Player Matchup

King Arthur
King Arthur
Djion
King Arthur
Level 66
God Stats
1W - 2L
1,753 SR
Queue Stats
5W - 13L
1,343 Elo+
Party 2
Neith
Neith
Juicy J 2765
Neith
Level 30
God Stats
78W - 79L
1,586 SR
Queue Stats
96W - 92L
1,560 Elo+
Solo
Charon
Charon
TribesShazbot
Charon
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,358 Elo+
Party 2
Team Averages
Level 48
1,613 SR
1,420 Elo+

VS

Team Averages
Level 92
1,432 SR
1,437 Elo+
Xing Tian
Xing Tian
MARIO9565
Xing Tian
Level 145
God Stats
17W - 12L
1,540 SR
Queue Stats
214W - 229L
1,461 Elo+
Party 1
Anubis
Anubis
N00dl3s
Anubis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Thor
Thor
Nekromonikon
Thor
Level 49
God Stats
4W - 5L
1,255 SR
Queue Stats
226W - 263L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Djion
King Arthur
9
1 / 5 / 1
6,985
699
5,605
11,881
5,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 3
7,230
723
7,061
8,041
2,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 1
7,425
743
5,832
9,729
8,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MARIO9565
Xing Tian
10
2 / 3 / 5
7,666
767
5,713
11,331
8,982
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
N00dl3s
Anubis
11
4 / 0 / 5
8,490
849
11,278
6,549
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 0 / 5
7,868
787
7,084
7,257
2,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Djion
King Arthur
1
5
1
0.3
L
0
2
3
0.75
W
Xing Tian
MARIO9565
Xing Tian
2
3
5
1.5
W
Anubis
N00dl3s
Anubis
4
0
5
6.5
W
3
0
5
5.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,498
Damage
24,075
29,651
Taken
25,137
16,538
Mitigated
15,175
3,295
Healing
3,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Djion
King Arthur
5,605
1,307
0
2,126
11,881
5,398
0
6,439
5,442
0
15,732
L
7,061
2,604
0
629
8,041
2,268
0
4,797
3,244
0
27,898
W
Xing Tian
MARIO9565
Xing Tian
5,713
520
197
601
11,331
8,982
245
2,165
8,331
22,091
0
W
Anubis
N00dl3s
Anubis
11,278
465
0
2,682
6,549
3,331
446
1,145
5,135
37,114
0
W
7,084
1,275
0
220
7,257
2,862
610
1,214
5,644
0
18,535
L
5,832
978
0
540
9,729
8,872
0
5,849
3,880
17,263
828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,640
Gold Earned
24,024
82
Minions Killed
86
0
Camps Cleared
0
516,471
Distance Traveled
533,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,985
699
22
2
0
160,584
0
L
Neith
7,230
723
46
5
0
187,678
0
W
Xing Tian
7,666
767
24
2
0
162,662
0
W
Anubis
8,490
849
43
4
0
174,127
0
W
Thor
7,868
787
19
2
0
196,972
0
L
Charon
7,425
743
14
1
0
168,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role