Player Matchup

Thanatos
Thanatos
Silver III
BladeBlue
Thanatos
Silver III
Level 141
God Stats
13W - 9L
1,789 SR
Queue Stats
74W - 88L
936 MMR
Solo
Bakasura
Bakasura
Silver III
Gin96
Bakasura
Silver III
Level 95
God Stats
22W - 14L
1,555 SR
Queue Stats
237W - 262L
934 MMR
Solo
Chang'e
Chang'e
Silver IV
ItsKattt
Chang'e
Silver IV
Level 117
God Stats
1W - 2L
1,549 SR
Queue Stats
65W - 100L
964 MMR
Solo
Skadi
Skadi
Silver IV
PochoArtio
Skadi
Silver IV
Level 112
God Stats
10W - 13L
1,585 SR
Queue Stats
164W - 195L
920 MMR
Solo
Ravana
Ravana
Bronze V
sokeytor
Ravana
Bronze V
Level 121
God Stats
2W - 2L
1,490 SR
Queue Stats
31W - 54L
971 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,594 SR
945 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,433 SR
945 MMR
Artio
Artio
Silver III
Abyss9999
Artio
Silver III
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 137L
889 MMR
Solo
Freya
Freya
Bronze I
Fire3010
Freya
Bronze I
Level 114
God Stats
14W - 12L
1,511 SR
Queue Stats
180W - 203L
962 MMR
Solo
Pele
Pele
Bronze I
Ishmaneck
Pele
Bronze I
Level 101
God Stats
16W - 13L
1,452 SR
Queue Stats
37W - 44L
957 MMR
Party 1
Cernunnos
Cernunnos
Silver V
Salt_God__
Cernunnos
Silver V
Level 104
God Stats
2W - 2L
1,151 SR
Queue Stats
37W - 44L
957 MMR
Party 1
Nu Wa
Nu Wa
Silver II
to0oreck
Nu Wa
Silver II
Level 145
God Stats
93W - 77L
1,549 SR
Queue Stats
135W - 141L
960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BladeBlue
Thanatos
16
10 / 4 / 1
10,159
535
16,669
23,724
10,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Gin96
Bakasura
13
0 / 4 / 3
8,115
427
7,609
22,400
22,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
ItsKattt
Chang'e
15
0 / 5 / 2
8,970
472
7,584
17,002
6,465
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
2 / 5 / 0
9,228
486
8,419
16,328
5,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
sokeytor
Ravana
12
0 / 3 / 1
8,247
434
2,362
9,729
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Ah PuchTyrAwilix

VS

Bans
Ao KuangCharonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Abyss9999
Artio
13
2 / 2 / 5
9,051
476
3,851
16,715
12,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
Fire3010
Freya
17
7 / 4 / 1
11,367
598
15,902
16,572
6,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
20
11 / 2 / 3
12,818
675
17,862
16,019
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Salt_God__
Cernunnos
17
0 / 4 / 3
10,471
551
10,876
14,456
5,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
to0oreck
Nu Wa
19
1 / 0 / 5
11,621
612
13,199
6,012
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
12
Kills
21
21
Deaths
12
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
Abyss9999
Artio
2
2
5
2.25
L
Thanatos
BladeBlue
Thanatos
10
4
1
2.63
W
Freya
Fire3010
Freya
7
4
1
1.88
L
Bakasura
Gin96
Bakasura
0
4
3
0.38
W
Pele
11
2
3
6.25
L
Chang'e
ItsKattt
Chang'e
0
5
2
0.2
L
Skadi
2
5
0
0.4
W
Cernunnos
Salt_God__
Cernunnos
0
4
3
0.38
L
Ravana
sokeytor
Ravana
0
3
1
0.17
W
Nu Wa
to0oreck
Nu Wa
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,643
Damage
61,690
89,183
Taken
69,774
49,304
Mitigated
32,680
36,630
Healing
24,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Abyss9999
Artio
3,851
1,018
450
5,452
16,715
12,292
0
1,652
13,978
27,836
0
L
Thanatos
BladeBlue
Thanatos
16,669
2,872
0
15,215
23,724
10,035
0
7,606
15,688
0
81,178
W
Freya
Fire3010
Freya
15,902
4,873
0
6,811
16,572
6,097
389
4,401
11,385
76,422
0
L
Bakasura
Gin96
Bakasura
7,609
5,086
0
10,039
22,400
22,291
0
9,761
12,227
0
30,832
W
Pele
17,862
4,120
0
4,279
16,019
6,518
472
1,003
14,747
0
119,698
L
Chang'e
ItsKattt
Chang'e
7,584
1,007
937
4,964
17,002
6,465
0
7,103
9,319
71,185
0
L
Skadi
8,419
3,684
0
1,810
16,328
5,191
150
1,778
14,482
0
73,607
W
Cernunnos
Salt_God__
Cernunnos
10,876
5,605
0
5,666
14,456
5,777
2,466
0
14,413
0
86,503
L
Ravana
sokeytor
Ravana
2,362
364
0
3,665
9,729
5,322
0
4,844
4,515
0
58,418
W
Nu Wa
to0oreck
Nu Wa
13,199
2,724
0
1,751
6,012
1,996
1,140
0
5,607
97,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,719
Gold Earned
55,328
554
Minions Killed
600
0
Camps Cleared
0
1,647,101
Distance Traveled
1,905,422
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,051
476
25
1
0
384,302
2
L
Thanatos
10,159
535
94
5
0
400,411
0
W
Freya
11,367
598
136
7
0
367,439
4
L
Bakasura
8,115
427
95
5
0
387,141
6
W
Pele
12,818
675
148
8
0
448,920
0
L
Chang'e
8,970
472
128
7
0
353,737
2
L
Skadi
9,228
486
130
7
0
304,631
4
W
Cernunnos
10,471
551
137
7
0
360,239
3
L
Ravana
8,247
434
107
6
0
201,181
0
W
Nu Wa
11,621
612
154
8
0
344,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role