Player Matchup

Jormungandr
Jormungandr
Gold II
 
Jormungandr
Gold II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
SirCarlos00
Bacchus
Gold II
Level 109
God Stats
70W - 50L
1,615 SR
Queue Stats
172W - 171L
1,659 MMR
Solo
Hachiman
Hachiman
Platinum IV
Sqeezur
Hachiman
Platinum IV
Level 99
God Stats
4W - 6L
1,479 SR
Queue Stats
85W - 79L
1,605 MMR
Solo
Scylla
Scylla
Gold II
Vxly
Scylla
Gold II
Level 128
God Stats
6W - 5L
1,500 SR
Queue Stats
303W - 298L
1,660 MMR
Solo
Ne Zha
Ne Zha
Gold III
ZMcswain
Ne Zha
Gold III
Level 107
God Stats
19W - 13L
1,640 SR
Queue Stats
299W - 308L
1,620 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,547 SR
1,609 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,636 SR
1,610 MMR
Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
 
Zhong Kui
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum V
Bwarthebeast5
Freya
Platinum V
Level 104
God Stats
47W - 39L
1,634 SR
Queue Stats
70W - 64L
1,699 MMR
Solo
Bastet
Bastet
Gold I
ElxMental
Bastet
Gold I
Level 63
God Stats
8W - 5L
1,563 SR
Queue Stats
109W - 103L
1,678 MMR
Solo
Mulan
Mulan
Platinum III
stompsession101
Mulan
Platinum III
Level 124
God Stats
1W - 2L
1,982 SR
Queue Stats
561W - 554L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 1 / 4
9,325
622
7,211
9,609
7,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
SirCarlos00
Bacchus
12
0 / 2 / 6
7,586
506
5,728
14,585
15,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
Sqeezur
Hachiman
15
3 / 2 / 3
8,875
592
9,348
8,816
3,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Vxly
Scylla
14
1 / 1 / 3
8,402
560
8,887
5,657
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ZMcswain
Ne Zha
15
4 / 0 / 3
9,041
603
5,519
13,142
7,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
RavanaThanatosCharon

VS

Bans
Ao KuangGaneshaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 3 / 2
8,490
566
9,753
10,851
5,775
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
 
Zhong Kui
15
1 / 2 / 1
8,281
552
6,774
11,425
8,869
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 1 / 1
6,039
403
2,987
6,181
2,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
ElxMental
Bastet
14
3 / 2 / 1
7,948
530
4,708
13,533
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
7,474
498
7,662
16,402
15,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
6
6
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
4
4
L
Anubis
 
Anubis
1
3
2
0.67
L
Zhong Kui
 
Zhong Kui
1
2
1
0.75
L
0
1
1
0.5
L
Bastet
ElxMental
Bastet
3
2
1
1.75
W
Bacchus
SirCarlos00
Bacchus
0
2
6
1.5
W
Hachiman
Sqeezur
Hachiman
3
2
3
2.25
W
Scylla
Vxly
Scylla
1
1
3
2.5
W
Ne Zha
ZMcswain
Ne Zha
4
0
3
5.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,693
Damage
31,884
51,809
Taken
58,392
36,188
Mitigated
37,196
21,221
Healing
27,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,211
1,510
0
3,436
9,609
7,278
629
4,567
5,042
74,426
0
L
Anubis
 
Anubis
9,753
191
0
4,249
10,851
5,775
0
3,832
6,971
75,355
0
L
Zhong Kui
 
Zhong Kui
6,774
547
0
5,887
11,425
8,869
0
4,400
6,657
77,956
0
L
2,987
1,061
0
3,699
6,181
2,099
0
1,382
4,799
26,449
0
L
Bastet
ElxMental
Bastet
4,708
1,332
0
7,022
13,533
5,410
3
3,853
9,514
0
66,402
W
Bacchus
SirCarlos00
Bacchus
5,728
283
0
4,386
14,585
15,902
0
4,909
9,660
26,573
0
W
Hachiman
Sqeezur
Hachiman
9,348
7,259
0
3,637
8,816
3,464
588
4,291
4,481
0
72,634
W
Scylla
Vxly
Scylla
8,887
1,010
0
876
5,657
1,973
0
2,807
2,845
66,223
0
W
Ne Zha
ZMcswain
Ne Zha
5,519
2,694
0
8,886
13,142
7,571
0
2,826
10,267
0
67,966
L
7,662
768
0
6,251
16,402
15,043
0
7,532
8,625
0
38,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,229
Gold Earned
38,232
526
Minions Killed
478
0
Camps Cleared
0
1,596,686
Distance Traveled
1,340,993
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,325
622
129
9
0
298,519
4
L
Anubis
8,490
566
127
8
0
251,892
0
L
Zhong Kui
8,281
552
135
9
0
282,451
0
L
Freya
6,039
403
61
4
0
160,909
0
L
Bastet
7,948
530
107
7
0
333,601
0
W
Bacchus
7,586
506
25
2
0
315,447
6
W
Hachiman
8,875
592
128
9
0
296,582
2
W
Scylla
8,402
560
134
9
0
334,845
5
W
Ne Zha
9,041
603
110
7
0
351,293
1
L
Mulan
7,474
498
48
3
0
312,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role