Player Matchup

Horus
Horus
I Le J I
Horus
Level 148
God Stats
9W - 13L
1,599 SR
Queue Stats
592W - 538L
1,538 Elo+
Party 1
Nox
Nox
I Rodwann I
Nox
Level 173
God Stats
9W - 8L
1,583 SR
Queue Stats
267W - 252L
1,572 Elo+
Party 1
Fenrir
Fenrir
abrasivepear991
Fenrir
Level 118
God Stats
5W - 5L
1,359 SR
Queue Stats
37W - 45L
1,307 Elo+
Party 1
Team Averages
Level 146
1,513 SR
1,472 Elo+

VS

Team Averages
Level 109
1,593 SR
1,437 Elo+
Atlas
Atlas
Bajnok01
Atlas
Level 119
God Stats
2W - 1L
1,638 SR
Queue Stats
66W - 55L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
JaniTM
Nu Wa
Level 64
God Stats
0W - 1L
1,651 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
Level 144
God Stats
311W - 300L
1,490 SR
Queue Stats
350W - 363L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
I Le J I
Horus
12
3 / 0 / 10
8,553
778
10,067
10,111
9,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 11
8,900
809
8,268
7,833
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 3 / 3
9,090
826
10,644
11,360
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bajnok01
Atlas
11
3 / 5 / 1
8,600
782
9,111
14,071
12,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
JaniTM
Nu Wa
10
0 / 4 / 3
7,534
685
6,468
7,674
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
xzxRELAXxzx
Tsukuyomi
9
1 / 5 / 2
7,383
671
6,714
12,114
4,113
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
Bajnok01
Atlas
3
5
1
0.7
W
Horus
I Le J I
Horus
3
0
10
8
W
3
1
11
8.5
L
Nu Wa
JaniTM
Nu Wa
0
4
3
0.38
W
8
3
3
3.17
L
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,979
Damage
22,293
29,304
Taken
33,859
16,768
Mitigated
18,599
10,111
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Bajnok01
Atlas
9,111
3,542
116
1,578
14,071
12,807
0
3,843
9,947
16,292
240
W
Horus
I Le J I
Horus
10,067
3,531
760
2,664
10,111
9,104
25
3,968
5,864
0
19,122
W
8,268
977
0
3,202
7,833
3,325
0
3,699
3,971
42,435
0
L
Nu Wa
JaniTM
Nu Wa
6,468
2,013
0
497
7,674
1,679
0
1,454
6,013
23,408
0
W
10,644
5,792
0
3,485
11,360
4,339
1,235
6,831
3,842
0
24,983
L
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
6,714
1,477
0
749
12,114
4,113
0
3,210
8,660
0
23,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
23,517
109
Minions Killed
73
0
Camps Cleared
0
649,428
Distance Traveled
562,991
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,600
782
9
1
0
185,569
2
W
Horus
8,553
778
14
1
0
231,117
0
W
Nox
8,900
809
62
6
0
206,884
0
L
Nu Wa
7,534
685
43
4
0
185,427
0
W
Fenrir
9,090
826
33
3
0
211,427
0
L
Tsukuyomi
7,383
671
21
2
0
191,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role