Player Matchup

Hercules
Hercules
MrGeringas
Hercules
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Mercury
Mercury
OneAsianBoi420
Mercury
Level 106
God Stats
1W - 1L
1,790 SR
Queue Stats
141W - 176L
1,452 Elo+
Party 3
Cu Chulainn
Cu Chulainn
domosaur115
Cu Chulainn
Level 18
God Stats
0W - 4L
1,070 SR
Queue Stats
5W - 11L
1,326 Elo+
Party 3
Skadi
Skadi
fedegargom
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
yvngkilo98
Zhong Kui
Level 42
God Stats
1W - 1L
1,240 SR
Queue Stats
1W - 3L
1,265 Elo+
Solo
Team Averages
Level 49
1,420 SR
1,409 Elo+

VS

Team Averages
Level 71
1,486 SR
1,418 Elo+
Merlin
Merlin
TNMGrowth-
Merlin
Level 117
God Stats
13W - 11L
1,430 SR
Queue Stats
151W - 164L
1,443 Elo+
Party 2
Awilix
Awilix
buck shot 04
Awilix
Level 126
God Stats
3W - 4L
1,473 SR
Queue Stats
151W - 161L
1,465 Elo+
Party 4
Olorun
Olorun
cosmic_c00kie420
Olorun
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,388 Elo+
Party 4
Charybdis
Charybdis
davidthebesteva
Charybdis
Level 39
God Stats
2W - 4L
1,294 SR
Queue Stats
63W - 70L
1,406 Elo+
Party 2
Guan Yu
Guan Yu
zExantus
Guan Yu
Level 26
God Stats
4W - 4L
1,732 SR
Queue Stats
56W - 68L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrGeringas
Hercules
11
1 / 4 / 4
7,091
417
3,775
11,709
11,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 7 / 3
9,385
552
7,173
17,317
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
domosaur115
Cu Chulainn
14
3 / 6 / 0
8,591
505
8,497
16,897
13,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
14
8 / 4 / 2
8,764
516
16,424
11,314
4,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
yvngkilo98
Zhong Kui
1
0 / 0 / 0
4,631
272
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TNMGrowth-
Merlin
14
2 / 2 / 5
8,689
511
7,086
7,692
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
16
7 / 3 / 4
9,872
581
11,795
11,851
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 7 / 6
8,770
516
8,131
14,045
6,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
davidthebesteva
Charybdis
14
3 / 4 / 3
8,625
507
7,754
13,881
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
zExantus
Guan Yu
14
6 / 1 / 6
8,820
519
7,182
10,287
10,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
16
Kills
21
21
Deaths
17
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
MrGeringas
Hercules
1
4
4
0.75
L
4
7
3
0.79
W
Merlin
TNMGrowth-
Merlin
2
2
5
2.25
W
Awilix
7
3
4
3
W
3
7
6
0.86
W
Charybdis
davidthebesteva
Charybdis
3
4
3
1.13
L
Cu Chulainn
domosaur115
Cu Chulainn
3
6
0
0.5
L
Skadi
8
4
2
2.25
L
Zhong Kui
yvngkilo98
Zhong Kui
0
0
0
0
W
Guan Yu
zExantus
Guan Yu
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,869
Damage
41,948
57,237
Taken
57,756
35,348
Mitigated
30,248
8,613
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
MrGeringas
Hercules
3,775
1,226
0
2,280
11,709
11,052
0
4,477
7,232
0
16,028
L
7,173
3,256
0
700
17,317
6,487
0
4,749
12,568
0
84,850
W
Merlin
TNMGrowth-
Merlin
7,086
378
0
1,051
7,692
3,099
2,165
0
7,692
61,318
0
W
Awilix
11,795
4,954
0
370
11,851
5,130
143
0
11,851
0
73,899
W
8,131
3,428
200
2,309
14,045
6,788
888
0
14,045
57,461
0
W
Charybdis
davidthebesteva
Charybdis
7,754
5,214
0
4,751
13,881
5,109
1,893
0
13,881
0
53,179
L
Cu Chulainn
domosaur115
Cu Chulainn
8,497
1,199
0
4,525
16,897
13,530
66
1,405
15,492
0
58,341
L
Skadi
16,424
8,197
0
1,108
11,314
4,279
0
4,586
6,728
0
47,203
L
Zhong Kui
yvngkilo98
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
zExantus
Guan Yu
7,182
1,481
1,846
4,050
10,287
10,122
322
0
10,287
0
35,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,462
Gold Earned
44,776
277
Minions Killed
395
0
Camps Cleared
0
1,251,541
Distance Traveled
1,573,415
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,091
417
26
2
0
243,192
0
L
Mercury
9,385
552
123
7
0
377,200
0
W
Merlin
8,689
511
91
5
0
296,010
1
W
Awilix
9,872
581
88
5
0
385,961
0
W
Olorun
8,770
516
98
6
0
300,694
0
W
Charybdis
8,625
507
68
4
0
240,931
1
L
Cu Chulainn
8,591
505
83
5
0
278,124
2
L
Skadi
8,764
516
45
3
0
336,139
0
L
Zhong Kui
4,631
272
0
0
0
16,886
0
W
Guan Yu
8,820
519
50
3
0
349,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role