Player Matchup

Apollo
Apollo
BlackLightningKG
Apollo
Level 144
God Stats
11W - 3L
1,876 SR
Queue Stats
370W - 321L
1,519 Elo+
Party 1
Mercury
Mercury
KingXemnas
Mercury
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,271 Elo+
Solo
Lancelot
Lancelot
KingZephyruz
Lancelot
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 193L
1,477 Elo+
Party 1
Serqet
Serqet
Louism23
Serqet
Level 142
God Stats
9W - 4L
1,736 SR
Queue Stats
343W - 320L
1,518 Elo+
Party 1
Janus
Janus
blessedps
Janus
Level 62
God Stats
1W - 1L
1,264 SR
Queue Stats
2W - 7L
1,128 Elo+
Solo
Team Averages
Level 120
1,575 SR
1,383 Elo+

VS

Team Averages
Level 101
1,536 SR
1,475 Elo+
Neith
Neith
Gifted Z3ro
Neith
Level 147
God Stats
5W - 12L
1,379 SR
Queue Stats
333W - 363L
1,480 Elo+
Party 2
Anubis
Anubis
Super Abridged
Anubis
Level 65
God Stats
16W - 20L
1,562 SR
Queue Stats
285W - 303L
1,512 Elo+
Party 2
Ix Chel
Ix Chel
XxCPTSaveABroxX
Ix Chel
Level 171
God Stats
7W - 14L
1,470 SR
Queue Stats
217W - 200L
1,446 Elo+
Solo
Chaac
Chaac
cabrokendeez
Chaac
Level 65
God Stats
25W - 10L
1,717 SR
Queue Stats
260W - 225L
1,458 Elo+
Solo
Camazotz
Camazotz
caiolucas_h
Camazotz
Level 55
God Stats
8W - 3L
1,554 SR
Queue Stats
144W - 144L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
10,636
591
11,612
16,143
8,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
KingXemnas
Mercury
16
0 / 1 / 7
9,620
534
7,529
13,672
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
KingZephyruz
Lancelot
16
3 / 2 / 5
10,523
585
12,206
17,273
12,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Louism23
Serqet
15
5 / 1 / 5
8,814
490
7,047
12,039
9,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
blessedps
Janus
16
2 / 2 / 0
9,498
528
4,380
6,102
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,752
486
7,505
14,542
5,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 0
9,777
543
10,601
13,471
7,375
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 2
8,464
470
6,152
10,002
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 2 / 0
7,329
407
3,452
9,422
4,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
caiolucas_h
Camazotz
13
0 / 2 / 2
8,076
449
3,753
16,185
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
7
7
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
0
4
1
0.13
W
Mercury
KingXemnas
Mercury
0
1
7
3.5
W
Lancelot
KingZephyruz
Lancelot
3
2
5
2.75
W
Serqet
Louism23
Serqet
5
1
5
7.5
L
4
2
0
2
L
2
4
2
0.75
W
Janus
blessedps
Janus
2
2
0
1
L
1
2
0
0.5
L
Camazotz
caiolucas_h
Camazotz
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,774
Damage
31,463
65,229
Taken
63,622
38,021
Mitigated
30,223
20,687
Healing
20,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,612
7,200
0
9,450
16,143
8,272
1,166
3,662
12,481
0
95,441
L
7,505
3,266
0
4,048
14,542
5,565
519
515
13,517
0
79,701
W
Mercury
KingXemnas
Mercury
7,529
3,647
0
956
13,672
4,992
181
4,744
8,928
0
90,061
W
Lancelot
KingZephyruz
Lancelot
12,206
3,088
0
4,227
17,273
12,975
770
2,303
14,970
88
83,669
W
Serqet
Louism23
Serqet
7,047
1,598
614
3,737
12,039
9,898
1,035
2,858
9,181
157
19,367
L
10,601
451
0
6,009
13,471
7,375
553
1,603
11,366
94,532
0
L
6,152
658
846
1,163
10,002
7,158
0
799
8,759
37,420
0
W
Janus
blessedps
Janus
4,380
72
0
1,703
6,102
1,884
35
3,585
2,517
73,410
0
L
3,452
810
0
3,137
9,422
4,280
0
0
9,422
0
34,715
L
Camazotz
caiolucas_h
Camazotz
3,753
891
0
5,287
16,185
5,845
0
1,209
14,350
0
62,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,091
Gold Earned
42,398
554
Minions Killed
527
0
Camps Cleared
0
1,878,051
Distance Traveled
1,551,140
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,636
591
138
8
0
338,348
1
L
Neith
8,752
486
135
8
0
311,329
2
W
Mercury
9,620
534
121
7
0
429,182
2
W
Lancelot
10,523
585
125
7
0
388,065
0
W
Serqet
8,814
490
28
2
0
377,437
0
L
Anubis
9,777
543
164
9
0
330,946
0
L
Ix Chel
8,464
470
61
3
0
324,992
2
W
Janus
9,498
528
142
8
0
345,019
0
L
Chaac
7,329
407
60
3
0
196,818
1
L
Camazotz
8,076
449
107
6
0
387,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role