159
560
3,095
7,689
5,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
11
2 / 1 / 3
6,499
591
6,273
4,355
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
ZFSSparta
Martichoras
11
0 / 0 / 1
6,042
549
6,917
6,021
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
conku24
Arachne
11
4 / 0 / 0
6,405
582
2,811
8,029
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
LokiRavanaSusanoThor

VS

Bans
Ao KuangKaliMulanFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 1 / 0
5,697
518
3,834
7,422
2,384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
 
Charon
8
0 / 0 / 1
5,203
473
2,895
5,980
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
El_PriMuS
Thanatos
10
0 / 2 / 0
5,494
499
1,993
9,579
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,713
519
4,114
9,596
7,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
9
1 / 4 / 0
5,153
468
2,918
6,545
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
0
2
L
Cupid
 
Cupid
1
1
0
1
L
Charon
 
Charon
0
0
1
0.5
L
Thanatos
El_PriMuS
Thanatos
0
2
0
0
W
Ganesha
GoodGas
Ganesha
1
1
3
2.5
L
1
2
0
0.5
W
Eset
2
1
3
3.5
W
Martichoras
ZFSSparta
Martichoras
0
0
1
0.5
L
He Bo
1
4
0
0.25
W
Arachne
conku24
Arachne
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,936
Damage
15,754
33,018
Taken
39,122
16,788
Mitigated
19,789
15,280
Healing
16,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,840
1,440
0
2,213
6,924
3,294
0
97
6,827
0
40,648
L
Cupid
 
Cupid
3,834
1,884
189
3,668
7,422
2,384
0
647
6,775
0
42,159
L
Charon
 
Charon
2,895
396
0
2,263
5,980
3,835
0
1,684
4,169
17,476
0
L
Thanatos
El_PriMuS
Thanatos
1,993
815
0
5,329
9,579
3,409
0
1,575
7,901
0
38,835
W
Ganesha
GoodGas
Ganesha
3,095
536
0
2,384
7,689
5,869
166
2,153
5,536
15,404
0
L
4,114
1,750
0
4,262
9,596
7,953
0
568
8,493
0
43,247
W
Eset
6,273
622
254
1,520
4,355
1,575
432
1,685
2,670
52,179
0
W
Martichoras
ZFSSparta
Martichoras
6,917
2,562
0
2,497
6,021
3,008
0
439
5,582
0
59,025
L
He Bo
2,918
6
0
485
6,545
2,208
0
4,466
1,863
21,480
0
W
Arachne
conku24
Arachne
2,811
2,151
0
6,412
8,029
3,042
0
1,439
6,590
0
41,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
27,260
375
Minions Killed
279
0
Camps Cleared
0
1,130,573
Distance Traveled
1,079,480
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,494
590
79
7
0
222,235
1
L
Cupid
5,697
518
79
7
0
203,978
2
L
Charon
5,203
473
13
1
0
212,515
2
L
Thanatos
5,494
499
73
7
0
235,487
0
W
Ganesha
6,159
560
0
0
0
239,322
1
L
Osiris
5,713
519
66
6
0
210,983
0
W
Eset
6,499
591
104
9
0
228,357
1
W
Martichoras
6,042
549
111
10
0
195,117
1
L
He Bo
5,153
468
48
4
0
216,517
3
W
Arachne
6,405
582
81
7
0
245,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role