Player Matchup

Tyr
Tyr
Chakrom
Tyr
Level 128
God Stats
5W - 3L
1,170 SR
Queue Stats
162W - 142L
1,596 Elo+
Party 1
Persephone
Persephone
Lawaygo
Persephone
Level 41
God Stats
4W - 4L
1,728 SR
Queue Stats
123W - 98L
1,597 Elo+
Party 1
Martichoras
Martichoras
Zealót
Martichoras
Level 89
God Stats
16W - 7L
1,824 SR
Queue Stats
145W - 124L
1,605 Elo+
Party 1
Team Averages
Level 86
1,574 SR
1,599 Elo+

VS

Team Averages
Level 97
1,579 SR
1,544 Elo+
Cthulhu
Cthulhu
J4Y933
Cthulhu
Level 84
God Stats
194W - 164L
1,576 SR
Queue Stats
415W - 441L
1,551 Elo+
Solo
Tyr
Tyr
PoohShiesty1616
Tyr
Level 108
God Stats
1W - 1L
1,661 SR
Queue Stats
158W - 150L
1,595 Elo+
Solo
Hel
Hel
Seany_Appleseed
Hel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
8 / 0 / 7
9,118
912
7,990
7,961
7,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
Lawaygo
Persephone
12
3 / 0 / 13
8,989
899
9,629
4,830
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Zealót
Martichoras
10
4 / 4 / 9
8,218
822
8,414
10,287
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J4Y933
Cthulhu
10
1 / 4 / 3
7,523
752
7,655
11,002
11,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 6 / 2
7,711
771
7,329
12,096
9,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 6 / 2
7,397
740
4,837
8,741
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
15
Kills
4
4
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
8
0
7
11.5
L
Cthulhu
J4Y933
Cthulhu
1
4
3
0.63
W
Persephone
Lawaygo
Persephone
3
0
13
9.5
L
2
6
2
0.5
L
1
6
2
0.33
W
Martichoras
Zealót
Martichoras
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
19,821
23,078
Taken
31,839
13,049
Mitigated
23,632
4,867
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
7,990
1,102
0
1,684
7,961
7,623
0
3,518
3,814
0
12,881
L
Cthulhu
J4Y933
Cthulhu
7,655
537
0
1,457
11,002
11,075
0
4,726
6,276
28,360
0
W
Persephone
Lawaygo
Persephone
9,629
1,724
0
1,416
4,830
1,686
55
3,520
1,034
36,835
0
L
7,329
1,523
0
1,296
12,096
9,597
0
3,030
9,066
0
18,545
L
4,837
236
2,021
2,104
8,741
2,960
0
2,087
6,654
23,833
0
W
Martichoras
Zealót
Martichoras
8,414
3,125
0
1,767
10,287
3,740
0
4,772
4,875
0
35,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,325
Gold Earned
22,631
106
Minions Killed
90
0
Camps Cleared
0
572,979
Distance Traveled
538,151
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,118
912
12
1
0
217,570
2
L
Cthulhu
7,523
752
25
3
0
201,333
2
W
Persephone
8,989
899
56
6
0
186,698
0
L
Tyr
7,711
771
23
2
0
164,450
0
L
Hel
7,397
740
42
4
0
172,368
0
W
Martichoras
8,218
822
38
4
0
168,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role