Player Matchup

Set
Set
ConfinedPort25
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,394 Elo+
Solo
Medusa
Medusa
CrisisCreator
Medusa
Level 71
God Stats
2W - 3L
1,522 SR
Queue Stats
44W - 41L
1,501 Elo+
Solo
Agni
Agni
FadingKami
Agni
Level 143
God Stats
6W - 6L
1,211 SR
Queue Stats
538W - 576L
1,393 Elo+
Party 2
Da Ji
Da Ji
Lancec15
Da Ji
Level 109
God Stats
3W - 8L
1,483 SR
Queue Stats
401W - 390L
1,402 Elo+
Solo
Cerberus
Cerberus
Merlin420069
Cerberus
Level 116
God Stats
3W - 5L
1,470 SR
Queue Stats
128W - 144L
1,403 Elo+
Party 2
Team Averages
Level 95
1,437 SR
1,419 Elo+

VS

Team Averages
Level 71
1,484 SR
1,431 Elo+
Ares
Ares
 
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Frostfang195509
Heimdallr
Level 144
God Stats
2W - 0L
1,700 SR
Queue Stats
50W - 33L
1,486 Elo+
Party 1
Bastet
Bastet
JOAT DeMoNYT737
Bastet
Level 29
God Stats
1W - 0L
1,297 SR
Queue Stats
39W - 53L
1,389 Elo+
Party 1
Artemis
Artemis
Jasmineexx3
Artemis
Level 35
God Stats
3W - 2L
1,474 SR
Queue Stats
77W - 92L
1,369 Elo+
Party 1
Set
Set
Zenwii
Set
Level 120
God Stats
7W - 4L
1,451 SR
Queue Stats
129W - 116L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 14
9,582
684
8,655
15,086
9,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 7 / 12
9,363
669
16,480
18,420
8,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 5 / 16
10,069
719
16,228
12,148
5,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Lancec15
Da Ji
17
6 / 6 / 11
10,112
722
12,116
16,826
11,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Merlin420069
Cerberus
18
6 / 5 / 13
10,427
745
10,497
17,573
11,579
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 4 / 19
10,950
782
12,212
16,765
25,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Frostfang195509
Heimdallr
20
10 / 5 / 15
12,507
893
21,804
18,416
10,798
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 17
10,150
725
6,928
12,629
6,714
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
Jasmineexx3
Artemis
18
3 / 6 / 17
11,049
789
15,082
11,853
6,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
Zenwii
Set
19
11 / 4 / 11
11,891
849
13,445
14,151
9,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
110
23
Kills
31
31
Deaths
25
66
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
4
19
3.38
L
3
8
14
1.25
L
4
7
12
1.43
L
4
5
16
2.4
W
Heimdallr
Frostfang195509
Heimdallr
10
5
15
3.5
W
3
6
17
1.92
W
Artemis
Jasmineexx3
Artemis
3
6
17
1.92
L
Da Ji
Lancec15
Da Ji
6
6
11
1.92
L
Cerberus
Merlin420069
Cerberus
6
5
13
2.5
W
Set
Zenwii
Set
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,976
Damage
69,471
80,053
Taken
73,814
46,939
Mitigated
58,835
19,959
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,212
454
660
1,615
16,765
25,328
434
6,054
10,711
16,893
0
L
8,655
2,689
419
1,020
15,086
9,542
0
1,982
13,100
0
18,734
L
16,480
8,174
741
3,025
18,420
8,558
1,534
4,705
13,715
0
27,768
L
16,228
701
1,411
2,976
12,148
5,425
1,260
1,275
10,873
33,276
0
W
Heimdallr
Frostfang195509
Heimdallr
21,804
10,636
1,348
5,674
18,416
10,798
3,219
5,339
13,077
0
45,277
W
6,928
2,632
799
789
12,629
6,714
1,460
4,124
8,505
0
13,632
W
Artemis
Jasmineexx3
Artemis
15,082
6,792
79
137
11,853
6,787
1,684
4,680
7,173
0
33,440
L
Da Ji
Lancec15
Da Ji
12,116
1,337
1,228
3,097
16,826
11,835
1,129
2,027
14,799
0
19,367
L
Cerberus
Merlin420069
Cerberus
10,497
102
1,287
4,755
17,573
11,579
0
2,223
15,350
18,829
0
W
Set
Zenwii
Set
13,445
5,173
666
2,465
14,151
9,208
802
6,528
7,623
0
29,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,553
Gold Earned
56,547
132
Minions Killed
128
0
Camps Cleared
0
1,229,950
Distance Traveled
1,193,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,950
782
5
0
0
238,520
0
L
Set
9,582
684
27
2
0
248,973
0
L
Medusa
9,363
669
27
2
0
217,366
0
L
Agni
10,069
719
35
3
0
228,696
0
W
Heimdallr
12,507
893
55
4
0
248,869
0
W
Bastet
10,150
725
14
1
0
257,260
0
W
Artemis
11,049
789
38
3
0
201,494
0
L
Da Ji
10,112
722
17
1
0
307,651
0
L
Cerberus
10,427
745
26
2
0
227,264
0
W
Set
11,891
849
16
1
0
247,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role