Player Matchup

Bacchus
Bacchus
Platinum I
IMORTALSWIFT
Bacchus
Platinum I
Level 175
God Stats
2W - 2L
1,752 SR
Queue Stats
27W - 6L
2,342 MMR
Party 1
Chiron
Chiron
Diamond I
Merqahh
Chiron
Diamond I
Level 149
God Stats
5W - 1L
1,664 SR
Queue Stats
51W - 21L
2,782 MMR
Party 1
Atlas
Atlas
Diamond I
Skaldrmain
Atlas
Diamond I
Level 145
God Stats
8W - 2L
1,771 SR
Queue Stats
62W - 42L
2,530 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,729 SR
2,551 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 106
1,588 SR
1,778 MMR
Ares
Ares
Diamond V
 
Ares
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Masters
Aguita
Nox
Masters
Level 88
God Stats
1W - 3L
1,765 SR
Queue Stats
153W - 147L
2,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IMORTALSWIFT
Bacchus
11
0 / 1 / 12
7,989
799
6,555
9,650
11,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Merqahh
Chiron
13
9 / 0 / 4
9,979
998
10,081
6,144
2,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atlas
13
6 / 0 / 8
9,329
933
11,502
12,846
11,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThothAchillesPersephoneMartichorasKuzenbo

VS

Bans
CharonShivaXbalanqueGaneshaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 6 / 0
7,074
707
5,721
13,362
11,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
 
Hou Yi
9
0 / 5 / 0
6,987
699
5,126
9,696
3,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
Aguita
Nox
10
0 / 4 / 1
7,157
716
5,989
8,618
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
0
0.17
L
Hou Yi
 
Hou Yi
0
5
0
0
L
Nox
Aguita
Nox
0
4
1
0.13
W
Bacchus
IMORTALSWIFT
Bacchus
0
1
12
6
W
Chiron
Merqahh
Chiron
9
0
4
11
W
Atlas
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,138
Damage
16,836
28,640
Taken
31,676
25,663
Mitigated
19,021
9,831
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,721
165
0
590
13,362
11,552
0
5,776
6,767
14,813
0
L
Hou Yi
 
Hou Yi
5,126
2,810
0
2,020
9,696
3,639
0
4,823
4,170
0
28,056
L
Nox
Aguita
Nox
5,989
1,207
0
2,317
8,618
3,830
0
5,555
2,450
25,532
0
W
Bacchus
IMORTALSWIFT
Bacchus
6,555
941
0
1,631
9,650
11,142
0
4,513
5,137
15,273
0
W
Chiron
Merqahh
Chiron
10,081
4,897
1,345
3,055
6,144
2,780
1,301
3,127
3,017
0
58,315
W
Atlas
11,502
4,354
0
3,800
12,846
11,741
81
4,279
8,567
21,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,297
Gold Earned
21,218
126
Minions Killed
107
0
Camps Cleared
0
635,911
Distance Traveled
544,971
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,074
707
13
1
0
181,069
0
L
Hou Yi
6,987
699
50
5
0
175,613
0
L
Nox
7,157
716
44
4
0
188,289
4
W
Bacchus
7,989
799
11
1
0
227,255
5
W
Chiron
9,979
998
107
11
0
192,849
0
W
Atlas
9,329
933
8
1
0
215,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role