Player Matchup

Olorun
Olorun
JZkiller57
Olorun
Level 99
God Stats
0W - 5L
1,312 SR
Queue Stats
5W - 11L
1,438 Elo+
Solo
Ravana
Ravana
Matt Olsten
Ravana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 119L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
XTARN1SHEDX
Jing Wei
Level 182
God Stats
0W - 3L
1,705 SR
Queue Stats
801W - 804L
1,569 Elo+
Solo
Fafnir
Fafnir
XxF1SHxX5
Fafnir
Level 128
God Stats
3W - 4L
1,560 SR
Queue Stats
128W - 126L
1,458 Elo+
Party 1
Loki
Loki
itakezoloft
Loki
Level 118
God Stats
3W - 9L
1,398 SR
Queue Stats
185W - 180L
1,568 Elo+
Solo
Team Averages
Level 131
1,495 SR
1,496 Elo+

VS

Team Averages
Level 135
1,665 SR
1,489 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Com3fy
Artemis
Level 106
God Stats
3W - 0L
1,796 SR
Queue Stats
207W - 182L
1,475 Elo+
Solo
Ares
Ares
LAck3rmann
Ares
Level 146
God Stats
6W - 3L
1,770 SR
Queue Stats
354W - 334L
1,500 Elo+
Solo
Loki
Loki
On_speed1
Loki
Level 149
God Stats
9W - 10L
1,470 SR
Queue Stats
185W - 187L
1,452 Elo+
Solo
Ra
Ra
XTanimotoX
Ra
Level 128
God Stats
4W - 5L
1,787 SR
Queue Stats
309W - 309L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JZkiller57
Olorun
11
0 / 4 / 0
6,549
468
5,188
9,878
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
15
1 / 0 / 2
7,919
566
3,051
5,468
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
XTARN1SHEDX
Jing Wei
11
1 / 2 / 0
6,934
495
5,640
9,236
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
XxF1SHxX5
Fafnir
10
0 / 1 / 2
6,527
466
2,824
11,293
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 0
7,115
508
3,102
8,877
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 2 / 1
5,966
426
2,537
9,553
7,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Com3fy
Artemis
13
0 / 0 / 1
7,596
543
6,951
8,192
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 1
8,117
580
5,400
8,798
6,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
14
4 / 0 / 3
7,989
571
5,869
9,538
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 2
7,743
553
8,603
7,536
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
2
1
0.25
W
Artemis
Com3fy
Artemis
0
0
1
0.5
L
Olorun
JZkiller57
Olorun
0
4
0
0
W
3
2
1
1.75
L
Ravana
1
0
2
2
W
Loki
4
0
3
5.5
L
Jing Wei
XTARN1SHEDX
Jing Wei
1
2
0
0.5
W
2
0
2
3
L
Fafnir
XxF1SHxX5
Fafnir
0
1
2
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,805
Damage
29,360
44,752
Taken
43,617
24,511
Mitigated
24,488
14,061
Healing
16,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,537
644
287
1,177
9,553
7,576
120
2,278
7,275
19,347
0
W
Artemis
Com3fy
Artemis
6,951
3,219
0
4,138
8,192
2,959
0
395
7,797
0
60,747
L
Olorun
JZkiller57
Olorun
5,188
2,326
465
3,158
9,878
4,252
0
5,110
4,530
56,447
0
W
5,400
468
0
790
8,798
6,853
0
0
8,798
43,729
14
L
Ravana
3,051
809
0
2,680
5,468
2,649
0
854
4,572
0
81,823
W
Loki
5,869
1,970
0
4,919
9,538
3,635
0
770
8,768
0
53,907
L
Jing Wei
XTARN1SHEDX
Jing Wei
5,640
4,124
0
3,358
9,236
3,185
246
103
9,133
0
48,123
W
8,603
1,301
1,056
3,807
7,536
3,465
552
4,569
2,967
66,670
0
L
Fafnir
XxF1SHxX5
Fafnir
2,824
503
0
2,830
11,293
11,029
0
5,156
5,842
17,269
0
L
3,102
858
0
1,570
8,877
3,396
0
4,291
4,149
0
45,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,044
Gold Earned
37,411
399
Minions Killed
442
0
Camps Cleared
0
1,365,926
Distance Traveled
1,424,259
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,966
426
39
3
0
280,938
0
W
Artemis
7,596
543
112
8
0
280,494
2
L
Olorun
6,549
468
92
7
0
246,590
2
W
Ares
8,117
580
79
6
0
247,326
0
L
Ravana
7,919
566
129
9
0
296,517
2
W
Loki
7,989
571
91
7
0
327,351
0
L
Jing Wei
6,934
495
88
6
0
246,202
3
W
Ra
7,743
553
121
9
0
288,150
0
L
Fafnir
6,527
466
21
2
0
288,167
0
L
Loki
7,115
508
69
5
0
288,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role