Player Matchup

Achilles
Achilles
 
Achilles
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ChummyKarma8343
Jing Wei
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 152L
1,499 Elo+
Solo
Maui
Maui
EhudsSword
Maui
Level 67
God Stats
1W - 2L
1,719 SR
Queue Stats
89W - 77L
1,496 Elo+
Party 2
Rama
Rama
Falcons the bes
Rama
Level 54
God Stats
2W - 2L
1,616 SR
Queue Stats
61W - 70L
1,455 Elo+
Party 1
Tiamat
Tiamat
JoeMomma4795
Tiamat
Level 157
God Stats
1W - 1L
1,744 SR
Queue Stats
366W - 369L
1,383 Elo+
Party 1
Team Averages
Level 89
1,616 SR
1,466 Elo+

VS

Team Averages
Level 82
1,500 SR
1,459 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HmmmStanky
Kukulkan
Level 49
God Stats
8W - 7L
1,488 SR
Queue Stats
264W - 239L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
KingXProdigyXx
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,369 Elo+
Solo
Ganesha
Ganesha
OverratedButton
Ganesha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,548 Elo+
Solo
Thoth
Thoth
skyrimpooper4
Thoth
Level 81
God Stats
7W - 7L
1,515 SR
Queue Stats
425W - 421L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 1 / 2
5,898
983
5,251
7,310
6,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
12
2 / 2 / 1
5,912
985
3,545
3,970
1,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 2
5,419
903
3,996
7,375
4,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
4,548
758
0
0
0
Tiamat
8
1 / 1 / 1
5,036
839
977
2,042
1,036
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 0 / 6
7,022
1,170
4,670
4,743
2,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kukulkan
HmmmStanky
Kukulkan
12
3 / 1 / 2
7,161
1,194
3,637
2,976
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
KingXProdigyXx
Gilgamesh
11
2 / 2 / 5
6,716
1,119
2,847
6,577
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 7
7,051
1,175
3,346
7,811
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 6
6,420
1,070
3,742
4,497
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
7
7
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
2
3
W
Yu Huang
 
Yu Huang
1
0
6
4
L
Jing Wei
2
2
1
1.25
L
1
3
2
0.67
L
0
0
0
0
W
Kukulkan
HmmmStanky
Kukulkan
3
1
2
4
L
Tiamat
1
1
1
1.5
W
Gilgamesh
KingXProdigyXx
Gilgamesh
2
2
5
2.25
W
0
1
7
3.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,769
Damage
18,242
20,697
Taken
26,604
13,284
Mitigated
17,658
5,099
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,251
375
344
1,193
7,310
6,014
0
5,488
1,656
0
8,571
W
Yu Huang
 
Yu Huang
4,670
632
1,797
1,419
4,743
2,051
1,351
757
3,942
14,362
0
L
Jing Wei
3,545
1,376
547
326
3,970
1,492
0
3,183
687
0
13,494
L
3,996
303
192
2,029
7,375
4,742
0
5,136
2,198
6,903
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
HmmmStanky
Kukulkan
3,637
121
912
526
2,976
1,420
405
765
2,206
10,727
0
L
Tiamat
977
81
0
468
2,042
1,036
0
1,588
375
4,299
0
W
Gilgamesh
KingXProdigyXx
Gilgamesh
2,847
460
339
935
6,577
4,846
270
752
5,560
0
6,414
W
3,346
383
893
2,447
7,811
7,434
213
1,623
5,888
6,568
0
W
3,742
82
0
96
4,497
1,907
1,823
1,061
3,357
8,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,813
Gold Earned
34,370
46
Minions Killed
72
0
Camps Cleared
0
421,053
Distance Traveled
657,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,898
983
8
1
0
146,969
0
W
Yu Huang
7,022
1,170
27
5
0
140,230
0
L
Jing Wei
5,912
985
26
4
0
106,364
0
L
Maui
5,419
903
7
1
0
122,221
0
L
Rama
4,548
758
0
0
0
0
0
W
Kukulkan
7,161
1,194
19
3
0
103,997
0
L
Tiamat
5,036
839
5
1
0
45,499
0
W
Gilgamesh
6,716
1,119
14
2
0
132,106
0
W
Ganesha
7,051
1,175
0
0
0
153,008
0
W
Thoth
6,420
1,070
12
2
0
128,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role