Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AntixSocial_Lion
Ymir
Level 17
God Stats
2W - 0L
1,643 SR
Queue Stats
12W - 3L
1,543 Elo+
Party 2
Hachiman
Hachiman
Antixsocial_Nat
Hachiman
Level 85
God Stats
7W - 5L
1,728 SR
Queue Stats
106W - 84L
1,467 Elo+
Party 2
Mercury
Mercury
KevinHydro
Mercury
Level 54
God Stats
5W - 6L
1,500 SR
Queue Stats
81W - 68L
1,483 Elo+
Solo
Merlin
Merlin
LSOxKrypton
Merlin
Level 68
God Stats
17W - 16L
1,534 SR
Queue Stats
121W - 128L
1,388 Elo+
Solo
Team Averages
Level 57
1,581 SR
1,477 Elo+

VS

Team Averages
Level 49
1,548 SR
1,438 Elo+
Cliodhna
Cliodhna
Ashtunes1
Cliodhna
Level 44
God Stats
8W - 10L
1,393 SR
Queue Stats
167W - 158L
1,480 Elo+
Party 1
Anhur
Anhur
FadeyCouric
Anhur
Level 40
God Stats
7W - 6L
1,387 SR
Queue Stats
55W - 71L
1,380 Elo+
Solo
Discordia
Discordia
PipeDice
Discordia
Level 53
God Stats
6W - 5L
1,451 SR
Queue Stats
72W - 68L
1,420 Elo+
Party 3
Sobek
Sobek
jejea
Sobek
Level 32
God Stats
4W - 2L
1,818 SR
Queue Stats
77W - 76L
1,430 Elo+
Party 3
Ganesha
Ganesha
wuzzup47
Ganesha
Level 75
God Stats
2W - 3L
1,691 SR
Queue Stats
328W - 296L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 1 / 0
8,196
585
8,441
12,365
6,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 8
7,928
566
6,183
9,587
8,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
13
5 / 0 / 5
8,049
575
8,425
7,793
3,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
KevinHydro
Mercury
14
5 / 3 / 2
8,051
575
9,174
11,313
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
11
0 / 0 / 1
6,342
453
2,291
6,002
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ashtunes1
Cliodhna
10
2 / 5 / 1
6,411
458
5,350
13,425
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 0
6,421
459
5,339
10,469
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
PipeDice
Discordia
13
1 / 0 / 0
7,377
527
6,176
2,608
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
jejea
Sobek
9
0 / 3 / 1
5,867
419
4,703
14,185
12,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
wuzzup47
Ganesha
13
0 / 1 / 2
6,987
499
7,791
14,234
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
4
4
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
0
1
W
4
0
8
8
W
Hachiman
5
0
5
7.5
L
Cliodhna
Ashtunes1
Cliodhna
2
5
1
0.5
L
1
6
0
0.17
W
Mercury
KevinHydro
Mercury
5
3
2
2
W
Merlin
0
0
1
0.5
L
Discordia
PipeDice
Discordia
1
0
0
1
L
Sobek
jejea
Sobek
0
3
1
0.17
L
Ganesha
wuzzup47
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,514
Damage
29,359
47,060
Taken
54,921
24,766
Mitigated
33,001
12,861
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,441
1,302
0
4,680
12,365
6,492
0
6,687
4,772
0
68,521
W
6,183
2,154
0
2,856
9,587
8,905
0
3,620
5,793
26,110
0
W
Hachiman
8,425
5,976
0
3,815
7,793
3,016
669
1,435
6,023
0
52,190
L
Cliodhna
Ashtunes1
Cliodhna
5,350
962
160
4,791
13,425
4,995
0
1,160
12,265
0
51,326
L
5,339
1,716
0
2,257
10,469
4,712
175
1,851
8,618
0
45,461
W
Mercury
KevinHydro
Mercury
9,174
4,213
0
1,050
11,313
4,333
0
1,734
9,504
0
74,897
W
Merlin
2,291
0
0
460
6,002
2,020
0
4,226
1,776
39,301
0
L
Discordia
PipeDice
Discordia
6,176
232
0
716
2,608
1,038
0
1,281
1,327
63,196
0
L
Sobek
jejea
Sobek
4,703
567
0
4,229
14,185
12,094
0
4,182
10,003
15,939
0
L
Ganesha
wuzzup47
Ganesha
7,791
1,812
0
4,930
14,234
10,162
0
0
14,234
57,358
23

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,566
Gold Earned
33,063
415
Minions Killed
349
0
Camps Cleared
0
1,421,388
Distance Traveled
1,365,342
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,196
585
115
8
0
272,028
4
W
Ymir
7,928
566
34
2
0
285,232
3
W
Hachiman
8,049
575
80
6
0
258,596
0
L
Cliodhna
6,411
458
73
5
0
287,612
0
L
Anhur
6,421
459
66
5
0
231,051
0
W
Mercury
8,051
575
112
8
0
349,091
2
W
Merlin
6,342
453
74
5
0
256,441
1
L
Discordia
7,377
527
108
8
0
278,697
3
L
Sobek
5,867
419
15
1
0
298,697
2
L
Ganesha
6,987
499
87
6
0
269,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role