Player Matchup

Charybdis
Charybdis
Necris_LocktreYT
Charybdis
Level 79
God Stats
33W - 39L
1,417 SR
Queue Stats
165W - 225L
1,318 Elo+
Party 1
Fenrir
Fenrir
RattlyWall4
Fenrir
Level 12
God Stats
6W - 1L
1,453 SR
Queue Stats
16W - 18L
1,341 Elo+
Party 1
Vulcan
Vulcan
jo22ch
Vulcan
Level 67
God Stats
0W - 3L
1,154 SR
Queue Stats
90W - 85L
1,482 Elo+
Party 1
Team Averages
Level 53
1,341 SR
1,380 Elo+

VS

Team Averages
Level 119
1,462 SR
1,440 Elo+
Geb
Geb
Connor_Fritter
Geb
Level 126
God Stats
11W - 3L
1,594 SR
Queue Stats
193W - 207L
1,482 Elo+
Solo
Merlin
Merlin
SSTR8UPGOD
Merlin
Level 127
God Stats
5W - 7L
1,340 SR
Queue Stats
991W - 1,073L
1,468 Elo+
Solo
Da Ji
Da Ji
helljumper79
Da Ji
Level 104
God Stats
59W - 51L
1,452 SR
Queue Stats
110W - 94L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
9
0 / 3 / 2
6,687
669
2,325
9,367
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
8
1 / 4 / 1
6,649
665
4,072
8,718
2,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
jo22ch
Vulcan
11
1 / 5 / 1
7,557
756
4,823
5,977
2,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
8,118
812
5,007
7,313
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Merlin
SSTR8UPGOD
Merlin
12
3 / 1 / 6
8,086
809
8,003
5,052
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 1 / 5
8,061
806
7,001
7,083
3,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
12
12
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Charybdis
0
3
2
0.33
L
Fenrir
1
4
1
0.38
W
Merlin
SSTR8UPGOD
Merlin
3
1
6
6
W
5
1
5
7.5
L
Vulcan
jo22ch
Vulcan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,220
Damage
20,011
24,062
Taken
19,448
8,079
Mitigated
11,147
2,784
Healing
1,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,007
268
0
1,078
7,313
6,029
0
1,911
5,402
21,140
0
L
Charybdis
2,325
1,188
150
2,304
9,367
3,082
0
5,624
3,364
0
19,488
L
Fenrir
4,072
994
0
330
8,718
2,956
0
4,028
4,444
0
11,241
W
Merlin
SSTR8UPGOD
Merlin
8,003
544
0
500
5,052
1,762
0
1,273
3,779
32,180
0
W
7,001
2,048
0
0
7,083
3,356
0
2,234
4,849
0
19,553
L
Vulcan
jo22ch
Vulcan
4,823
2,809
0
0
5,977
2,041
0
2,896
2,926
28,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,893
Gold Earned
24,265
88
Minions Killed
77
0
Camps Cleared
0
519,349
Distance Traveled
537,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,118
812
14
1
0
194,055
0
L
Charybdis
6,687
669
24
2
0
165,084
0
L
Fenrir
6,649
665
13
1
0
178,943
0
W
Merlin
8,086
809
48
5
0
162,585
0
W
Da Ji
8,061
806
15
2
0
180,565
0
L
Vulcan
7,557
756
51
5
0
175,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role