Player Matchup

Ganesha
Ganesha
I Angel iz I
Ganesha
Level 29
God Stats
85W - 128L
1,400 SR
Queue Stats
90W - 140L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
LostMusicfreak
Baron Samedi
Level 62
God Stats
7W - 4L
1,483 SR
Queue Stats
221W - 263L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
Mrweeeeee
Guan Yu
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 85L
1,444 Elo+
Party 3
Aphrodite
Aphrodite
kyleeanna
Aphrodite
Level 29
God Stats
39W - 40L
1,480 SR
Queue Stats
59W - 70L
1,441 Elo+
Party 3
Danzaburou
Danzaburou
thedoc3722
Danzaburou
Level 44
God Stats
39W - 35L
1,559 SR
Queue Stats
136W - 174L
1,403 Elo+
Party 1
Team Averages
Level 45
1,484 SR
1,411 Elo+

VS

Team Averages
Level 27
1,416 SR
1,185 Elo+
Anubis
Anubis
Bildozer4
Anubis
Level 16
God Stats
4W - 6L
1,169 SR
Queue Stats
5W - 12L
983 Elo+
Party 2
Charon
Charon
FullFenrirMoon
Charon
Level 31
God Stats
6W - 11L
1,609 SR
Queue Stats
8W - 17L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
HAH0UGH
Zhong Kui
Level 46
God Stats
5W - 5L
1,304 SR
Queue Stats
16W - 31L
1,137 Elo+
Party 2
Medusa
Medusa
JayL1358
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,147 Elo+
Party 2
Shiva
Shiva
Reid C
Shiva
Level 24
God Stats
8W - 3L
1,500 SR
Queue Stats
13W - 18L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
I Angel iz I
Ganesha
19
0 / 1 / 13
13,376
1,115
8,552
16,954
20,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
LostMusicfreak
Baron Samedi
19
8 / 2 / 10
13,419
1,118
39,059
15,440
8,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Mrweeeeee
Guan Yu
18
5 / 1 / 14
12,703
1,059
15,725
31,106
39,550
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
kyleeanna
Aphrodite
18
6 / 1 / 13
12,947
1,079
21,303
22,615
13,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
thedoc3722
Danzaburou
18
1 / 1 / 7
11,810
984
9,646
6,543
2,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

241

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bildozer4
Anubis
16
1 / 4 / 4
11,279
940
21,944
16,097
9,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 2 / 3
13,262
1,105
12,282
19,256
30,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
HAH0UGH
Zhong Kui
16
1 / 3 / 3
11,084
924
26,944
22,727
17,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
JayL1358
Medusa
16
0 / 7 / 3
10,337
861
8,211
21,271
7,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
Reid C
Shiva
16
2 / 4 / 3
11,089
924
14,559
22,414
15,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
20
Kills
6
6
Deaths
20
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bildozer4
Anubis
1
4
4
0.75
L
2
2
3
1.75
L
Zhong Kui
HAH0UGH
Zhong Kui
1
3
3
0.83
W
Ganesha
I Angel iz I
Ganesha
0
1
13
6.5
L
Medusa
JayL1358
Medusa
0
7
3
0.21
W
Baron Samedi
LostMusicfreak
Baron Samedi
8
2
10
6.5
W
Guan Yu
Mrweeeeee
Guan Yu
5
1
14
12
L
Shiva
Reid C
Shiva
2
4
3
0.88
W
Aphrodite
kyleeanna
Aphrodite
6
1
13
12.5
W
Danzaburou
thedoc3722
Danzaburou
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,285
Damage
83,940
92,658
Taken
101,765
84,714
Mitigated
80,090
46,969
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bildozer4
Anubis
21,944
481
0
3,901
16,097
9,239
0
10,628
5,161
48,259
0
L
12,282
1,562
0
1,769
19,256
30,522
0
13,992
4,814
26,996
0
L
Zhong Kui
HAH0UGH
Zhong Kui
26,944
1,302
0
4,329
22,727
17,707
0
17,037
5,540
37,361
0
W
Ganesha
I Angel iz I
Ganesha
8,552
174
0
1,473
16,954
20,529
0
10,777
5,727
30,096
0
L
Medusa
JayL1358
Medusa
8,211
3,587
0
443
21,271
7,082
0
13,780
7,191
0
19,364
W
Baron Samedi
LostMusicfreak
Baron Samedi
39,059
3,506
6,425
4,554
15,440
8,330
0
9,862
5,128
59,050
0
W
Guan Yu
Mrweeeeee
Guan Yu
15,725
2,404
3,960
7,156
31,106
39,550
0
19,508
11,046
1,146
19,790
L
Shiva
Reid C
Shiva
14,559
1,668
610
4,429
22,414
15,540
0
16,773
5,341
0
25,243
W
Aphrodite
kyleeanna
Aphrodite
21,303
1,623
11,360
10,296
22,615
13,751
0
17,010
5,605
37,566
0
W
Danzaburou
thedoc3722
Danzaburou
9,646
4,154
0
1,745
6,543
2,554
0
4,757
1,336
0
34,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,255
Gold Earned
57,051
247
Minions Killed
221
7
Camps Cleared
2
1,269,953
Distance Traveled
1,121,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,279
940
74
6
0
215,370
0
L
Charon
13,262
1,105
45
4
1
246,972
0
L
Zhong Kui
11,084
924
40
3
0
215,241
0
W
Ganesha
13,376
1,115
3
0
0
254,781
0
L
Medusa
10,337
861
32
3
1
204,740
0
W
Baron Samedi
13,419
1,118
77
6
0
236,770
0
W
Guan Yu
12,703
1,059
21
2
3
283,587
0
L
Shiva
11,089
924
30
3
0
239,209
0
W
Aphrodite
12,947
1,079
51
4
1
258,723
0
W
Danzaburou
11,810
984
95
8
3
236,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role