Player Matchup

Kumbhakarna
Kumbhakarna
Silver V
 
Kumbhakarna
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver V
F34R CREE
Vulcan
Silver V
Level 122
God Stats
22W - 14L
1,381 SR
Queue Stats
733W - 756L
529 MMR
Solo
Sol
Sol
Silver III
SM0kiN_ITup
Sol
Silver III
Level 124
God Stats
10W - 12L
1,508 SR
Queue Stats
106W - 126L
891 MMR
Solo
Ne Zha
Ne Zha
Silver IV
TheDevilsRaven
Ne Zha
Silver IV
Level 151
God Stats
1W - 1L
1,739 SR
Queue Stats
115W - 123L
653 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,526 SR
1,015 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,445 SR
947 MMR
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
GLCH_KONG
Bellona
Silver II
Level 156
God Stats
16W - 10L
1,584 SR
Queue Stats
195W - 212L
1,030 MMR
Solo
Rama
Rama
Bronze IV
HomuraX
Rama
Bronze IV
Level 79
God Stats
4W - 4L
1,191 SR
Queue Stats
115W - 159L
969 MMR
Solo
Susano
Susano
Silver V
KingCry
Susano
Silver V
Level 109
God Stats
8W - 3L
1,558 SR
Queue Stats
26W - 23L
974 MMR
Solo
Hel
Hel
Bronze II
ShyVibes-xoxo
Hel
Bronze II
Level 137
God Stats
10W - 15L
1,393 SR
Queue Stats
356W - 446L
264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
5
0 / 0 / 2
3,807
635
1,915
3,353
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
 
Hercules
7
0 / 0 / 1
3,637
606
1,479
4,661
2,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vulcan
F34R CREE
Vulcan
3
0 / 0 / 0
3,023
504
879
1,059
283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 1 / 0
3,941
657
3,820
2,327
689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 0 / 0
3,941
657
1,456
4,728
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
RavanaMartichorasKaliAo Kuang

VS

Bans
Sun WukongTiamatCabrakanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
3,833
639
1,132
2,490
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
GLCH_KONG
Bellona
8
0 / 1 / 0
4,275
713
1,897
3,807
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
HomuraX
Rama
5
0 / 0 / 0
3,305
551
2,107
4,393
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
KingCry
Susano
8
1 / 0 / 0
4,261
710
1,837
5,226
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,419
570
970
4,033
1,503
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
2
1
L
Hercules
 
Hercules
0
0
1
0.5
W
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Vulcan
F34R CREE
Vulcan
0
0
0
0
W
Bellona
GLCH_KONG
Bellona
0
1
0
0
W
Rama
HomuraX
Rama
0
0
0
0
W
Susano
KingCry
Susano
1
0
0
1
L
2
1
0
2
W
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,549
Damage
7,943
16,128
Taken
19,949
6,906
Mitigated
7,448
6,141
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,915
226
0
1,437
3,353
1,967
0
463
2,890
7,105
0
L
Hercules
 
Hercules
1,479
528
0
1,838
4,661
2,391
0
0
4,661
0
15,253
W
Baron Samedi
 
Baron Samedi
1,132
124
92
918
2,490
817
318
174
2,282
23,370
0
L
Vulcan
F34R CREE
Vulcan
879
191
0
870
1,059
283
0
311
748
8,773
0
W
Bellona
GLCH_KONG
Bellona
1,897
699
0
1,694
3,807
2,084
0
0
3,807
0
25,707
W
Rama
HomuraX
Rama
2,107
1,497
0
2,180
4,393
1,334
0
2,517
1,876
0
16,763
W
Susano
KingCry
Susano
1,837
381
0
1,500
5,226
1,710
0
1,076
4,054
0
26,912
L
3,820
2,165
0
834
2,327
689
0
507
1,820
22,353
0
W
970
230
1,217
1,797
4,033
1,503
0
2,717
1,316
6,315
0
L
1,456
380
0
1,162
4,728
1,576
0
821
3,907
0
24,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,349
Gold Earned
19,093
126
Minions Killed
165
0
Camps Cleared
0
554,130
Distance Traveled
594,574
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,807
635
16
3
0
125,480
0
L
Hercules
3,637
606
21
4
0
129,987
2
W
Baron Samedi
3,833
639
38
6
0
106,523
0
L
Vulcan
3,023
504
14
2
0
49,120
1
W
Bellona
4,275
713
49
8
0
136,361
2
W
Rama
3,305
551
23
4
0
103,458
0
W
Susano
4,261
710
47
8
0
140,713
0
L
Sol
3,941
657
35
6
0
110,406
0
W
Hel
3,419
570
8
1
0
107,519
1
L
Ne Zha
3,941
657
40
7
0
139,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role