Player Matchup

Anubis
Anubis
Allmightone
Anubis
Level 127
God Stats
11W - 3L
1,602 SR
Queue Stats
137W - 174L
1,420 Elo+
Party 1
Medusa
Medusa
Gabriel174
Medusa
Level 82
God Stats
3W - 2L
1,646 SR
Queue Stats
40W - 65L
1,415 Elo+
Party 1
Mulan
Mulan
The Happiness85
Mulan
Level 123
God Stats
14W - 15L
1,557 SR
Queue Stats
256W - 224L
1,548 Elo+
Solo
Susano
Susano
malke_123
Susano
Level 126
God Stats
1W - 3L
1,666 SR
Queue Stats
24W - 32L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
pp174
Cthulhu
Level 141
God Stats
10W - 10L
1,551 SR
Queue Stats
92W - 124L
1,434 Elo+
Party 1
Team Averages
Level 120
1,604 SR
1,452 Elo+

VS

Team Averages
Level 78
1,420 SR
1,507 Elo+
Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
VorteXP1
Kukulkan
Level 63
God Stats
4W - 8L
1,425 SR
Queue Stats
196W - 208L
1,456 Elo+
Solo
Zeus
Zeus
bloc_indemne6
Zeus
Level 69
God Stats
0W - 1L
1,177 SR
Queue Stats
6W - 7L
1,562 Elo+
Solo
Charon
Charon
dapro24
Charon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 0 / 2
6,381
638
3,724
5,129
2,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Gabriel174
Medusa
11
1 / 1 / 0
5,701
570
4,773
5,257
1,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 2
6,466
647
3,318
11,486
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
malke_123
Susano
11
8 / 0 / 0
6,957
696
7,288
7,460
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
pp174
Cthulhu
10
0 / 0 / 4
5,481
548
3,981
4,730
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 1 / 0
5,308
531
2,782
8,582
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
 
Charybdis
9
0 / 2 / 1
5,134
513
2,941
6,548
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
VorteXP1
Kukulkan
10
1 / 3 / 0
5,779
578
7,399
6,255
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,973
497
4,557
7,395
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
dapro24
Charon
8
0 / 1 / 0
5,142
514
2,250
7,594
5,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
L
Charybdis
 
Charybdis
0
2
1
0.25
W
Anubis
3
0
2
4
W
Medusa
Gabriel174
Medusa
1
1
0
1
W
0
1
2
1
L
Kukulkan
VorteXP1
Kukulkan
1
3
0
0.33
L
0
5
0
0
L
Charon
dapro24
Charon
0
1
0
0
W
Susano
malke_123
Susano
8
0
0
8
W
Cthulhu
pp174
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,084
Damage
19,929
34,062
Taken
36,374
15,989
Mitigated
14,111
14,229
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,782
790
0
1,489
8,582
2,734
0
895
7,665
0
37,871
L
Charybdis
 
Charybdis
2,941
1,418
0
2,032
6,548
1,958
0
1,514
4,888
0
31,118
W
Anubis
3,724
524
0
2,328
5,129
2,461
0
2,470
2,659
48,163
0
W
Medusa
Gabriel174
Medusa
4,773
1,429
0
2,365
5,257
1,889
0
494
4,763
0
38,523
W
3,318
644
0
3,568
11,486
5,679
0
6,772
4,714
0
48,349
L
Kukulkan
VorteXP1
Kukulkan
7,399
687
0
604
6,255
2,333
0
0
6,255
44,264
0
L
4,557
666
0
1,266
7,395
1,799
0
2,246
4,949
32,019
0
L
Charon
dapro24
Charon
2,250
513
0
2,116
7,594
5,287
0
2,372
4,912
21,072
0
W
Susano
malke_123
Susano
7,288
2,171
0
4,791
7,460
2,901
0
2,075
5,385
0
40,073
W
Cthulhu
pp174
Cthulhu
3,981
31
110
1,067
4,730
3,059
0
2,395
2,335
28,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,986
Gold Earned
26,336
356
Minions Killed
290
0
Camps Cleared
0
1,147,894
Distance Traveled
1,015,211
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,308
531
64
6
0
252,124
0
L
Charybdis
5,134
513
64
6
0
168,399
0
W
Anubis
6,381
638
84
8
0
220,014
2
W
Medusa
5,701
570
78
8
0
198,034
4
W
Mulan
6,466
647
86
9
0
210,560
0
L
Kukulkan
5,779
578
79
8
0
183,062
2
L
Zeus
4,973
497
64
6
0
194,029
0
L
Charon
5,142
514
19
2
0
217,597
2
W
Susano
6,957
696
70
7
0
278,495
3
W
Cthulhu
5,481
548
38
4
0
240,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role