Player Matchup

Cerberus
Cerberus
AllMaito
Cerberus
Level 123
God Stats
0W - 1L
1,810 SR
Queue Stats
21W - 14L
1,646 Elo+
Party 1
Scylla
Scylla
BrolyAwoken
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,630 Elo+
Party 1
Chaac
Chaac
shotoki
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,647 Elo+
Party 1
Team Averages
Level 95
1,603 SR
1,641 Elo+

VS

Team Averages
Level 173
1,696 SR
1,703 Elo+
Anubis
Anubis
CrispyWasHere
Anubis
Level 152
God Stats
21W - 9L
1,773 SR
Queue Stats
664W - 239L
1,788 Elo+
Party 2
Charon
Charon
Umbrá
Charon
Level 171
God Stats
63W - 12L
1,784 SR
Queue Stats
707W - 251L
1,808 Elo+
Party 2
Hachiman
Hachiman
XBuubuu
Hachiman
Level 196
God Stats
104W - 111L
1,530 SR
Queue Stats
373W - 373L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AllMaito
Cerberus
10
2 / 6 / 2
7,761
776
4,832
14,082
11,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
2 / 6 / 0
7,461
746
4,937
7,522
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
shotoki
Chaac
10
0 / 5 / 3
6,979
698
6,962
10,609
10,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 13
8,851
885
9,269
7,273
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
Umbrá
Charon
12
7 / 0 / 9
8,933
893
6,896
7,662
7,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
XBuubuu
Hachiman
11
7 / 2 / 6
8,954
895
11,395
8,660
3,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
17
17
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AllMaito
Cerberus
2
6
2
0.5
L
Scylla
2
6
0
0.33
W
3
2
13
4.75
W
Charon
Umbrá
Charon
7
0
9
11.5
W
Hachiman
XBuubuu
Hachiman
7
2
6
5
L
Chaac
shotoki
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,731
Damage
27,560
32,213
Taken
23,595
24,510
Mitigated
14,100
4,625
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AllMaito
Cerberus
4,832
282
0
2,143
14,082
11,774
0
6,829
7,253
19,919
0
L
Scylla
4,937
616
0
500
7,522
2,243
0
3,942
3,580
25,943
0
W
9,269
678
0
3,235
7,273
3,853
269
3,671
3,602
43,462
0
W
Charon
Umbrá
Charon
6,896
2,232
0
2,715
7,662
7,193
594
2,659
5,003
16,928
595
W
Hachiman
XBuubuu
Hachiman
11,395
7,888
0
2,427
8,660
3,054
1,612
3,585
5,075
0
30,491
L
Chaac
shotoki
Chaac
6,962
1,269
0
1,982
10,609
10,493
0
5,228
5,381
0
19,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,201
Gold Earned
26,738
95
Minions Killed
115
0
Camps Cleared
0
494,935
Distance Traveled
522,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,761
776
34
3
0
145,747
0
L
Scylla
7,461
746
32
3
0
160,247
0
W
Anubis
8,851
885
68
7
0
164,461
0
W
Charon
8,933
893
21
2
0
176,318
0
W
Hachiman
8,954
895
26
3
0
181,446
0
L
Chaac
6,979
698
29
3
0
188,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role