Player Matchup

Loki
Loki
AlikPitor2
Loki
Level 128
God Stats
9W - 5L
1,725 SR
Queue Stats
299W - 314L
1,540 Elo+
Party 1
Izanami
Izanami
MrDaki
Izanami
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 289L
1,533 Elo+
Party 1
Awilix
Awilix
PinkFreudian
Awilix
Level 157
God Stats
1W - 2L
1,539 SR
Queue Stats
654W - 619L
1,561 Elo+
Solo
Bacchus
Bacchus
X3oN23
Bacchus
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 142L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
YFoxPitor
Sun Wukong
Level 119
God Stats
1W - 2L
1,477 SR
Queue Stats
161W - 156L
1,546 Elo+
Party 1
Team Averages
Level 139
1,548 SR
1,563 Elo+

VS

Team Averages
Level 117
1,541 SR
1,562 Elo+
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
MrMaby
Charon
Level 198
God Stats
2W - 1L
1,518 SR
Queue Stats
22W - 24L
1,540 Elo+
Solo
Cupid
Cupid
StrikeSoLow
Cupid
Level 27
God Stats
2W - 1L
1,696 SR
Queue Stats
19W - 10L
1,629 Elo+
Party 2
Ra
Ra
Sushifumi
Ra
Level 47
God Stats
2W - 3L
1,291 SR
Queue Stats
73W - 77L
1,577 Elo+
Solo
Arachne
Arachne
Wolmen27
Arachne
Level 158
God Stats
71W - 44L
1,702 SR
Queue Stats
189W - 221L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
8,587
505
7,464
14,178
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
MrDaki
Izanami
15
5 / 3 / 2
9,250
544
13,927
14,617
7,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
13
2 / 6 / 1
8,012
471
8,340
16,246
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
X3oN23
Bacchus
15
1 / 4 / 0
8,579
505
7,801
21,163
26,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
YFoxPitor
Sun Wukong
11
2 / 3 / 2
7,881
464
8,141
16,907
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 2 / 5
8,261
486
5,941
11,641
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
MrMaby
Charon
18
5 / 1 / 2
11,789
693
18,044
16,704
9,249
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 5 / 0
9,860
580
10,865
15,421
5,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 0 / 5
10,935
643
11,590
9,668
7,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Wolmen27
Arachne
16
7 / 2 / 5
10,687
629
12,588
18,446
8,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
10
Kills
19
19
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
5
1.25
L
0
3
1
0.17
L
Izanami
MrDaki
Izanami
5
3
2
2
W
Charon
MrMaby
Charon
5
1
2
6
L
Awilix
2
6
1
0.42
W
4
5
0
0.8
W
3
0
5
5.5
W
Arachne
Wolmen27
Arachne
7
2
5
4.75
L
Bacchus
X3oN23
Bacchus
1
4
0
0.25
L
Sun Wukong
YFoxPitor
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,673
Damage
59,028
83,111
Taken
71,880
61,454
Mitigated
40,154
22,195
Healing
28,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,941
445
0
2,171
11,641
10,321
0
0
11,641
17,126
0
L
7,464
1,338
0
3,668
14,178
5,528
0
6,756
6,980
0
83,227
L
Izanami
MrDaki
Izanami
13,927
8,156
0
3,262
14,617
7,066
0
2,134
12,362
0
93,697
W
Charon
MrMaby
Charon
18,044
5,093
0
6,540
16,704
9,249
814
7,661
9,043
102,531
0
L
Awilix
8,340
3,659
0
4,227
16,246
6,817
0
4,872
11,312
0
63,960
W
10,865
6,102
500
4,666
15,421
5,265
672
476
14,945
0
77,815
W
11,590
2,068
2,080
4,387
9,668
7,317
0
0
9,668
86,014
0
W
Arachne
Wolmen27
Arachne
12,588
8,661
0
7,718
18,446
8,002
1,741
616
17,830
0
88,565
L
Bacchus
X3oN23
Bacchus
7,801
1,481
0
5,730
21,163
26,623
0
14,298
6,865
54,493
0
L
Sun Wukong
YFoxPitor
Sun Wukong
8,141
1,088
0
5,308
16,907
15,420
0
6,647
10,017
0
24,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,309
Gold Earned
51,532
480
Minions Killed
572
0
Camps Cleared
0
1,793,046
Distance Traveled
1,590,046
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,261
486
16
1
0
312,263
0
L
Loki
8,587
505
145
9
0
386,553
0
L
Izanami
9,250
544
148
9
0
315,378
4
W
Charon
11,789
693
172
10
0
269,431
5
L
Awilix
8,012
471
108
6
0
378,915
0
W
Cupid
9,860
580
122
7
0
321,650
0
W
Ra
10,935
643
163
10
0
335,747
4
W
Arachne
10,687
629
99
6
0
350,955
2
L
Bacchus
8,579
505
55
3
0
346,412
0
L
Sun Wukong
7,881
464
24
1
0
365,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role