Player Matchup

Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jaytwarn
Janus
Level 121
God Stats
3W - 1L
1,601 SR
Queue Stats
73W - 77L
1,450 Elo+
Solo
Ymir
Ymir
RewAAAA_
Ymir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,433 Elo+
Solo
Artemis
Artemis
Vyrtualwolf1
Artemis
Level 63
God Stats
4W - 1L
1,555 SR
Queue Stats
123W - 125L
1,486 Elo+
Solo
Guan Yu
Guan Yu
zlOhneSinn
Guan Yu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,515 Elo+
Solo
Team Averages
Level 109
1,531 SR
1,477 Elo+

VS

Team Averages
Level 82
1,577 SR
1,491 Elo+
Raijin
Raijin
 
Raijin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AnybisRUS
Horus
Level 99
God Stats
2W - 3L
1,660 SR
Queue Stats
120W - 98L
1,539 Elo+
Solo
Bellona
Bellona
Dev1lFoX
Bellona
Level 129
God Stats
0W - 2L
1,727 SR
Queue Stats
54W - 52L
1,524 Elo+
Solo
Tyr
Tyr
Eyeofraamius
Tyr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,432 Elo+
Party 1
Anubis
Anubis
seimee
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 2 / 15
7,665
767
7,685
11,534
9,356
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Jaytwarn
Janus
17
9 / 2 / 10
9,658
966
18,507
8,414
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
16
4 / 2 / 15
9,663
966
5,257
13,374
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Vyrtualwolf1
Artemis
15
3 / 4 / 12
8,634
863
13,921
10,052
5,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
zlOhneSinn
Guan Yu
16
8 / 4 / 11
10,215
1,022
11,107
15,834
20,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 4 / 6
9,336
934
16,228
9,470
3,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
AnybisRUS
Horus
13
1 / 4 / 9
7,050
705
5,754
14,073
8,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bellona
Dev1lFoX
Bellona
15
5 / 4 / 6
8,136
814
7,242
12,683
14,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 8
7,238
724
5,027
12,876
12,335
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
seimee
Anubis
14
2 / 6 / 3
7,456
746
7,315
11,006
4,877
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
46
24
Kills
14
14
Deaths
24
63
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
15
3.75
L
Raijin
 
Raijin
5
4
6
2
L
Horus
AnybisRUS
Horus
1
4
9
1.38
L
Bellona
Dev1lFoX
Bellona
5
4
6
2
L
1
6
8
0.83
W
Janus
Jaytwarn
Janus
9
2
10
7
W
Ymir
4
2
15
5.75
W
Artemis
Vyrtualwolf1
Artemis
3
4
12
2.25
L
Anubis
seimee
Anubis
2
6
3
0.58
W
Guan Yu
zlOhneSinn
Guan Yu
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,477
Damage
41,566
59,208
Taken
60,108
54,435
Mitigated
43,776
19,741
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,685
456
1,088
2,103
11,534
9,356
53
4,655
6,879
15,270
0
L
Raijin
 
Raijin
16,228
1,115
328
1,091
9,470
3,727
0
5,632
3,838
33,852
0
L
Horus
AnybisRUS
Horus
5,754
2,146
4,546
3,416
14,073
8,518
0
7,918
6,155
0
9,389
L
Bellona
Dev1lFoX
Bellona
7,242
1,231
641
1,206
12,683
14,319
0
6,940
5,743
212
13,843
L
5,027
742
1,289
962
12,876
12,335
0
6,432
6,444
0
8,534
W
Janus
Jaytwarn
Janus
18,507
1,476
477
1,365
8,414
4,753
255
3,735
4,679
29,777
0
W
Ymir
5,257
331
424
3,014
13,374
14,871
60
5,867
7,239
16,156
219
W
Artemis
Vyrtualwolf1
Artemis
13,921
5,044
167
1,410
10,052
5,161
1,319
4,507
5,312
0
23,305
L
Anubis
seimee
Anubis
7,315
124
710
1,476
11,006
4,877
0
6,757
4,249
15,781
0
W
Guan Yu
zlOhneSinn
Guan Yu
11,107
552
3,458
6,235
15,834
20,294
0
4,936
10,554
3,857
18,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,835
Gold Earned
39,216
116
Minions Killed
87
0
Camps Cleared
0
989,592
Distance Traveled
892,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,665
767
12
1
0
217,977
0
L
Raijin
9,336
934
40
4
0
171,016
0
L
Horus
7,050
705
6
1
0
193,912
0
L
Bellona
8,136
814
18
2
0
194,224
0
L
Tyr
7,238
724
5
1
0
191,213
0
W
Janus
9,658
966
32
3
0
200,053
0
W
Ymir
9,663
966
27
3
0
180,048
0
W
Artemis
8,634
863
19
2
0
168,019
0
L
Anubis
7,456
746
18
2
0
142,251
0
W
Guan Yu
10,215
1,022
26
3
0
223,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role