Player Matchup

Ganesha
Ganesha
Beerbely
Ganesha
Level 171
God Stats
23W - 12L
1,775 SR
Queue Stats
287W - 271L
1,551 Elo+
Solo
Charybdis
Charybdis
IceNice7
Charybdis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
SissyPrincess
Ra
Level 158
God Stats
4W - 3L
1,514 SR
Queue Stats
35W - 34L
1,591 Elo+
Solo
Team Averages
Level 146
1,596 SR
1,547 Elo+

VS

Team Averages
Level 98
1,600 SR
1,537 Elo+
Sun Wukong
Sun Wukong
Deinof
Sun Wukong
Level 80
God Stats
12W - 9L
1,664 SR
Queue Stats
196W - 182L
1,522 Elo+
Solo
Kukulkan
Kukulkan
NougatyChan
Kukulkan
Level 109
God Stats
9W - 9L
1,512 SR
Queue Stats
26W - 27L
1,515 Elo+
Solo
Rama
Rama
Pruhh
Rama
Level 106
God Stats
142W - 111L
1,625 SR
Queue Stats
929W - 914L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beerbely
Ganesha
11
0 / 2 / 13
8,287
753
6,926
13,872
13,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
IceNice7
Charybdis
12
6 / 0 / 7
9,299
845
10,576
8,645
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 0 / 6
10,014
910
7,770
5,931
2,829
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deinof
Sun Wukong
10
1 / 4 / 0
7,423
675
5,265
11,056
7,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
NougatyChan
Kukulkan
11
0 / 3 / 2
7,773
707
5,837
7,334
2,356
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Pruhh
Rama
10
1 / 6 / 1
7,792
708
8,202
10,551
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
13
Kills
2
2
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Beerbely
Ganesha
0
2
13
3.25
L
Sun Wukong
Deinof
Sun Wukong
1
4
0
0.25
W
Charybdis
IceNice7
Charybdis
6
0
7
9.5
L
Kukulkan
NougatyChan
Kukulkan
0
3
2
0.33
L
Rama
Pruhh
Rama
1
6
1
0.25
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,272
Damage
19,304
28,448
Taken
28,941
19,317
Mitigated
13,637
9,131
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Beerbely
Ganesha
6,926
507
0
2,877
13,872
13,419
78
2,398
11,474
15,663
303
L
Sun Wukong
Deinof
Sun Wukong
5,265
1,309
0
1,175
11,056
7,734
0
3,615
7,284
0
15,678
W
Charybdis
IceNice7
Charybdis
10,576
5,251
0
2,520
8,645
3,069
851
1,732
6,913
0
31,873
L
Kukulkan
NougatyChan
Kukulkan
5,837
528
0
250
7,334
2,356
0
4,249
2,884
36,322
0
L
Rama
Pruhh
Rama
8,202
6,644
0
2,111
10,551
3,547
0
6,096
4,130
0
31,970
W
7,770
81
1,319
2,415
5,931
2,829
146
2,058
3,873
49,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
22,988
139
Minions Killed
120
0
Camps Cleared
0
651,018
Distance Traveled
606,305
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,287
753
4
0
0
204,423
0
L
Sun Wukong
7,423
675
16
1
0
211,609
1
W
Charybdis
9,299
845
33
3
0
193,704
1
L
Kukulkan
7,773
707
46
4
0
205,156
0
L
Rama
7,792
708
58
5
0
189,540
0
W
Ra
10,014
910
102
9
0
252,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role