Player Matchup

Horus
Horus
 
Horus
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Akira_HellHound
Yu Huang
Level 46
God Stats
1W - 1L
1,732 SR
Queue Stats
26W - 21L
1,470 Elo+
Solo
Hachiman
Hachiman
Pava1987naughty
Hachiman
Level 122
God Stats
1W - 1L
1,765 SR
Queue Stats
191W - 218L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
Yurskin_Yo
Ao Kuang
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 34L
1,344 Elo+
Solo
Kuzenbo
Kuzenbo
cubancocktail
Kuzenbo
Level 125
God Stats
5W - 3L
1,584 SR
Queue Stats
339W - 338L
1,476 Elo+
Solo
Team Averages
Level 123
1,616 SR
1,453 Elo+

VS

Team Averages
Level 146
1,366 SR
1,441 Elo+
Odin
Odin
Mash456
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 182L
1,448 Elo+
Party 1
Scylla
Scylla
MournTheKing
Scylla
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 104L
1,496 Elo+
Solo
Zeus
Zeus
Xprincess ashX
Zeus
Level 79
God Stats
3W - 4L
1,265 SR
Queue Stats
171W - 177L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
balztodawal
Hun Batz
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,362 Elo+
Solo
Sylvanus
Sylvanus
sokiboi78
Sylvanus
Level 331
God Stats
1W - 2L
1,068 SR
Queue Stats
96W - 100L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 7 / 4
9,364
720
8,403
22,442
14,028
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
18
2 / 3 / 4
9,592
738
11,182
9,831
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
17
2 / 4 / 3
8,888
684
11,709
11,174
4,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Yurskin_Yo
Ao Kuang
11
2 / 9 / 1
8,157
627
4,200
14,042
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
14
1 / 5 / 3
8,850
681
11,048
19,120
20,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Mash456
Odin
17
3 / 2 / 19
10,375
798
8,723
15,341
19,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
9 / 3 / 16
10,421
802
19,847
12,146
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 0 / 14
9,796
754
17,328
8,270
4,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
balztodawal
Hun Batz
17
6 / 3 / 18
9,655
743
11,640
11,478
7,523
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
sokiboi78
Sylvanus
17
4 / 2 / 19
9,465
728
6,547
17,188
19,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
114
10
Kills
28
28
Deaths
10
15
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
7
4
0.71
L
Yu Huang
2
3
4
1.33
W
Odin
Mash456
Odin
3
2
19
6.25
W
Scylla
9
3
16
5.67
L
Hachiman
2
4
3
0.88
W
6
0
14
13
L
Ao Kuang
Yurskin_Yo
Ao Kuang
2
9
1
0.28
W
Hun Batz
balztodawal
Hun Batz
6
3
18
5
L
Kuzenbo
1
5
3
0.5
W
Sylvanus
sokiboi78
Sylvanus
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,542
Damage
64,085
76,609
Taken
64,423
50,368
Mitigated
56,243
19,622
Healing
29,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,403
2,950
3,160
4,661
22,442
14,028
0
11,049
11,393
0
13,564
L
Yu Huang
11,182
2,008
528
2,166
9,831
4,794
271
6,198
3,633
31,027
0
W
Odin
Mash456
Odin
8,723
761
2,049
2,442
15,341
19,252
823
4,995
10,346
0
15,537
W
Scylla
19,847
2,647
63
2,386
12,146
5,934
105
4,405
7,741
33,905
0
L
Hachiman
11,709
3,902
727
437
11,174
4,948
351
6,534
4,640
0
27,582
W
17,328
4,495
1,572
2,033
8,270
4,049
1,089
4,096
4,174
37,976
0
L
Ao Kuang
Yurskin_Yo
Ao Kuang
4,200
1,187
301
1,605
14,042
5,781
82
8,468
5,574
5,333
0
W
Hun Batz
balztodawal
Hun Batz
11,640
3,842
1,458
1,022
11,478
7,523
1,794
5,262
6,216
0
25,002
L
Kuzenbo
11,048
3,117
2,703
3,334
19,120
20,817
18
11,473
7,647
20,326
442
W
Sylvanus
sokiboi78
Sylvanus
6,547
2,404
9,417
6,742
17,188
19,485
469
7,230
9,958
10,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,851
Gold Earned
49,712
141
Minions Killed
139
0
Camps Cleared
0
1,113,979
Distance Traveled
1,164,170
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,364
720
7
1
0
221,368
0
L
Yu Huang
9,592
738
66
5
0
235,057
0
W
Odin
10,375
798
18
1
0
242,408
0
W
Scylla
10,421
802
44
3
0
226,667
5
L
Hachiman
8,888
684
42
3
0
214,745
0
W
Zeus
9,796
754
47
4
0
228,522
0
L
Ao Kuang
8,157
627
5
0
0
211,650
0
W
Hun Batz
9,655
743
24
2
0
258,461
0
L
Kuzenbo
8,850
681
21
2
0
231,159
0
W
Sylvanus
9,465
728
6
0
0
208,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role