Player Matchup

Nike
Nike
 
Nike
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
HerobrineR6
Freya
Level 69
God Stats
1W - 1L
1,594 SR
Queue Stats
110W - 109L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
RootedBear64757
Ao Kuang
Level 122
God Stats
5W - 2L
1,427 SR
Queue Stats
185W - 158L
1,492 Elo+
Solo
Artemis
Artemis
SpookyVana
Artemis
Level 68
God Stats
1W - 0L
1,601 SR
Queue Stats
97W - 96L
1,524 Elo+
Solo
Nu Wa
Nu Wa
jewfroextracts
Nu Wa
Level 146
God Stats
16W - 7L
1,721 SR
Queue Stats
386W - 353L
1,561 Elo+
Solo
Team Averages
Level 105
1,569 SR
1,515 Elo+

VS

Team Averages
Level 145
1,567 SR
1,434 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
E_SINOFPRIDE
Morgan Le Fay
Level 155
God Stats
16W - 10L
1,853 SR
Queue Stats
574W - 528L
1,534 Elo+
Solo
Anhur
Anhur
Flash229
Anhur
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 13L
1,254 Elo+
Party 2
Xing Tian
Xing Tian
Sîckle
Xing Tian
Level 194
God Stats
5W - 4L
1,683 SR
Queue Stats
201W - 216L
1,520 Elo+
Party 3
King Arthur
King Arthur
XXSuperB15XX
King Arthur
Level 117
God Stats
0W - 2L
1,300 SR
Queue Stats
11W - 32L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 0 / 4
6,040
549
4,227
8,317
5,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 2 / 2
6,571
597
6,309
8,538
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
13
7 / 1 / 2
7,523
684
10,190
11,225
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SpookyVana
Artemis
11
1 / 0 / 1
6,227
566
4,727
4,924
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 5
6,628
603
7,293
6,865
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 4 / 1
6,447
586
6,159
13,324
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
E_SINOFPRIDE
Morgan Le Fay
9
0 / 3 / 2
5,498
500
6,684
8,930
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Flash229
Anhur
9
0 / 1 / 0
5,020
456
2,563
6,856
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Sîckle
Xing Tian
8
0 / 2 / 1
5,064
460
3,958
8,060
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
XXSuperB15XX
King Arthur
9
1 / 4 / 0
5,564
506
4,152
11,088
5,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
4
3
L
Fenrir
 
Fenrir
3
4
1
0.88
L
Morgan Le Fay
E_SINOFPRIDE
Morgan Le Fay
0
3
2
0.33
L
Anhur
Flash229
Anhur
0
1
0
0
W
2
2
2
1.5
W
Ao Kuang
7
1
2
8
W
Artemis
SpookyVana
Artemis
1
0
1
1.5
L
Xing Tian
Sîckle
Xing Tian
0
2
1
0.25
L
King Arthur
XXSuperB15XX
King Arthur
1
4
0
0.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,746
Damage
23,516
39,869
Taken
48,258
17,256
Mitigated
21,408
15,329
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,227
548
0
1,854
8,317
5,536
0
3,450
4,867
0
25,522
L
Fenrir
 
Fenrir
6,159
2,274
0
4,882
13,324
5,186
0
6,821
6,309
0
41,367
L
Morgan Le Fay
E_SINOFPRIDE
Morgan Le Fay
6,684
822
0
3,283
8,930
3,244
80
4,665
3,973
48,197
0
L
Anhur
Flash229
Anhur
2,563
1,443
0
3,134
6,856
2,123
0
371
6,409
0
31,061
W
6,309
1,613
0
3,566
8,538
3,124
0
137
8,401
36,657
0
W
Ao Kuang
10,190
1,967
0
6,719
11,225
4,207
269
2,040
9,185
52,335
0
W
Artemis
SpookyVana
Artemis
4,727
1,902
0
930
4,924
1,820
659
545
4,379
0
45,353
L
Xing Tian
Sîckle
Xing Tian
3,958
300
0
1,382
8,060
5,818
0
2,507
5,403
15,578
0
L
King Arthur
XXSuperB15XX
King Arthur
4,152
673
0
750
11,088
5,037
0
8,190
2,372
0
27,137
W
7,293
2,828
0
2,260
6,865
2,569
20
4,470
2,395
43,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
27,593
350
Minions Killed
255
0
Camps Cleared
0
1,068,400
Distance Traveled
1,043,083
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,040
549
36
3
0
206,583
0
L
Fenrir
6,447
586
65
6
0
237,316
4
L
Morgan Le Fay
5,498
500
79
7
0
184,272
4
L
Anhur
5,020
456
61
6
0
191,274
2
W
Freya
6,571
597
79
7
0
192,334
0
W
Ao Kuang
7,523
684
80
7
0
249,052
1
W
Artemis
6,227
566
71
6
0
201,734
3
L
Xing Tian
5,064
460
15
1
0
229,810
5
L
King Arthur
5,564
506
35
3
0
200,411
0
W
Nu Wa
6,628
603
84
8
0
218,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role