Player Matchup

Lancelot
Lancelot
Jimmi Fuego
Lancelot
Level 63
God Stats
41W - 34L
1,497 SR
Queue Stats
146W - 136L
1,390 Elo+
Party 2
Baba Yaga
Baba Yaga
OMGitzJury
Baba Yaga
Level 49
God Stats
25W - 16L
1,559 SR
Queue Stats
177W - 177L
1,353 Elo+
Party 2
Mulan
Mulan
ohmyuwa3741
Mulan
Level 69
God Stats
11W - 15L
1,170 SR
Queue Stats
171W - 192L
1,362 Elo+
Party 2
Team Averages
Level 60
1,409 SR
1,368 Elo+

VS

Team Averages
Level 78
1,610 SR
1,326 Elo+
Zeus
Zeus
Aztoryx
Zeus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,266 Elo+
Party 1
Set
Set
GreatAlbino
Set
Level 49
God Stats
16W - 21L
1,589 SR
Queue Stats
58W - 62L
1,266 Elo+
Party 1
Serqet
Serqet
lagface
Serqet
Level 82
God Stats
3W - 7L
1,741 SR
Queue Stats
124W - 133L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jimmi Fuego
Lancelot
12
0 / 0 / 12
9,388
722
8,267
8,138
2,900
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
OMGitzJury
Baba Yaga
14
9 / 0 / 7
11,400
877
10,364
9,208
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
8 / 3 / 7
10,848
834
10,074
15,697
13,933
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aztoryx
Zeus
12
1 / 6 / 2
9,172
706
9,564
9,177
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 3
8,322
640
6,895
9,525
4,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Serqet
lagface
Serqet
11
2 / 8 / 0
9,179
706
6,119
14,259
7,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
3
3
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
Aztoryx
Zeus
1
6
2
0.33
L
0
3
3
0.5
W
Lancelot
Jimmi Fuego
Lancelot
0
0
12
6
W
Baba Yaga
OMGitzJury
Baba Yaga
9
0
7
12.5
L
Serqet
lagface
Serqet
2
8
0
0.25
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,705
Damage
22,578
33,043
Taken
32,961
20,515
Mitigated
14,038
4,845
Healing
905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Aztoryx
Zeus
9,564
778
0
250
9,177
2,774
0
3,294
5,686
43,279
0
L
6,895
3,590
0
245
9,525
4,245
0
2,979
6,317
0
25,369
W
Lancelot
Jimmi Fuego
Lancelot
8,267
629
0
906
8,138
2,900
767
2,108
5,485
0
34,900
W
Baba Yaga
OMGitzJury
Baba Yaga
10,364
289
0
2,517
9,208
3,682
190
4,115
5,093
42,637
0
L
Serqet
lagface
Serqet
6,119
1,728
0
410
14,259
7,019
0
4,250
9,779
0
18,270
W
10,074
1,573
0
1,422
15,697
13,933
419
4,041
11,047
0
23,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
26,673
123
Minions Killed
118
0
Camps Cleared
0
745,259
Distance Traveled
633,368
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,172
706
69
5
0
201,902
0
L
Set
8,322
640
27
2
0
222,016
0
W
Lancelot
9,388
722
37
3
0
265,654
0
W
Baba Yaga
11,400
877
63
5
0
255,945
3
L
Serqet
9,179
706
22
2
0
209,450
7
W
Mulan
10,848
834
23
2
0
223,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role