Player Matchup

Set
Set
FunioPufel
Set
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,387 Elo+
Party 1
Neith
Neith
PoskramiaczMacek
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
uczaczek24
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,278 Elo+

VS

Team Averages
Level 84
1,464 SR
1,400 Elo+
Fenrir
Fenrir
Matsu_Soul
Fenrir
Level 47
God Stats
14W - 18L
1,323 SR
Queue Stats
46W - 67L
1,286 Elo+
Solo
Chang'e
Chang'e
SissyPrincess
Chang'e
Level 158
God Stats
3W - 1L
1,616 SR
Queue Stats
35W - 34L
1,606 Elo+
Solo
Jormungandr
Jormungandr
ZOMB1EK1LLER010
Jormungandr
Level 47
God Stats
7W - 8L
1,451 SR
Queue Stats
190W - 232L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 0
10,490
699
10,728
16,427
8,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 3
10,221
681
11,440
12,196
5,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
uczaczek24
Cthulhu
12
0 / 5 / 5
9,663
644
12,850
18,637
21,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Matsu_Soul
Fenrir
14
4 / 0 / 10
12,013
801
9,184
15,048
14,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
16
8 / 1 / 6
12,666
844
13,490
13,593
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
ZOMB1EK1LLER010
Jormungandr
16
5 / 4 / 12
12,690
846
15,806
17,191
23,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
17
17
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Fenrir
Matsu_Soul
Fenrir
4
0
10
9
L
1
6
3
0.42
W
Chang'e
8
1
6
11
W
Jormungandr
ZOMB1EK1LLER010
Jormungandr
5
4
12
2.75
L
Cthulhu
uczaczek24
Cthulhu
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,018
Damage
38,480
47,260
Taken
45,832
35,567
Mitigated
44,335
2,915
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,728
5,787
0
1,481
16,427
8,944
0
8,818
7,609
0
39,023
W
Fenrir
Matsu_Soul
Fenrir
9,184
1,357
76
3,200
15,048
14,734
1,067
4,132
10,916
0
27,875
L
11,440
5,479
0
958
12,196
5,090
0
8,801
3,395
0
38,398
W
Chang'e
13,490
276
4,401
6,345
13,593
6,165
1,442
3,311
10,282
67,037
0
W
Jormungandr
ZOMB1EK1LLER010
Jormungandr
15,806
4,221
129
2,934
17,191
23,436
168
5,363
11,828
59,801
0
L
Cthulhu
uczaczek24
Cthulhu
12,850
1,355
234
242
18,637
21,533
0
11,748
6,889
27,454
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
37,369
140
Minions Killed
183
0
Camps Cleared
0
774,172
Distance Traveled
864,722
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,490
699
42
3
0
277,880
0
W
Fenrir
12,013
801
20
1
0
298,818
0
L
Neith
10,221
681
60
4
0
230,734
0
W
Chang'e
12,666
844
93
6
0
317,191
2
W
Jormungandr
12,690
846
70
5
0
248,713
0
L
Cthulhu
9,663
644
38
3
0
265,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role