Player Matchup

Set
Set
 
Set
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GioTheUgly
Shiva
Level 79
God Stats
0W - 1L
1,703 SR
Queue Stats
13W - 20L
1,516 Elo+
Solo
Bacchus
Bacchus
Snizzrifle
Bacchus
Level 79
God Stats
2W - 2L
1,808 SR
Queue Stats
146W - 153L
1,487 Elo+
Party 3
Sol
Sol
bballdunker4
Sol
Level 107
God Stats
1W - 1L
1,584 SR
Queue Stats
248W - 223L
1,487 Elo+
Party 3
Arachne
Arachne
obvstriker09
Arachne
Level 69
God Stats
12W - 11L
1,550 SR
Queue Stats
89W - 103L
1,462 Elo+
Party 3
Team Averages
Level 85
1,629 SR
1,491 Elo+

VS

Team Averages
Level 106
1,492 SR
1,529 Elo+
Nu Wa
Nu Wa
Dodge12Valve
Nu Wa
Level 78
God Stats
11W - 13L
1,452 SR
Queue Stats
26W - 23L
1,512 Elo+
Party 1
Ishtar
Ishtar
Dumbythic3372
Ishtar
Level 104
God Stats
5W - 6L
1,482 SR
Queue Stats
714W - 622L
1,504 Elo+
Solo
Freya
Freya
RevDovah
Freya
Level 146
God Stats
6W - 3L
1,434 SR
Queue Stats
369W - 285L
1,612 Elo+
Party 2
Bellona
Bellona
aagtlek
Bellona
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 27L
1,517 Elo+
Party 1
Thor
Thor
jerrysringfinger
Thor
Level 77
God Stats
15W - 11L
1,591 SR
Queue Stats
144W - 131L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
0 / 1 / 0
8,638
576
4,864
12,901
6,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
14
0 / 0 / 1
8,010
534
9,095
16,495
12,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Snizzrifle
Bacchus
10
0 / 2 / 2
6,595
440
3,935
12,318
12,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 6 / 1
7,447
496
10,737
13,115
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
obvstriker09
Arachne
12
2 / 4 / 0
7,041
469
5,772
15,521
6,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
8,919
595
10,652
5,407
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 2
9,159
611
9,500
13,671
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
RevDovah
Freya
14
5 / 2 / 4
8,805
587
12,524
11,213
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
aagtlek
Bellona
14
1 / 0 / 0
8,733
582
8,396
16,215
21,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 4
6,607
440
3,351
7,210
4,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
13
13
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
W
1
0
7
4.5
W
5
2
2
3
L
Shiva
0
0
1
0.5
W
Freya
RevDovah
Freya
5
2
4
3.5
L
Bacchus
Snizzrifle
Bacchus
0
2
2
0.5
W
Bellona
aagtlek
Bellona
1
0
0
1
L
3
6
1
0.58
W
1
1
4
3
L
Arachne
obvstriker09
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,403
Damage
44,423
70,350
Taken
53,716
43,155
Mitigated
37,906
16,993
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,864
1,679
0
4,724
12,901
6,896
90
5,530
7,371
0
113,169
W
10,652
2,809
116
955
5,407
1,841
832
876
4,531
85,597
0
W
9,500
5,523
0
3,075
13,671
6,082
507
8,762
4,909
0
85,500
L
Shiva
9,095
1,583
327
5,184
16,495
12,101
0
2,145
14,350
207
72,244
W
Freya
RevDovah
Freya
12,524
3,876
0
4,194
11,213
4,372
369
2,183
9,030
70,495
0
L
Bacchus
Snizzrifle
Bacchus
3,935
278
78
2,382
12,318
12,996
0
5,272
7,046
21,282
42
W
Bellona
aagtlek
Bellona
8,396
3,157
0
6,004
16,215
21,303
801
207
16,008
0
76,034
L
10,737
3,789
0
2,893
13,115
4,903
299
3,751
9,364
58,947
0
W
3,351
706
0
721
7,210
4,308
247
2,809
4,401
0
16,238
L
Arachne
obvstriker09
Arachne
5,772
3,531
0
1,405
15,521
6,259
0
6,478
9,043
0
50,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,731
Gold Earned
42,223
494
Minions Killed
538
0
Camps Cleared
0
1,583,070
Distance Traveled
1,502,411
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,638
576
194
13
0
299,952
0
W
Nu Wa
8,919
595
156
10
0
308,148
9
W
Ishtar
9,159
611
134
9
0
281,000
1
L
Shiva
8,010
534
120
8
0
320,795
0
W
Freya
8,805
587
100
7
0
315,260
1
L
Bacchus
6,595
440
22
1
0
332,635
0
W
Bellona
8,733
582
133
9
0
291,273
0
L
Sol
7,447
496
90
6
0
277,319
0
W
Thor
6,607
440
15
1
0
306,730
2
L
Arachne
7,041
469
68
5
0
352,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role