Player Matchup

Fafnir
Fafnir
Christian CCP
Fafnir
Level 157
God Stats
31W - 33L
1,363 SR
Queue Stats
333W - 339L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
DarkVermillion
Ratatoskr
Level 153
God Stats
10W - 8L
1,903 SR
Queue Stats
230W - 218L
1,523 Elo+
Solo
Cerberus
Cerberus
McMuffinMastaX
Cerberus
Level 153
God Stats
8W - 7L
1,712 SR
Queue Stats
96W - 83L
1,496 Elo+
Solo
Anubis
Anubis
NDF Amartins81
Anubis
Level 61
God Stats
35W - 30L
1,316 SR
Queue Stats
357W - 347L
1,436 Elo+
Solo
Artemis
Artemis
longhornjo
Artemis
Level 148
God Stats
7W - 8L
1,551 SR
Queue Stats
428W - 406L
1,390 Elo+
Solo
Team Averages
Level 134
1,569 SR
1,455 Elo+

VS

Team Averages
Level 119
1,516 SR
1,457 Elo+
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BitterLynnex
Chang'e
Level 122
God Stats
44W - 43L
1,547 SR
Queue Stats
137W - 139L
1,440 Elo+
Party 1
Olorun
Olorun
KrayzBlob
Olorun
Level 83
God Stats
4W - 9L
1,483 SR
Queue Stats
63W - 89L
1,476 Elo+
Solo
Thanatos
Thanatos
Nino Nakano18
Thanatos
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 92L
1,417 Elo+
Solo
Jing Wei
Jing Wei
imcanceled4760
Jing Wei
Level 127
God Stats
16W - 24L
1,550 SR
Queue Stats
205W - 196L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
7,498
500
2,525
11,795
13,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
DarkVermillion
Ratatoskr
13
6 / 0 / 2
8,202
547
5,644
9,063
3,659
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cerberus
14
2 / 0 / 1
8,195
546
8,561
15,164
14,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 5 / 3
8,669
578
8,009
10,649
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
longhornjo
Artemis
11
0 / 4 / 2
6,668
445
6,406
8,900
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 2 / 3
7,280
485
5,254
15,099
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
BitterLynnex
Chang'e
12
0 / 3 / 0
7,716
514
7,949
10,587
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
KrayzBlob
Olorun
15
2 / 4 / 2
9,027
602
11,304
10,623
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Nino Nakano18
Thanatos
10
4 / 3 / 0
7,126
475
3,078
10,074
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
13
3 / 1 / 1
7,782
519
4,689
7,196
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
9
9
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
3
0.75
L
Chang'e
BitterLynnex
Chang'e
0
3
0
0
W
1
0
5
3.5
W
Ratatoskr
DarkVermillion
Ratatoskr
6
0
2
7
L
Olorun
KrayzBlob
Olorun
2
4
2
0.75
W
Cerberus
2
0
1
2.5
W
3
5
3
0.9
L
Thanatos
Nino Nakano18
Thanatos
4
3
0
1.33
L
Jing Wei
3
1
1
3.5
W
Artemis
longhornjo
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,145
Damage
32,274
55,571
Taken
53,579
41,018
Mitigated
23,251
12,677
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,254
844
0
5,441
15,099
9,540
306
2,381
12,718
40,793
0
L
Chang'e
BitterLynnex
Chang'e
7,949
1,098
173
2,570
10,587
3,485
35
6,574
4,013
56,124
0
W
2,525
470
0
3,501
11,795
13,550
0
5,332
6,453
11,401
0
W
Ratatoskr
DarkVermillion
Ratatoskr
5,644
2,352
0
406
9,063
3,659
819
2,781
6,250
0
58,466
L
Olorun
KrayzBlob
Olorun
11,304
4,866
99
3,578
10,623
3,171
364
6,461
4,162
74,441
0
W
Cerberus
8,561
300
0
4,799
15,164
14,858
0
8,145
6,477
63,460
683
W
8,009
247
0
2,817
10,649
5,646
0
5,242
5,393
78,728
0
L
Thanatos
Nino Nakano18
Thanatos
3,078
863
0
5,999
10,074
4,435
0
1,722
8,352
0
33,887
L
Jing Wei
4,689
3,618
0
3,143
7,196
2,620
320
1,274
5,922
0
48,477
W
Artemis
longhornjo
Artemis
6,406
3,727
0
1,154
8,900
3,305
80
2,409
6,491
0
45,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,232
Gold Earned
38,931
454
Minions Killed
402
0
Camps Cleared
0
1,437,992
Distance Traveled
1,237,329
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,280
485
39
3
0
215,057
0
L
Chang'e
7,716
514
115
8
0
222,180
8
W
Fafnir
7,498
500
9
1
0
309,750
4
W
Ratatoskr
8,202
547
81
5
0
345,602
0
L
Olorun
9,027
602
117
8
0
252,759
0
W
Cerberus
8,195
546
158
11
0
257,020
0
W
Anubis
8,669
578
139
9
0
283,890
0
L
Thanatos
7,126
475
49
3
0
261,223
0
L
Jing Wei
7,782
519
82
5
0
286,110
8
W
Artemis
6,668
445
67
4
0
241,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role