Player Matchup

Ah Puch
Ah Puch
Aztoryx
Ah Puch
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 17L
1,365 Elo+
Party 2
King Arthur
King Arthur
GreatAlbino
King Arthur
Level 49
God Stats
6W - 3L
1,432 SR
Queue Stats
58W - 62L
1,365 Elo+
Party 2
Heimdallr
Heimdallr
RonaxJ501
Heimdallr
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,331 Elo+
Solo
Team Averages
Level 69
1,477 SR
1,354 Elo+

VS

Team Averages
Level 86
1,491 SR
1,364 Elo+
Ah Puch
Ah Puch
FuriousBasket65
Ah Puch
Level 132
God Stats
58W - 51L
1,475 SR
Queue Stats
71W - 69L
1,391 Elo+
Solo
Surtr
Surtr
TxBabaYaga
Surtr
Level 44
God Stats
5W - 7L
1,364 SR
Queue Stats
11W - 12L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
xBondrewdx
Cthulhu
Level 82
God Stats
3W - 1L
1,635 SR
Queue Stats
11W - 16L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aztoryx
Ah Puch
10
0 / 3 / 0
7,029
639
5,206
6,831
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
GreatAlbino
King Arthur
9
0 / 4 / 0
6,818
620
4,348
10,100
6,125
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
RonaxJ501
Heimdallr
10
0 / 2 / 0
6,833
621
3,339
8,548
3,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
8,806
801
11,708
2,817
1,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
11
1 / 0 / 7
8,128
739
3,467
7,525
5,943
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
xBondrewdx
Cthulhu
12
5 / 0 / 4
8,926
811
6,854
9,267
9,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Aztoryx
Ah Puch
0
3
0
0
W
3
0
5
5.5
L
King Arthur
GreatAlbino
King Arthur
0
4
0
0
L
Heimdallr
RonaxJ501
Heimdallr
0
2
0
0
W
Surtr
1
0
7
4.5
W
Cthulhu
xBondrewdx
Cthulhu
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,893
Damage
22,029
25,479
Taken
19,609
12,554
Mitigated
16,974
1,319
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Aztoryx
Ah Puch
5,206
88
0
1,319
6,831
2,826
0
4,936
1,895
36,896
0
W
11,708
338
0
1,532
2,817
1,226
583
1,210
1,607
44,278
0
L
King Arthur
GreatAlbino
King Arthur
4,348
367
0
0
10,100
6,125
0
7,220
2,880
0
16,186
L
Heimdallr
RonaxJ501
Heimdallr
3,339
1,717
0
0
8,548
3,603
0
6,644
1,904
0
16,101
W
Surtr
3,467
1,069
0
2,104
7,525
5,943
695
2,351
5,174
323
19,195
W
Cthulhu
xBondrewdx
Cthulhu
6,854
563
159
726
9,267
9,805
312
1,830
7,437
23,383
342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,680
Gold Earned
25,860
115
Minions Killed
129
0
Camps Cleared
0
542,595
Distance Traveled
592,689
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,029
639
54
5
0
182,875
0
W
Ah Puch
8,806
801
66
6
0
182,929
2
L
King Arthur
6,818
620
22
2
0
192,360
0
L
Heimdallr
6,833
621
39
4
0
167,360
0
W
Surtr
8,128
739
32
3
0
219,881
0
W
Cthulhu
8,926
811
31
3
0
189,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role