Player Matchup

Chaac
Chaac
Bronze III
ByDiegoreta12
Chaac
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Yu Huang
Yu Huang
Bronze III
Hugator LOD
Yu Huang
Bronze III
Level 69
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
vRushl
Ne Zha
Silver IV
Level 152
God Stats
4W - 3L
1,831 SR
Queue Stats
32W - 30L
1,219 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,628 SR
1,340 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,591 SR
1,303 MMR
Sun Wukong
Sun Wukong
Gold II
I_am_McSimpin
Sun Wukong
Gold II
Level 158
God Stats
103W - 78L
1,614 SR
Queue Stats
429W - 426L
1,609 MMR
Party 1
Xbalanque
Xbalanque
Silver I
MTL PERFECTSHOT
Xbalanque
Silver I
Level 179
God Stats
10W - 9L
1,626 SR
Queue Stats
605W - 670L
1,257 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
gageman21
Morgan Le Fay
Gold V
Level 155
God Stats
33W - 26L
1,532 SR
Queue Stats
102W - 116L
1,042 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
10,753
768
10,927
18,270
19,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Hugator LOD
Yu Huang
13
2 / 5 / 5
10,629
759
6,939
15,144
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
vRushl
Ne Zha
12
2 / 5 / 5
10,094
721
11,262
11,632
4,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SurtrMartichorasBellonaKuzenboSkadi

VS

Bans
PersephoneZeusAchillesPoseidonHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I_am_McSimpin
Sun Wukong
15
7 / 2 / 7
11,639
831
13,000
16,739
13,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
MTL PERFECTSHOT
Xbalanque
14
3 / 3 / 10
11,484
820
12,884
12,348
4,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
gageman21
Morgan Le Fay
15
5 / 4 / 7
11,384
813
14,267
12,822
5,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
7
Kills
15
15
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Yu Huang
Hugator LOD
Yu Huang
2
5
5
0.9
W
Sun Wukong
I_am_McSimpin
Sun Wukong
7
2
7
5.25
W
Xbalanque
MTL PERFECTSHOT
Xbalanque
3
3
10
2.67
W
Morgan Le Fay
gageman21
Morgan Le Fay
5
4
7
2.13
L
Ne Zha
vRushl
Ne Zha
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,128
Damage
40,151
45,046
Taken
41,909
29,287
Mitigated
22,692
4,489
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,927
1,096
0
2,698
18,270
19,380
0
6,142
12,128
1,532
30,968
L
Yu Huang
Hugator LOD
Yu Huang
6,939
581
0
185
15,144
5,577
0
4,681
10,463
39,025
0
W
Sun Wukong
I_am_McSimpin
Sun Wukong
13,000
2,539
708
4,795
16,739
13,278
225
2,146
13,958
0
41,849
W
Xbalanque
MTL PERFECTSHOT
Xbalanque
12,884
6,404
0
2,049
12,348
4,332
2,083
3,036
9,024
0
47,725
W
Morgan Le Fay
gageman21
Morgan Le Fay
14,267
688
0
2,950
12,822
5,082
733
2,917
9,657
68,058
0
L
Ne Zha
vRushl
Ne Zha
11,262
1,974
0
1,606
11,632
4,330
0
3,689
7,943
0
29,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
34,507
110
Minions Killed
183
0
Camps Cleared
0
691,001
Distance Traveled
752,661
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,753
768
38
3
0
266,549
4
L
Yu Huang
10,629
759
56
4
0
231,778
0
W
Sun Wukong
11,639
831
42
3
0
259,615
0
W
Xbalanque
11,484
820
56
4
0
241,239
0
W
Morgan Le Fay
11,384
813
85
6
0
251,807
1
L
Ne Zha
10,094
721
16
1
0
192,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role